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author | Chris Xiong <chirs241097@gmail.com> | 2018-02-03 00:55:26 +0800 |
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committer | Chris Xiong <chirs241097@gmail.com> | 2018-02-03 00:55:26 +0800 |
commit | 1eb88d4f5d5cb05d62be1d4a0c88c7399f7c0de0 (patch) | |
tree | 4daf8fa3f4e8fff38a61b8e2da752df8b519f232 /include | |
parent | 6f955e10a71e364f527ea654156ea83785e9ada8 (diff) | |
download | SMELT-1eb88d4f5d5cb05d62be1d4a0c88c7399f7c0de0.tar.xz |
Added the GL 3.2+ port.
Fixed poor performance of the truetype renderer.
(Partially) Fixed texture locking.
Minor addition and fixes to the math library.
Diffstat (limited to 'include')
-rw-r--r-- | include/smmath.hpp | 31 | ||||
-rw-r--r-- | include/smttfont.hpp | 33 |
2 files changed, 34 insertions, 30 deletions
diff --git a/include/smmath.hpp b/include/smmath.hpp index 84ef315..d5ed80e 100644 --- a/include/smmath.hpp +++ b/include/smmath.hpp @@ -81,7 +81,7 @@ public: friend smvec4d operator -(smvec4d a,smvec4d b){return smvec4d(a.x-b.x,a.y-b.y,a.z-b.z,a.w-b.w);} friend smvec4d operator +(smvec4d a,smvec4d b){return smvec4d(a.x+b.x,a.y+b.y,a.z+b.z,a.w+b.w);} friend double operator |(smvec4d a,smvec4d b){return a.x*b.x+a.y*b.y+a.z*b.z+a.w*b.w;} - //Note: this doesn't do a real cross product. + //Note: this doesn't do a real 4d cross product. friend smvec4d operator *(smvec4d a,smvec4d b){return smvec4d(a.y*b.z-a.z*b.y,a.z*b.x-a.x*b.z,a.x*b.y-a.y*b.x,1);} friend smvec4d operator *(double a,smvec4d b){return smvec4d(a*b.x,a*b.y,a*b.z,a*b.w);} friend smvec4d operator *(smvec4d a,double b){return smvec4d(b*a.x,b*a.y,b*a.z,b*a.w);} @@ -103,6 +103,12 @@ public: double* operator [](int s){if(s>=0&&s<4)return m+s*4;else return NULL;} void clear(){for(int i=0;i<16;++i)m[i]=.0;} void loadIdentity(){clear();m[0]=m[5]=m[10]=m[15]=1.;} + void translate(double x,double y,double z) + { + smMatrix tmp;tmp.loadIdentity(); + tmp.m[12]=x;tmp.m[13]=y;tmp.m[14]=z; + *this=*this*tmp; + } void rotate(double a,double x,double y,double z) { if(smvec3d(x,y,z).l()<=EPS)return; @@ -112,16 +118,17 @@ public: x=a.x;y=a.y;z=a.z; } smMatrix tmp; - tmp[0][0]=x*x*(1-cos(a))+cos(a); - tmp[1][0]=x*y*(1-cos(a))-z*sin(a); - tmp[2][0]=x*z*(1-cos(a))+y*sin(a); - tmp[0][1]=y*x*(1-cos(a))+z*sin(a); - tmp[1][1]=y*y*(1-cos(a))+cos(a); - tmp[2][1]=y*z*(1-cos(a))-x*sin(a); - tmp[0][2]=x*z*(1-cos(a))-y*sin(a); - tmp[1][2]=y*z*(1-cos(a))+x*sin(a); - tmp[2][2]=z*z*(1-cos(a))+cos(a); - tmp[3][3]=1; + double c=cos(a),s=sin(a); + tmp.m[ 0]=x*x*(1-c)+c; + tmp.m[ 4]=x*y*(1-c)-z*s; + tmp.m[ 8]=x*z*(1-c)+y*s; + tmp.m[ 1]=y*x*(1-c)+z*s; + tmp.m[ 5]=y*y*(1-c)+c; + tmp.m[ 9]=y*z*(1-c)-x*s; + tmp.m[ 2]=x*z*(1-c)-y*s; + tmp.m[ 6]=y*z*(1-c)+x*s; + tmp.m[10]=z*z*(1-c)+c; + tmp.m[15]=1; *this=*this*tmp; } void lookat(smvec3d eye,smvec3d at,smvec3d up) @@ -139,7 +146,7 @@ public: for(int i=0;i<4;++i) for(int j=0;j<4;++j) for(int k=0;k<4;++k) - ret[i][j]+=a[i][k]*b[k][j]; + ret[j][i]+=a[k][i]*b[j][k]; return ret; } friend smvec3d operator *(smMatrix a,smvec3d b) diff --git a/include/smttfont.hpp b/include/smttfont.hpp index 08860ce..c0865f2 100644 --- a/include/smttfont.hpp +++ b/include/smttfont.hpp @@ -13,6 +13,8 @@ #include "smelt.hpp" #include <cwchar> #include <map> +#include <utility> +#include <vector> #include <ft2build.h> #include FT_FREETYPE_H @@ -22,32 +24,26 @@ #define ALIGN_CENTER 2 #endif -class smTTChar -{ -private: - smQuad quad; - int rw,rh,_w,_h,xofs,yofs; - static SMELT *sm; -public: - float w(){return (float)_w;} - float h(){return (float)_h;} - void free(); - bool setChar(wchar_t c,FT_Face ttface); - void render(float x,float y,float z,DWORD col,float scalex,float scaley,bool rtl); -}; +struct _smTexState; +class _smTTChar; class smTTFont { -protected: +private: FT_Library ftlib; FT_Face ttface; -private: wchar_t buf[1025]; - std::map<wchar_t,smTTChar> chars; + std::map<wchar_t,_smTTChar*> chars; + std::vector<_smTexState*> textures; float w,h; + int mx,my,texw,texh; + unsigned _npot(unsigned x); + std::pair<SMTEX,std::pair<int,int>> _allocate_char(int rw,int rh); + static SMELT* sm; public: - bool loadTTF(const char* path,int pt); - bool loadTTFFromMemory(char* ptr,DWORD size,int pt); + ~smTTFont(); + bool loadTTF(const char* path,int pt,int cachesize_x=16,int cachesize_y=16); + bool loadTTFFromMemory(char* ptr,DWORD size,int pt,int cachesize_x=16,int cachesize_y=16); void releaseTTF(); float getWidth(){return w;} float getHeight(){return h;} @@ -55,5 +51,6 @@ public: void render(float x,float y,float z,DWORD col,int align,float scalex=1,float scaley=1); DWORD getCacheSize(); void clearCache(); + friend class _smTTChar; }; #endif |