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2015-10-26Added support for relative line numbers.Gravatar Chris Xiong
Added instructions for, brk and cont. (They are still untested...) Parser code cleanup. Removed garbage output to stderr. Reorganize the repository structure. Updated BLR2 code move it into archive. Added BLR1 files.
2014-07-14Rev. 99! WTF?Gravatar chirs241097@gmail.com
THIS IS THE FINAL RELEASE CANDIDATE!!! Everything is frozen, that means no more new features will be added and no big changes will be made after this revision. Only bug fixes will be provided. //Again, "frozen" is a term borrowed from the Debian project and //is completely unrelated to Cirno! Tweak bullet9, shrink its removal border. Change Multpo texture, add spawning effect. Fix stubbed rankings. Update sprite sheet. Store assessment total elapsed time in the score file. Score files from older revisions shouldn't cause any errors but you may get "Time elapsed 0.00" in highscore details. If you've got any sort of OCD (Obsessive-compulsive disorder), just remove it. Document!!!
2014-07-07Fix: small semi-coll bullets are collected by clr...Gravatar chirs241097@gmail.com
Add Multpo's for Level 7/-1. Do slight changes to level -1... Distribute CLRs for level 1~-1.
2014-07-06Fix bug that cause you unable to charge if you try to use clr directlyGravatar chirs241097@gmail.com
after your clr's used up. Add Multpo's for Level 3/4/5/6, and level 7 partically. Fix stupid bug in Level4Part2 and other similiar parts. Fix several bugs in level 5/6. Reduce given-away score in level "Sine Wave". It wassssSssss too long! Fix typo... Blinking HangUpText *should* be fixed now...
2014-06-28Mod, mod, mod...!Gravatar chirs241097@gmail.com
Assessment mode is mostly frozen now. I'll make a pre-release at r99 and that revision will be set to 0.9.9-0. Write the document... That's really tiring. ~~0.9.1-4 (r94)~~ Ooooooooops... I've forgotten to commit this one! So this is merged to the revision above, actually. ================================================================================= Modify a couple of levels. (Making them easier...) Fix about scene text rendering out of the window. (Probably) fixed Level3Part3 by making them temporarily invulnerable... Are we bug-free now?
2014-06-19Add player position display into debug display.Gravatar chirs241097@gmail.com
Rewrite pinball, adding collision between the balls... The collision code is based on Kollision (a game included in KDE SC).
2014-05-25Content freeze -- nothing will be added or removed any more (music etc ↵Gravatar chirs241097@gmail.com
excluded). Fix build failure in Archlinux. Fix font issue in Archlinux. realloc may change the base address... That's the cause of the crashes... --now removing all Bullet* based implementations. Affected parts: Assessment: Constant patterns, pinball All parts in level 2. L4P2, and more L5P5~6 L-1P17 L-1P19 L3P3 L7P12 L7P14 L7P25 Avoid memory leaks... I don't know if they have been really fixed...
2014-05-09Fix a bug in the credit scene.Gravatar chirs241097@gmail.com
Now the pause menu shouldn't be broken now...(It's so hard to reproduce that I have to assume it *has* been fixed.(IT STILL HAPPENS!!!) Close the "infinity CLR" "bug". (Huge) Code cleanup, mainly removing duplicate code. Allocate bullets dynamically. The array is freed every time a new game is started. Add a signal handler, print back trace on error(currently only available for linux...).
2014-04-25%lld seems to work with mingw-w64(also VS2005+)...Gravatar chirs241097@gmail.com
So let's remove all %I64d. Change point bullet behaviour. Fix a minor multiplier problem. Mark the source code as C++. Re-document levels(not done). Update wiki.
2014-04-23Disable screenshot when you're entering your honourable name. It'sGravatar chirs241097@gmail.com
not tested so we could only hope that will work... Add crappy sounds to (part of) the menus. Replace a level in assessment mode. The original one was meanless.. The menu sounds are too crappy... remove them temporarily. However, let's complete the code base so that we won't waste time writing it...
2014-04-02New assessment level...Gravatar chirs241097@gmail.com
Done syncing svn revision and build number~ Use svn revision in changelog and version from now on.
2014-04-02New level, modify laser.Gravatar chirs241097@gmail.com
2014-03-29New level "Pinball".Gravatar chirs241097@gmail.com
2014-03-28Modify the new assessment level, add a new bullet attribute.Gravatar chirs241097@gmail.com
2014-03-27New level draft and a new interface.Gravatar chirs241097@gmail.com
2014-03-26One more level, fix compile error...Gravatar chirs241097@gmail.com
2014-03-25Two levels, one new interface for BCircle.Gravatar chirs241097@gmail.com
2014-03-22Modify "Achromatopsia". Report build and version in the log file.Gravatar chirs241097@gmail.com
Fix crashes in mingw-64 build.
