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author | Chris Xiong <chirs241097@gmail.com> | 2020-05-31 15:58:18 +0800 |
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committer | Chris Xiong <chirs241097@gmail.com> | 2020-05-31 15:58:18 +0800 |
commit | 705438a239622899a259f69266539a24fb9fb1cb (patch) | |
tree | 85b07021e8b523dbbd3b78de79d06d53bca7e9b1 /deduper/libpuzzle/src/puzzle_common.h | |
parent | ed47c1557915bb2472f6959e723cd76155312a98 (diff) | |
download | oddities-705438a239622899a259f69266539a24fb9fb1cb.tar.xz |
Load normals from the 3DXML file, added an option for using auto smooth.
Fixed random reference errors.
Also fixed several brain farts.
3DXML files generated by Virtools seems to have normals randomly flipped
to the other side. There might be some unspecified ordering issues with
the vertices in each face. I'm currently using auto smoothing as a
workaround.
Diffstat (limited to 'deduper/libpuzzle/src/puzzle_common.h')
0 files changed, 0 insertions, 0 deletions