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// Freetype2 ext4hge implementations -*- C++ -*-
#include "hgeft.h"
static const char* HGEFT_SRC_FN="hgeft.cpp";
void hgeTTChar::Free(){if(quad.tex)hge->Texture_Free(quad.tex),quad.tex=0;}
bool hgeTTChar::SetChar(wchar_t ch,FT_Face ttfface)
{
FT_GlyphSlot slot=ttfface->glyph;
FT_UInt glyph_index=FT_Get_Char_Index(ttfface,ch);
FT_Error err=FT_Load_Glyph(ttfface,glyph_index,FT_LOAD_DEFAULT);
if(err){hge->System_Log("%s: Glyph load failed!",HGEFT_SRC_FN);return false;}
err=FT_Render_Glyph(ttfface->glyph,FT_RENDER_MODE_NORMAL);
if(err){hge->System_Log("%s: Glyph render failed!",HGEFT_SRC_FN);return false;}
_w=slot->advance.x>>6;_h=slot->bitmap.rows;//we are one line only.
rw=slot->bitmap.width;rh=slot->bitmap.rows;
quad.tex=hge->Texture_Create(
slot->bitmap.width?slot->bitmap.width:1,
slot->bitmap.rows?slot->bitmap.rows:1);
DWORD* tx=hge->Texture_Lock(quad.tex,false,0,0,
slot->bitmap.width?slot->bitmap.width:1,
slot->bitmap.rows?slot->bitmap.rows:1);
memset(tx,0,sizeof(DWORD)*(slot->bitmap.width?slot->bitmap.width:1)*(slot->bitmap.rows?slot->bitmap.rows:1));
int ptr=0;
for(int i=0;i<slot->bitmap.rows;++i)
for(int j=0;j<slot->bitmap.width;++j)
{
#ifdef WIN32
tx[i*slot->bitmap.width+j]=ARGB(slot->bitmap.buffer[ptr],255,255,255);
#else
tx[(slot->bitmap.rows-i-1)*slot->bitmap.width+j]=ARGB(slot->bitmap.buffer[ptr],255,255,255);
//In OpenGL, textures are locked upside down...
#endif
ptr++;
}
hge->Texture_Unlock(quad.tex);
quad.v[0].tx=0;quad.v[0].ty=0;quad.v[1].tx=1;quad.v[1].ty=0;
quad.v[2].tx=1;quad.v[2].ty=1;quad.v[3].tx=0;quad.v[3].ty=1;
return true;
}
void hgeTTChar::Render(double x,double y,DWORD col)
{
for(int i=0;i<4;++i)quad.v[i].col=col;
quad.v[0].x=x;quad.v[0].y=y-rh;
quad.v[1].x=x+rw;quad.v[1].y=y-rh;
quad.v[2].x=x+rw;quad.v[2].y=y;
quad.v[3].x=x;quad.v[3].y=y;
hge->Gfx_RenderQuad(&quad);
}
bool hgeTTFont::Init(const char *ttf,int size)
{
FT_Error err=FT_Init_FreeType(&libft);
if(err){hge->System_Log("%s: Failed to initialize freetype",HGEFT_SRC_FN);return false;}
err=FT_New_Face(libft,ttf,0,&ttfface);
if(err){hge->System_Log("%s: Failed to load font: %s",HGEFT_SRC_FN,ttf);return false;}
err=FT_Set_Char_Size(ttfface,0,size*64,96,96);
return true;
}
void hgeTTFont::UpdateString(const wchar_t *format, ...)
{
for(int i=0;buf[i]!='\0';++i)chars[i].Free();
memset(buf,0,sizeof(buf));memset(chars,0,sizeof(chars));
va_list vl;
va_start(vl,format);
vswprintf(buf,1024,format,vl);
va_end(vl);
buf[1024]='\0';
w=h=0;
for(int i=0;buf[i]!='\0';++i)
{
chars[i].SetChar(buf[i],ttfface);
w+=chars[i].w();
if(chars[i].h()>h)h=chars[i].h();
}
}
void hgeTTFont::Render(double x,double y,DWORD color,int align)
{
int cur;
if(align==0)
{
cur=x;
for(int i=0;buf[i]!='\0';++i)
{
chars[i].Render(cur,y,color);
cur+=chars[i].w();
}
}
if(align==1)
{
cur=x;
for(int i=wcslen(buf)-1;i>=0;--i)
{
chars[i].Render(cur,y,color);
cur-=chars[i].w();
}
}
}
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