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#include "puzzle_common.h"
#include "puzzle.h"
#define PUZZLE_VECTOR_SLICE 0.6
int main(void)
{
PuzzleContext context;
PuzzleCvec cvec1, cvec2;
double d1, d2;
puzzle_init_context(&context);
puzzle_init_cvec(&context, &cvec1);
puzzle_init_cvec(&context, &cvec2);
if (puzzle_fill_cvec_from_file(&context, &cvec1,
"pics/pic-a-0.jpg") != 0) {
fprintf(stderr, "File 1 not found\n");
exit(0);
}
if (puzzle_fill_cvec_from_file(&context, &cvec2,
"pics/pic-a-1.jpg") != 0) {
fprintf(stderr, "File 2 not found\n");
exit(0);
}
d1 = puzzle_vector_normalized_distance(&context, &cvec1, &cvec2, 1);
d2 = puzzle_vector_normalized_distance(&context, &cvec1, &cvec2, 0);
printf("%g %g\n", d1, d2);
puzzle_free_cvec(&context, &cvec1);
puzzle_free_cvec(&context, &cvec2);
puzzle_free_context(&context);
if (d1 > PUZZLE_VECTOR_SLICE || d2 > PUZZLE_VECTOR_SLICE) {
return 2;
}
return 0;
}
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