2014-03-19Support command line options, change player settings, update wiki page.Gravatar chirs241097@gmail.com
2014-03-19A new level, sync changelog.Gravatar chirs241097@gmail.com
2014-03-18One new level, one minor change. Add a missing change in the changelog.Gravatar chirs241097@gmail.com
2014-03-17Draft a new level.Gravatar chirs241097@gmail.com
2014-03-14Extend the wiki page, finish the new level.Gravatar chirs241097@gmail.com
2014-03-14Draft another new level.Gravatar chirs241097@gmail.com
2014-03-12Modify ClearRange for level "hyper-threading".Gravatar chirs241097@gmail.com
2014-03-11Complete and fix Supernova, add several interfaces.Gravatar chirs241097@gmail.com
2014-03-11Additive blending bullets, supernova level first draft.Gravatar chirs241097@gmail.com
2014-03-10One new level, several fixes. See changelog for details.Gravatar chirs241097@gmail.com
2014-03-09One new level, small level changes.Gravatar chirs241097@gmail.com
2014-03-06Replacing all gameplay associated rand()'s. Fix a small bug.Gravatar chirs241097@gmail.com
2014-03-06New cgh interfage RandomEngine replacing rand(). Other small fixes.Gravatar chirs241097@gmail.com
2014-03-06Make multiplier system function, do some clean-ups.Gravatar chirs241097@gmail.com
2014-03-05One new level and fixes to several problems.Gravatar chirs241097@gmail.com
The code for Windows will be merged soon.
2014-03-04Dummy commit. Ensure all files are latest. I'm going to make a testing ↵Gravatar chirs241097@gmail.com
Windows build.
2014-03-04New level, remove more comments, more interfaces...Gravatar chirs241097@gmail.com
I'm now preparing for the next public pre-release version.
2014-03-03Remove useless statements, and some interface-compatible changes.Gravatar chirs241097@gmail.com
2014-03-03New levels and laser rewrite. Bring back a level and remove all commented ↵Gravatar chirs241097@gmail.com
levels.
2014-03-02New interface for background class, other minor level changes.Gravatar chirs241097@gmail.com
2014-02-28Fix memory leak in level "diffraction", rearrange levels.Gravatar chirs241097@gmail.com
There are also other small fixes, see Changelog for details.
2014-02-28Shamelessly, I also commit this small fix to bump revision.Gravatar chirs241097@gmail.com
This revision contains a fix to the new level. In the next revision I will re-arrange the levels.
2014-02-27New level, minor interface changes.Gravatar chirs241097@gmail.com
2014-02-26Remove more comments.Gravatar chirs241097@gmail.com
2014-02-26M resources/b_inter.pngGravatar chirs241097@gmail.com
M trunk/CHANGELOG.TXT M trunk/VERSION.TXT M trunk/background.h M trunk/global.h M trunk/hge/sound.cpp M trunk/levels.h M trunk/main.cpp M trunk/towernbullet.h
2014-02-25M trunk/CHANGELOG.TXTGravatar chirs241097@gmail.com
M trunk/global.h M trunk/levels.h M trunk/main.cpp M trunk/towernbullet.h
2014-02-24M trunk/CHANGELOG.TXTGravatar chirs241097@gmail.com
M trunk/background.h M trunk/effects.h M trunk/global.h M trunk/hge/CxImage/ximagif.cpp M trunk/hge/CxImage/ximaint.cpp M trunk/hge/CxImage/ximapng.cpp M trunk/hge/graphics.cpp M trunk/hge/input.cpp M trunk/hge/resource.cpp M trunk/hge/sound.cpp M trunk/hge/system.cpp M trunk/hgehelp/hgefont.cpp M trunk/levels.h M trunk/libcgh.h M trunk/libcghEx.cpp M trunk/menuitem.cpp M trunk/menuitem.h M trunk/menus.h M trunk/music.h M trunk/scorec.h M trunk/scoresystem.h M trunk/towernbullet.h
2014-02-24M trunk/towernbullet.hGravatar chirs241097@gmail.com
2014-02-23M trunk/CHANGELOG.TXTGravatar chirs241097@gmail.com
M trunk/VERSION.TXT M trunk/levels.h M trunk/towernbullet.h
2014-02-22M trunk/CHANGELOG.TXTGravatar chirs241097@gmail.com
M trunk/VERSION.TXT M trunk/levels.h M trunk/main.cpp M trunk/towernbullet.h
2014-02-21M trunk/CHANGELOG.TXTGravatar chirs241097@gmail.com
M trunk/VERSION.TXT M trunk/effects.h M trunk/global.h M trunk/levels.h M trunk/main.cpp M trunk/menus.h M trunk/towernbullet.h
2014-02-14M trunk/CHANGELOG.TXTGravatar chirs241097@gmail.com
M trunk/VERSION.TXT M trunk/effects.h M trunk/global.h M trunk/main.cpp M trunk/towernbullet.h