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// -*- C++ -*-
/*
* Simple MultimEdia LiTerator(SMELT)
* by Chris Xiong 2015
* Path/Curve header & implementation
*
* WARNING: This library is in development and interfaces would be very
* unstable.
*
*/
#ifndef SMPATH_H
#define SMPATH_H
#include "smmath.hpp"
class smPathBase
{
public:
virtual smvec2d getPointOnPath(double percentage);
virtual double getPathLength();
virtual ~smPathBase(){};
};
class smPathSegment:public smPathBase
{
private:
smvec2d a,b;
public:
smPathSegment(smvec2d _a,smvec2d _b);
smvec2d getPointOnPath(double percentage);
double getPathLength();
};
class smPathCircular:public smPathBase
{
private:
smvec2d ctr;
double a,b,r;
public:
smPathCircular(smvec2d _ctr,double _a,double _b,double _r);
smvec2d getPointOnPath(double percentage);
double getPathLength();
};
class smPathCollection
{
private:
smPathBase* paths[16];
public:
};
#endif
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