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authorGravatar Chris Xiong <chirs241097@gmail.com> 2018-02-12 23:39:19 +0800
committerGravatar Chris Xiong <chirs241097@gmail.com> 2018-02-12 23:39:19 +0800
commit7621516c1ca0ecf9f80d094763a1705c32d7458f (patch)
treee8cd9cd39107114354ea03d268468aac36837710 /README.md
parent7a0afbb0ee9ead422307a36d90e60702d7dbc5fb (diff)
downloadSMELT-7621516c1ca0ecf9f80d094763a1705c32d7458f.tar.xz
Now we have unified the GLFW versions (uglily).
Also fixed a symbol conflict for the good old msvc.
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1 files changed, 4 insertions, 2 deletions
diff --git a/README.md b/README.md
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@@ -21,8 +21,10 @@ Additional building dependencies for the GLFW version on a debian-based system:
>libglfw3-dev libglew-dev
-Now there's a OpenGL 3.2+ port for the GLFW version which can be found
-in the `glfw_m` folder. It is experimental and buggy. Use with caution.
+With the GLFW version, you are now allowed to choose the OpenGL version
+to use (at compile time). Refer to `smelt_config.hpp` in the
+implementation folder for details. The OpenGL 3.2 port is still
+experimental and buggy. Use with caution.
Please also note that minor differences exist across different versions.