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author | 2025-03-15 01:12:23 -0400 | |
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committer | 2025-03-15 01:12:23 -0400 | |
commit | 6ad6fe5f8931aff0945218635aff0d1ad48646d8 (patch) | |
tree | fd8cb3735cf2f23df7bca6578916bb6c772a326f /src/main/java/org/chrisoft/trashyaddon/mixin | |
parent | 251daee895c9c0ad839ed9022ea43fb2d369e16c (diff) | |
download | meteor-trashy-addon-dev.tar.xz |
Diffstat (limited to 'src/main/java/org/chrisoft/trashyaddon/mixin')
-rw-r--r-- | src/main/java/org/chrisoft/trashyaddon/mixin/WorldRendererMixin.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/main/java/org/chrisoft/trashyaddon/mixin/WorldRendererMixin.java b/src/main/java/org/chrisoft/trashyaddon/mixin/WorldRendererMixin.java index f953e7e..16c5556 100644 --- a/src/main/java/org/chrisoft/trashyaddon/mixin/WorldRendererMixin.java +++ b/src/main/java/org/chrisoft/trashyaddon/mixin/WorldRendererMixin.java @@ -20,7 +20,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Mixin(value = WorldRenderer.class, priority = 999) public abstract class WorldRendererMixin { @Shadow - private Framebuffer entityOutlinesFramebuffer; + private Framebuffer entityOutlineFramebuffer; @Shadow protected abstract void renderEntity(Entity entity, double cameraX, double cameraY, double cameraZ, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers); @@ -34,15 +34,15 @@ public abstract class WorldRendererMixin { @Unique private void drawShaded(Entity entity, double cameraX, double cameraY, double cameraZ, float tickDelta, VertexConsumerProvider vertexConsumers, MatrixStack matrices, EntityShader shader, Color color) { if (shader.shouldDraw(entity) && !PostProcessShaders.isCustom(vertexConsumers) && color != null) { - Framebuffer prevBuffer = this.entityOutlinesFramebuffer; - this.entityOutlinesFramebuffer = shader.framebuffer; + Framebuffer prevBuffer = this.entityOutlineFramebuffer; + this.entityOutlineFramebuffer = shader.framebuffer; PostProcessShaders.rendering = true; shader.vertexConsumerProvider.setColor(color.r, color.g, color.b, color.a); renderEntity(entity, cameraX, cameraY, cameraZ, tickDelta, matrices, shader.vertexConsumerProvider); PostProcessShaders.rendering = false; - this.entityOutlinesFramebuffer = prevBuffer; + this.entityOutlineFramebuffer = prevBuffer; } } } |