aboutsummaryrefslogtreecommitdiff
path: root/smelt/glfw/smmath_priv.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'smelt/glfw/smmath_priv.hpp')
-rw-r--r--smelt/glfw/smmath_priv.hpp102
1 files changed, 102 insertions, 0 deletions
diff --git a/smelt/glfw/smmath_priv.hpp b/smelt/glfw/smmath_priv.hpp
new file mode 100644
index 0000000..ac62335
--- /dev/null
+++ b/smelt/glfw/smmath_priv.hpp
@@ -0,0 +1,102 @@
+// -*- C++ -*-
+/*
+ * Simple MultimEdia LiTerator(SMELT)
+ * by Chris Xiong 2015
+ * Math header & implementation for the core
+ *
+ * WARNING: This library is in development and interfaces would be very
+ * unstable.
+ *
+ */
+#ifndef SMMATH_H
+#define SMMATH_H
+#include <cmath>
+#include <cstddef>
+#define sqr(x) ((x)*(x))
+#define EPS 1e-6
+#ifndef PI
+#define PI 3.14159265358979323846f
+#endif
+
+class _smMath
+{
+public:
+ static double deg2rad(double deg){return deg/180.*PI;}
+ static double rad2deg(double rad){return rad/PI*180.;}
+ static double clamprad(double a){while(a<0)a+=2*PI;while(a>2*PI)a-=2*PI;return a;}
+ static double clampdeg(double a){while(a<0)a+=360.;while(a>360)a-=360.;return a;}
+};
+
+class _smvec3d
+{
+public:
+ double x,y,z;
+ _smvec3d(double _x,double _y,double _z){x=_x;y=_y;z=_z;}
+ _smvec3d(){x=y=z=.0;}
+ double l(){return sqrt(sqr(x)+sqr(y)+sqr(z));}
+ void normalize(){double L=l();if(L<EPS)return;x/=L;y/=L;z/=L;}
+ _smvec3d getNormalized(){double L=l();if(L<EPS)return _smvec3d(0,0,0);return _smvec3d(x/L,y/L,z/L);}
+ friend _smvec3d operator -(_smvec3d a,_smvec3d b){return _smvec3d(a.x-b.x,a.y-b.y,a.z-b.z);}
+ friend _smvec3d operator +(_smvec3d a,_smvec3d b){return _smvec3d(a.x+b.x,a.y+b.y,a.z+b.z);}
+ friend double operator |(_smvec3d a,_smvec3d b){return a.x*b.x+a.y*b.y+a.z*b.z;}
+ friend _smvec3d operator *(_smvec3d a,_smvec3d b){return _smvec3d(a.y*b.z-a.z*b.y,a.z*b.x-a.x*b.z,a.x*b.y-a.y*b.x);}
+ friend _smvec3d operator *(double a,_smvec3d b){return _smvec3d(a*b.x,a*b.y,a*b.z);}
+ friend _smvec3d operator *(_smvec3d a,double b){return _smvec3d(b*a.x,b*a.y,b*a.z);}
+ friend double operator ^(_smvec3d a,_smvec3d b){return (a|b)/a.l()/b.l();}
+};
+
+class _smMatrix
+{
+public:
+ float m[16];
+ /* sf 0 1 2 3
+ * 0 00 04 08 12
+ * 1 01 05 09 13
+ * 2 02 06 10 14
+ * 3 03 07 11 15
+ */
+ _smMatrix(){for(int i=0;i<16;++i)m[i]=.0;}
+ _smMatrix(const float* _m){memcpy(m,_m,sizeof(m));}
+ _smMatrix(const _smMatrix &copy){for(int i=0;i<16;++i)m[i]=copy.m[i];}
+ float* operator [](int s){if(s>=0&&s<4)return m+s*4;else return NULL;}
+ void clear(){for(int i=0;i<16;++i)m[i]=.0;}
+ void loadIdentity(){clear();m[0]=m[5]=m[10]=m[15]=1.;}
+ void translate(float x,float y,float z)
+ {
+ _smMatrix tmp;tmp.loadIdentity();
+ tmp.m[12]=x;tmp.m[13]=y;tmp.m[14]=z;
+ *this=*this*tmp;
+ }
+ void rotate(float a,float x,float y,float z)
+ {
+ if(_smvec3d(x,y,z).l()<=EPS)return;
+ if(fabsf(_smvec3d(x,y,z).l()-1)>EPS)
+ {
+ _smvec3d a(x,y,z);a.normalize();
+ x=a.x;y=a.y;z=a.z;
+ }
+ _smMatrix tmp;
+ float c=cosf(a),s=sinf(a);
+ tmp.m[ 0]=x*x*(1-c)+c;
+ tmp.m[ 4]=x*y*(1-c)-z*s;
+ tmp.m[ 8]=x*z*(1-c)+y*s;
+ tmp.m[ 1]=y*x*(1-c)+z*s;
+ tmp.m[ 5]=y*y*(1-c)+c;
+ tmp.m[ 9]=y*z*(1-c)-x*s;
+ tmp.m[ 2]=x*z*(1-c)-y*s;
+ tmp.m[ 6]=y*z*(1-c)+x*s;
+ tmp.m[10]=z*z*(1-c)+c;
+ tmp.m[15]=1;
+ *this=*this*tmp;
+ }
+ friend _smMatrix operator *(_smMatrix a,_smMatrix b)
+ {
+ _smMatrix ret;
+ for(int i=0;i<4;++i)
+ for(int j=0;j<4;++j)
+ for(int k=0;k<4;++k)
+ ret[j][i]+=a[k][i]*b[j][k];
+ return ret;
+ }
+};
+#endif