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author | Chris Xiong <chirs241097@gmail.com> | 2023-10-25 01:38:48 -0400 |
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committer | Chris Xiong <chirs241097@gmail.com> | 2023-10-25 01:38:48 -0400 |
commit | efcd72ee8c702ed5add64000f6b82cdcc294397f (patch) | |
tree | bd724a7bd744989507de41a8c4624d29c4bb0ac4 | |
parent | 5247a87b50f7fa3bb1c770d0d2680ae550971442 (diff) | |
download | web-efcd72ee8c702ed5add64000f6b82cdcc294397f.tar.xz |
something something rasterizer, i dont know.
-rw-r--r-- | index.html | 13 |
1 files changed, 13 insertions, 0 deletions
@@ -269,6 +269,19 @@ function swonload(){ </div> </reduced> </li> + <li>CKRasterizer + <reduced> + <a href="https://github.com/Swung0x48/CKRasterizer">[details]</a> + <a href="javascript:toggleblkdisplay('ckrst-desc')"> + [short desc.]</a></reduced> + <div class="block" id="ckrst-desc"> + Rasterizers for Virtools (an old interactive 3D toolkit). I shifted the project from a + reverse-engineering approach to a "just wing it" approach. Helped with completing the + DirectX 9 rasterizer. Additionally created two new rasterizer modules + for modern graphics are from scratch (CKGLRasterizer and CKVkRasterizer). + </div> + </reduced> + </li> <li>SDUOJ <reduced> <a href="javascript:toggleblkdisplay('soj-desc')"> |