aboutsummaryrefslogtreecommitdiff
path: root/extensions/smttfont.cpp
blob: dc0b8ada4e33eaa636f288d8dda20dd6a4ed24e3 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
// -*- C++ -*-
/*
 * Simple MultimEdia LiTerator(SMELT)
 * by Chris Xiong 2015
 * Truetype font support implementation
 *
 * WARNING: This library is in development and interfaces would be very
 * unstable.
 * This library is developed for the BLR series games.
 */
#include "smttfont.hpp"

struct _smTexState
{
	SMTEX tex;
	int cx,cy;
	int mh;
};

class _smTTChar
{
private:
	smQuad quad;
	int rw,rh,_w,_h,xofs,yofs;
	static SMELT *sm;
public:
	~_smTTChar();
	float w(){return (float)_w;}
	float h(){return (float)_h;}
	void free();
	bool setChar(wchar_t c,FT_Face ttface,smTTFont* par);
	void render(float x,float y,float z,DWORD col,float scalex,float scaley);
};

SMELT *_smTTChar::sm=NULL;
SMELT *smTTFont::sm=NULL;

_smTTChar::~_smTTChar(){free();}
void _smTTChar::free(){sm->smRelease();}
bool _smTTChar::setChar(wchar_t c,FT_Face ttface,smTTFont* par)
{
	sm=smGetInterface(SMELT_APILEVEL);
	FT_GlyphSlot slot=ttface->glyph;
	FT_UInt glyph_index=FT_Get_Char_Index(ttface,c);
	if(FT_Load_Glyph(ttface,glyph_index,FT_LOAD_DEFAULT))return false;
	if(FT_Render_Glyph(ttface->glyph,FT_RENDER_MODE_NORMAL))return false;
	_w=slot->advance.x>>6;_h=3*slot->bitmap.rows-2*slot->bitmap_top;
	rw=slot->bitmap.width;rh=slot->bitmap.rows;
	xofs=slot->bitmap_left;yofs=slot->bitmap.rows-slot->bitmap_top;
	std::pair<SMTEX,std::pair<int,int>> loc=par->_allocate_char(rw?rw:1,rh?rh:1);
	int dx=loc.second.first,dy=loc.second.second;
	quad.tex=loc.first;
	DWORD* px=sm->smTextureLock(quad.tex,dx,dy,rw?rw:1,rh?rh:1,false);
	memset(px,0,sizeof(DWORD)*(rw?rw:1)*(rh?rh:1));
	int ptr=0;
	for(int i=0;i<rh;++i)
	for(int j=0;j<rw;++j)
	{
#ifdef _D3D
		px[i*rw+j]=ARGB(slot->bitmap.buffer[ptr],255,255,255);
#else
		px[(rh-i-1)*rw+j]=ARGB(slot->bitmap.buffer[ptr],255,255,255);
#endif
		++ptr;
	}
	sm->smTexutreUnlock(quad.tex);
	quad.blend=BLEND_ALPHABLEND;
	quad.v[0].tx=1.*dx/par->texw;quad.v[0].ty=1.*dy/par->texh;
	quad.v[1].tx=1.*(rw+dx)/par->texw;quad.v[1].ty=1.*dy/par->texh;
	quad.v[2].tx=1.*(rw+dx)/par->texw;quad.v[2].ty=1.*(rh+dy)/par->texh;
	quad.v[3].tx=1.*dx/par->texw;quad.v[3].ty=1.*(rh+dy)/par->texh;
	return true;
}
void _smTTChar::render(float x,float y,float z,DWORD col,float scalex,float scaley)
{
	for(int i=0;i<4;++i)quad.v[i].col=col,quad.v[i].z=z;
	quad.v[0].x=x+xofs*scalex;quad.v[0].y=y+(yofs-rh)*scaley;
	quad.v[1].x=x+(rw+xofs)*scalex;quad.v[1].y=y+(yofs-rh)*scaley;
	quad.v[2].x=x+(rw+xofs)*scalex;quad.v[2].y=y+yofs*scaley;
	quad.v[3].x=x+xofs*scalex;quad.v[3].y=y+yofs*scaley;
	sm->smRenderQuad(&quad);
}

