diff options
Diffstat (limited to 'xp/cgxp/main2.js')
-rw-r--r-- | xp/cgxp/main2.js | 280 |
1 files changed, 280 insertions, 0 deletions
diff --git a/xp/cgxp/main2.js b/xp/cgxp/main2.js new file mode 100644 index 0000000..05b1fdb --- /dev/null +++ b/xp/cgxp/main2.js @@ -0,0 +1,280 @@ +//Copyright Chris Xiong 2018 +//License: Expat (MIT) +var cvs,WGL,vpw,vph,hdiv; +var fsh=` +varying lowp vec4 vC; +void main(void) +{ + gl_FragColor=vC; +}`; +var vsh=` +attribute vec3 vp; +attribute vec4 vc; +uniform mat4 mmodelview; +uniform mat4 mprojection; +varying lowp vec4 vC; +void main(void) +{ + gl_Position=mprojection*mmodelview*vec4(vp,1.); + vC=vc; +}`; +var shp; +var vbufsize=4096; +var vbo,ibo; +var vb=new Float32Array(vbufsize*7); +var ib=new Uint16Array(vbufsize*6/4); +var Mprojection,Mmodelview; +var primc; +var kst=[]; +var pos=[15,4,30]; +var ofs=[0.9,3.5,20]; +var mzw=50,mzh=35,ppx,ppy,ex,ey; +var maz=[]; + +var Sphere=function() +{ + this.x=10-Math.random()*20; + this.y=10-Math.random()*20; + this.timer=0;this.r=0.2; +} +Sphere.prototype.update=function() +{ + var d=Math.sqrt((this.x-pp.x)*(this.x-pp.x)+(this.y-pp.y)*(this.y-pp.y)); + if(d<0.5&&this.timer===0)this.timer=1; + if(this.timer>0&&state===0) + { + ++this.timer;health+=0.01; + this.r+=0.02;if(health>1)health=1; + } + if(this.timer>25)this.timer=-1; +} +Sphere.prototype.draw=function(x,y,a) +{ + if(this.timer!==-1)pushSphere(x,y,0,this.r,[0,1,0,a*(0.6-this.timer*0.6/25)]); +} + +function createShader(sh,t) +{ + var shader=WGL.createShader(t); + WGL.shaderSource(shader,sh); + WGL.compileShader(shader); + if(!WGL.getShaderParameter(shader,WGL.COMPILE_STATUS)) + { + alert("shader error..."+WGL.getShaderInfoLog(shader)); + return null; + } + return shader; +} +function pushQuad(a) +{ + if(primc>=vbufsize/4)batchGL(); + for(var i=0;i<4;++i) + for(var j=0;j<7;++j)vb[primc*7*4+i*7+j]=a[i*7+j]; + ++primc; +} +function cube(x,y,z,l,r,g,b,a) +{ + var L=x-l/2,R=x+l/2; + var B=y-l/2,T=y+l/2; + var N=z-l/2,F=z+l/2; + pushQuad([ + L,B,N,r,g,b,a, + L,T,N,r,g,b,a, + R,T,N,r,g,b,a, + R,B,N,r,g,b,a + ]); + pushQuad([ + L,B,F,r,g,b,a, + L,T,F,r,g,b,a, + R,T,F,r,g,b,a, + R,B,F,r,g,b,a + ]); + pushQuad([ + L,B,N,r,g,b,a, + L,T,N,r,g,b,a, + L,T,F,r,g,b,a, + L,B,F,r,g,b,a + ]); + pushQuad([ + R,B,N,r,g,b,a, + R,T,N,r,g,b,a, + R,T,F,r,g,b,a, + R,B,F,r,g,b,a + ]); + pushQuad([ + L,B,N,r,g,b,a, + R,B,N,r,g,b,a, + R,B,F,r,g,b,a, + L,B,F,r,g,b,a + ]); + pushQuad([ + L,T,N,r,g,b,a, + R,T,N,r,g,b,a, + R,T,F,r,g,b,a, + L,T,F,r,g,b,a + ]); +} +function pushSphere(x,y,z,r,col) +{ + for(var