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#ifndef MAPPAINTER_HPP
#define MAPPAINTER_HPP
#include <utility>
#include <vector>
#include <QObject>
class QGraphicsScene;
class QGraphicsView;
class QGraphicsItem;
class map_library;
class map_painter : public QObject
{
Q_OBJECT
public:
map_painter(QWidget *parent = nullptr);
~map_painter();
void set_dimension(int h, int v);
void set_map_library(map_library *lib);
void set_map_id(int pos, bool populated, int id, bool user_input = false);
void set_scaling(double scale);
QGraphicsView* view() { return v; }
signals:
void map_id_changed(int pos, bool populated, int id);
private:
QGraphicsView *v;
QGraphicsScene *s;
map_library *l;
int hc;
int vc;
double slice_dim;
std::vector<QGraphicsItem*> slices;
std::vector<std::tuple<QGraphicsItem*, QGraphicsItem*>> bgspr;
};
#endif
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