smTTFont::~smTTFont(){}
unsigned smTTFont::_npot(unsigned x)
{
	--x;
	for(unsigned i=1;i<sizeof(unsigned)*8;i<<=1)x|=x>>i;
	return x+1;
}
std::pair<SMTEX,std::pair<int,int>> smTTFont::_allocate_char(int rw,int rh)
{
	std::pair<SMTEX,std::pair<int,int>> ret;
	ret.first=0;ret.second.first=ret.second.second=-1;
	if(~texw&&(rw>texw||rh>texh))return ret;//allocation failure
	for(_smTexState* i:textures)
		if(i->cx+rw<=texw&&i->cy+rh<=texh)
		{
			ret.first=i->tex;
			ret.second.first=i->cx;
			ret.second.second=i->cy;
			i->cx+=rw;
			if(rh>i->mh)i->mh=rh;
			break;
		}
		else if(i->cy+i->mh+rh<=texh)
		{
			i->cx=rw;i->cy+=i->mh;
			i->mh=rh;
			ret.first=i->tex;
			ret.second.first=0;
			ret.second.second=i->cy;
			break;
		}
	if(ret.first)return ret;
	if(!~texw)
	{
		int rd=rw>rh?rw:rh;
		texw=_npot(mx*rd);
		texh=_npot(my*rd);
	}
	_smTexState* ptex=new _smTexState;
	ptex->cx=ptex->cy=ptex->mh=0;
	ptex->tex=sm->smTextureCreate(texw,texh);
	ret.first=ptex->tex;
	ret.second.first=ret.second.second=0;
	ptex->cx+=rw;
	textures.push_back(ptex);
	return ret;
}
bool smTTFont::loadTTF(const char* path,int pt,int cachesize_x,int cachesize_y)
{
	sm=smGetInterface(SMELT_APILEVEL);
	if(FT_Init_FreeType(&ftlib))return false;
	if(FT_New_Face(ftlib,path,0,&ttface))return false;
	if(FT_Set_Char_Size(ttface,0,pt*64,96,96))return false;
	chars.clear();textures.clear();texw=texh=-1;
	mx=cachesize_x;my=cachesize_y;
	return true;
}
bool smTTFont::loadTTFFromMemory(char* ptr,DWORD size,int pt,int cachesize_x,int cachesize_y)
{
	sm=smGetInterface(SMELT_APILEVEL);
	if(FT_Init_FreeType(&ftlib))return false;
	if(FT_New_Memory_Face(ftlib,(const FT_Byte*)ptr,(FT_Long)size,0,&ttface))return false;
	if(FT_Set_Char_Size(ttface,0,pt*64,96,96))return false;
	chars.clear();textures.clear();texw=texh=-1;
	mx=cachesize_x;my=cachesize_y;
	return true;
}
void smTTFont::releaseTTF()
{
	clearCache();
	FT_Done_Face(ttface);
	FT_Done_FreeType(ftlib);
	sm->smRelease();
}
void smTTFont::updateString(const wchar_t *format,...)
{
	memset(buf,0,sizeof(buf));
	va_list vl;
	va_start(vl,format);
	vswprintf(buf,1024,format,vl);
	va_end(vl);
	buf[1024]='\0';
	w=h=0;float lh=0;
	for(int i=0;buf[i]!='\0';++i)
	{
		if(chars.find(buf[i])==chars.end()&&buf[i]!=L'\n')
		{
			chars[buf[i]]=new _smTTChar();
			if(!chars[buf[i]]->setChar(buf[i],ttface,this))
			{
				delete chars[buf[i]];
				chars.erase(chars.find(buf[i]));
			}
		}
		if(chars.find(buf[i])!=chars.end())
		{
			w+=chars[buf[i]]->w();
			if(chars[buf[i]]->h()>lh)lh=chars[buf[i]]->h();
		}
		if(buf[i]==L'\n')h+=lh,lh=0;
	}
	h+=lh;
}
void smTTFont::render(float x,float y,float z,DWORD col,int align,float scalex,float scaley)
{
	float curx,cury,lh;
	if(align==ALIGN_LEFT)
	{
		curx=x;cury=y;lh=0;
		for(int i=0;buf[i]!=L'\0';++i)
			if(chars.find(buf[i])!=chars.end())
				if(chars[buf[i]]->h()>lh)lh=chars[buf[i]]->h();
		for(int i=0;buf[i]!=L'\0';++i)
		{
			if(buf[i]!=L'\n')
			{
				if(chars.find(buf[i])!=chars.end())
				{
					chars[buf[i]]->render(curx,cury,z,col,scalex,scaley);
					curx+=chars[buf[i]]->w()*scalex;
				}
			}
			else cury+=lh*scaley,curx=x;
		}
	}
	if(align==ALIGN_RIGHT)
	{
		curx=x;cury=y;lh=0;
		for(int i=wcslen(buf)-1;i>=0;--i)
			if(chars.find(buf[i])!=chars.end())
				if(chars[buf[i]]->h()>lh)lh=chars[buf[i]]->h();
		for(int i=wcslen(buf)-1;i>=0;--i)
		{
			if(buf[i]!=L'\n')
			{
				if(chars.find(buf[i])!=chars.end())
				{
					chars[buf[i]]->render(curx,cury,z,col,scalex,scaley);
					if(i&&buf[i-1]!=L'\n')curx-=chars[buf[i-1]]->w()*scalex;
				}
			}
			else cury-=lh*scaley,curx=x;
		}
	}
}
DWORD smTTFont::getCacheSize(){return chars.size();}
void smTTFont::clearCache()
{
	for(std::map<wchar_t,_smTTChar*>::iterator i=chars.begin();i!=chars.end();++i)
	delete i->second;
	for(_smTexState* i:textures)
	{
		sm->smTextureFree(i->tex);
		delete i;
	}
	textures.clear();
	texw=texh=-1;
	chars.clear();
}