i=0;i<12;++i) + for(var j=0;j<12;++j) + { + var r1=r*Math.sin(i*Math.PI/12); + var a=new v3d(x+r1*Math.cos(j*Math.PI/12*2),y+r1*Math.sin(j*Math.PI/12*2),z+r*Math.cos(i*Math.PI/12)); + var b=new v3d(x+r1*Math.cos((j+1)*Math.PI/12*2),y+r1*Math.sin((j+1)*Math.PI/12*2),z+r*Math.cos(i*Math.PI/12)); + r1=r*Math.sin((i+1)*Math.PI/12); + var c=new v3d(x+r1*Math.cos(j*Math.PI/12*2),y+r1*Math.sin(j*Math.PI/12*2),z+r*Math.cos((i+1)*Math.PI/12)); + var d=new v3d(x+r1*Math.cos((j+1)*Math.PI/12*2),y+r1*Math.sin((j+1)*Math.PI/12*2),z+r*Math.cos((i+1)*Math.PI/12)); + pushQuad([ + a.x,a.y,a.z,col[0],col[1],col[2],col[3], + b.x,b.y,b.z,col[0],col[1],col[2],col[3], + d.x,d.y,d.z,col[0],col[1],col[2],col[3], + c.x,c.y,c.z,col[0],col[1],col[2],col[3] + ]); + } +} +function randint(c) +{return Math.floor(Math.random()*c);} +function genmaze() +{ + for(var i=0;i<mzw;++i) + { + maz[i]=[]; + for(var j=0;j<mzh;++j)maz[i][j]=false; + } + var dx=[0,0,-1,1], + dy=[1,-1,0,0]; + var lst=[]; + var cx=randint(mzw),cy=randint(mzh); + lst.push({x:cx,y:cy,z:cx,w:cy}); + while(lst.length) + { + var rm=lst.splice(randint(lst.length),1); + var x=rm[0].z,y=rm[0].w; + if(maz[x][y]==false) + { + maz[x][y]=maz[rm[0].x][rm[0].y]=true; + for(var i=0;i<4;++i) + { + cx=x+dx[i]*2;cy=y+dy[i]*2; + if(cx>=0&&cy>=0&&cx<mzw&&cy<mzh&& + maz[cx][cy]==false) + lst.push({x:x+dx[i],y:y+dy[i],z:cx,w:cy}); + } + } + } + for(var i=0;i<mzh;++i)maz[0][i]=maz[mzw-1][i]=false; + for(var i=0;i<mzw;++i)maz[i][0]=maz[i][mzh-1]=false; + for(var i=0;i<mzh;++i){if(maz[1][i])lst.push({x:1,y:i});if(maz[mzw-2][i])lst.push({x:mzw-2,y:i});} + for(var i=0;i<mzw;++i){if(maz[i][1])lst.push({x:i,y:1});if(maz[i][mzh-2])lst.push({x:i,y:mzh-2});} + if(lst.length<2)return genmaze(); + var rm=lst.splice(randint(lst.length),1); + ppx=rm[0].x,ppy=rm[0].y; + rm=lst.splice(randint(lst.length),1); + ex=rm[0].x,ey=rm[0].y; +} +function init() +{ + cvs=document.getElementById("glCvs"); + if(!window.devicePixelRatio)window.devicePixelRatio=1; + cvs.width=window.innerWidth; + cvs.height=window.innerHeight; + cvs.style.width=cvs.width+"px"; + cvs.style.height=cvs.height+"px"; + cvs.width=cvs.width*window.devicePixelRatio; + cvs.height=cvs.height*window.devicePixelRatio; + vpw=cvs.width;vph=cvs.height; + try + {WGL=cvs.getContext("webgl")||cvs.getContext("experimental-webgl");} + catch(e){WGL=null;} + if(!WGL){alert("WebGL is not supported by your browser...");return;} + + WGL.clearColor(0.5,0.5,0.5,1.0); + WGL.clearDepth(1); + WGL.enable(WGL.DEPTH_TEST); + WGL.depthFunc(WGL.LESS); + WGL.enable(WGL.BLEND); + WGL.blendFunc(WGL.SRC_ALPHA,WGL.ONE_MINUS_SRC_ALPHA); + WGL.clear(WGL.COLOR_BUFFER_BIT|WGL.DEPTH_BUFFER_BIT); + WGL.viewport(0,0,cvs.width,cvs.height); + + shp=WGL.createProgram(); + var