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authorGravatar Chris Xiong <chirs241097@gmail.com> 2018-02-12 23:39:19 +0800
committerGravatar Chris Xiong <chirs241097@gmail.com> 2018-02-12 23:39:19 +0800
commit7621516c1ca0ecf9f80d094763a1705c32d7458f (patch)
treee8cd9cd39107114354ea03d268468aac36837710 /smelt/glfw/smelt_config.hpp
parent7a0afbb0ee9ead422307a36d90e60702d7dbc5fb (diff)
downloadSMELT-7621516c1ca0ecf9f80d094763a1705c32d7458f.tar.xz
Now we have unified the GLFW versions (uglily).
Also fixed a symbol conflict for the good old msvc.
Diffstat (limited to 'smelt/glfw/smelt_config.hpp')
-rw-r--r--smelt/glfw/smelt_config.hpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/smelt/glfw/smelt_config.hpp b/smelt/glfw/smelt_config.hpp
index 3d8c2ca..9ce9729 100644
--- a/smelt/glfw/smelt_config.hpp
+++ b/smelt/glfw/smelt_config.hpp
@@ -15,7 +15,7 @@
#define SRC_MAX 128
/*
- * Client-side vertex buffer size.
+ * Vertex buffer size.
*/
#define VERTEX_BUFFER_SIZE 4000
@@ -28,3 +28,8 @@
* Undefine this to disable ogg support.
*/
#define ENABLE_OGG_SUPPORT
+
+/*
+ * Uncomment this to use the OpenGL 1.2/2.1 implementation instead.
+ */
+//#define USE_OPENGL_COMPATIBILITY_PROFILE