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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="viewport" content="width=device-width">
<title>Chrisoft::Minesweeper</title>
<link rel="icon" href="../favicon.png">
<link rel="stylesheet" type="text/css" href="common.css">
<link rel="stylesheet" type="text/css" href="panel.css">
<script type="text/javascript" src="panel.js"></script>
<script type="text/javascript" src="minesweeper.js"></script>
<style>
div#OptionsContainer
{
	text-align:center;
	margin:auto;
}
select
{
	background-color:#CCC;
	border:1px #999 solid;
	padding:0.5em 0.2em;
}
button
{
	border:none;
	color:white;
	padding:0.5em 2em;
	text-align:center;
	background-color:#4A4;
	transition-duration: 0.2s;
}
button:hover
{
	background-color:#6C6;
}
button.off
{
	background-color:#A44;
}
button.off:hover
{
	background-color:#C66;
}
button.disabled:hover, button.disabled
{
	background-color:#888;
}
div#containerDiv
{
	margin:auto;
	position:relative;
}
div.clickable
{
	position:absolute;
	text-align:center;
	border:1px black solid;
}
div.overlay
{
	pointer-events:none;
	display:table;
	position:absolute;
	text-align:center;
}
div.trans
{
	transition:100ms;
}
div.modal
{
	background-color:rgba(0,0,0,0.6);
	color:#FFF;
	width:60%;
	min-height:40%;
	position:absolute;
	left:50%;
	top:50%;
	transform:translate(-50%,-50%);
	transition:100ms;
	font-size:1.4em;
	padding:1em;
}
@media(max-width:768px)
{
	div.modal{width:90%;min-height:60%;font-size:1.2em;}
}
div.mine{background-color:rgba(255,192,0,0.6);}
div.detonated{background-color:rgba(255,0,0,0.6);}
div.flag{background-color:rgba(0,255,0,0.6);}
div.flagw{background-color:rgba(255,0,255,0.6);}
div.dug{background-color:rgba(160,160,192,0.8);}
div.normal{background-color:rgba(128,128,160,0.6);}
.one{color:#00f;}
.two{color:#008000;}
.three{color:#f00;}
.four{color:#000080;}
.five{color:#800000;}
.six{color:#008080;}
.seven{color:#000;}
.eight{color:#7e7e7e;}
</style>
</head>
<body onload="init();">
<script type="text/javascript" language="javascript">
var thm=document.cookie.replace(new RegExp("(?:(?:^|.*;\\s*)thm\\s*\\=\\s*([^;]*).*$)|^.*$"),"$1");
link = document.createElement( "link" );
switch(thm)
{
	case "day":
		link.href = "colors-day.css";
	break;
	case "night":
		link.href = "colors-night.css";
	break;
	case "auto":
	default:
		var c=new Date();
		if(c.getHours()>=6&&c.getHours()<18)
		{link.href = "colors-day.css";}
		else
		{link.href = "colors-night.css";}
	break;
}
link.type="text/css";
link.rel="stylesheet";
document.getElementsByTagName("head")[0].appendChild(link);
</script>
<div id="panel" class="TText">
	<ul id="panellist">
		<li><a href="/"><h1>Chrisoft</h1></a></li>
		<li><h3>Minesweeper</h3></li>
		<li>
		Difficulty:
		<select id="bsize" class="TText">
			<option value="1">Easy</option>
			<option value="2">Normal</option>
			<option value="3">Hard</option>
		</select>
		</li>
		<li>Multimine:
		<button id="multim" onclick="multiminetoggle();" class="off TText">Off</button>
		</li>
		<li>Effects:
		<button id="efx" class="TText" onclick="efxtoggle();">On</button>
		</li>
		<li>Sounds:
		<button id="sfx" class="TText" onclick="sfxtoggle();">On</button>
		</li>
		<li><a href="javascript:void(0);" onclick="document.getElementById('help').style.opacity='1';document.getElementById('help').style.zIndex='1000';">Help</a></li>
		<li>version: 0.8.7+b3</li>
</div>
<div id="OptionsContainer" class="TText">
	<button id="start" onclick="gameInit();">New Game</button>
	<button id="st" onclick="systemtest();" style="display:none;" class="disabled">I'm ready, dismantle the mines!</button>
	<br>Mines:<span id="mines"></span>
</div>
<div id="containerDiv">
</div>
<div class="modal TText" style="opacity:0;text-align:center;z-index:-999;" id="result" onclick="this.style.opacity='0';this.style.zIndex='-999';">
</div>
<div class="modal TText" style="opacity:0;z-index:-999;" id="help" onclick="this.style.opacity='0';this.style.zIndex='-999';">
	<p>
		Left click / tap and hold on untouched cell = reveal cell<br>
		Right click / tap on untouched cell = toggle flag in cell<br>
		Right click / tap on revealed cell = reveal surrounding cells if feasible<br>
	</p>
	<p>
		In multimine mode, there might be multiple (6 max) mines in a single cell.
		Use right click or short tap to increase flag count, left click or long tap
		to decrease flag count. To finish a multimine game, you have to flag all cells
		with mines correctly and click the "I'm ready, dismantle the mines!" button.
	</p>
</div>
</body>
</html>