fshs=createShader(fsh,WGL.FRAGMENT_SHADER); + var vshs=createShader(vsh,WGL.VERTEX_SHADER); + WGL.attachShader(shp,vshs);WGL.attachShader(shp,fshs); + WGL.linkProgram(shp); + if(!WGL.getProgramParameter(shp,WGL.LINK_STATUS)) + { + alert("shader link error..."); + } + WGL.useProgram(shp); + + vbo=WGL.createBuffer(); + WGL.bindBuffer(WGL.ARRAY_BUFFER,vbo); + WGL.bufferData(WGL.ARRAY_BUFFER,vb,WGL.STATIC_DRAW); + var vpp=WGL.getAttribLocation(shp,"vp"); + var vcp=WGL.getAttribLocation(shp,"vc"); + WGL.enableVertexAttribArray(vpp); + WGL.enableVertexAttribArray(vcp); + WGL.bindBuffer(WGL.ARRAY_BUFFER,vbo); + WGL.vertexAttribPointer(vpp,3,WGL.FLOAT,false,7*4,0); + WGL.vertexAttribPointer(vcp,4,WGL.FLOAT,false,7*4,3*4); + + for(var i=0,n=0,p=0;i<vbufsize/4;++i) + { + ib[p++]=n;ib[p++]=n+1; + ib[p++]=n+2;ib[p++]=n+2; + ib[p++]=n+3;ib[p++]=n; + n+=4; + } + ibo=WGL.createBuffer(); + WGL.bindBuffer(WGL.ELEMENT_ARRAY_BUFFER,ibo); + WGL.bufferData(WGL.ELEMENT_ARRAY_BUFFER,ib,WGL.STATIC_DRAW); + + document.addEventListener('keydown',function(e){kst[e.code]=1;}); + document.addEventListener('keyup',function(e) + { + kst[e.code]=0; + if(e.code=='KeyD'){if(ppx+1<mzw&&maz[ppx+1][ppy])++ppx;} + if(e.code=='KeyA'){if(ppx-1>=0&&maz[ppx-1][ppy])--ppx;} + if(e.code=='KeyW'){if(ppy+1<mzh&&maz[ppx][ppy+1])++ppy;} + if(e.code=='KeyS'){if(ppy-1>=0&&maz[ppx][ppy-1])--ppy;} + }); + genmaze(); + requestAnimationFrame(mainloop); +} + +function mainloop() +{ + const ofx=-9,ofy=-11; + WGL.clearColor(0.5,0.5,0.5,1.0); + WGL.clearDepth(1); + WGL.clear(WGL.COLOR_BUFFER_BIT|WGL.DEPTH_BUFFER_BIT); + primc=0; + Mmodelview=buildIdentityMatrix(); + + Mmodelview=buildLookAtMatrix(pos,[15,10,0],[0,0,1]); + for(var i=0;i<mzw;++i) + for(var j=0;j<mzh;++j) + if(!maz[i][j])cube(i+ofx,j+ofy,0,1,0.1,0.1,0.1,1); + + cube(ppx+ofx,ppy+ofy,0,0.6,0.1,0.8,0.1,1); + cube(ex+ofx,ey+ofy,0,0.8,0.4,0.9,0.9,1); + + batchGL(); + + requestAnimationFrame(mainloop); +} + +function batchGL() +{ + Mprojection=buildProjectionMatrix3D(vpw,vph,60,0.1,100); + var mpp=WGL.getUniformLocation(shp,"mprojection"); + WGL.uniformMatrix4fv(mpp,false,Mprojection); + var mvpp=WGL.getUniformLocation(shp,"mmodelview"); + WGL.uniformMatrix4fv(mvpp,false,Mmodelview); + WGL.bindBuffer(WGL.ARRAY_BUFFER,vbo); + WGL.bufferData(WGL.ARRAY_BUFFER,vb,WGL.STATIC_DRAW); + WGL.drawElements(WGL.TRIANGLES,6*primc,WGL.UNSIGNED_SHORT,0); + primc=0; +} |