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-rw-r--r--include/smelt.hpp4
-rw-r--r--include/smmath.hpp8
2 files changed, 7 insertions, 5 deletions
diff --git a/include/smelt.hpp b/include/smelt.hpp
index 90ffc22..3894e34 100644
--- a/include/smelt.hpp
+++ b/include/smelt.hpp
@@ -74,7 +74,9 @@ typedef bool (*smHook)();
//Wrapper abstract class for a function that can hook into SMELT
class smHandler
{
- public: virtual bool handlerFunc()=0;
+ public:
+ virtual ~smHandler(){}
+ virtual bool handlerFunc()=0;
};
//Special FPS modes
diff --git a/include/smmath.hpp b/include/smmath.hpp
index 5172772..b9763b7 100644
--- a/include/smmath.hpp
+++ b/include/smmath.hpp
@@ -23,10 +23,10 @@ template<class T>const T& max(const T& a,const T& b){return a>b?a:b;}
class smMath
{
public:
- double deg2rad(double deg){return deg/180.*PI;}
- double rad2deg(double rad){return rad/PI*180.;}
- double clamprad(double a){while(a<0)a+=2*PI;while(a>2*PI)a-=2*PI;return a;}
- double clampdeg(double a){while(a<0)a+=360.;while(a>360)a-=360.;return a;}
+ static double deg2rad(double deg){return deg/180.*PI;}
+ static double rad2deg(double rad){return rad/PI*180.;}
+ static double clamprad(double a){while(a<0)a+=2*PI;while(a>2*PI)a-=2*PI;return a;}
+ static double clampdeg(double a){while(a<0)a+=360.;while(a>360)a-=360.;return a;}
};
class smvec2d
{