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* tweaked loot tables
zombie -> clay ball (player kill)
magma cube -> ancient debris (player kill)
blaze -> netherwart (player kill)
husk -> dead bush (player kill)
husk -> sand (any kill) -x-> rotten flesh
creeper -> gravel (player kill)
zombiepig -> netherrack (player kill)
evoker -> diamond (player kill)
fishing -> horsearmor
witch -> brown mushroom
end city chest -> chorus flower
* extra wandering trader trades
3 extra trades are added to each wandering trader.
randomly pick one of these (16 uses each):
3 emerald -> cocoa beans
1 emerald block -> 16 cobweb
5 emerald -> sweetberries
5 emerald -> glowlichen
netherrack + 3 emerald blocks -> nylium
one of these (8 uses each):
3 emerald -> sunflower
3 emerald -> lilac
3 emerald -> rosebush
3 emerald -> peony
64 stone + 1 charcoal -> lavabucket
... and one of these (1 use each except first one):
~~30 emeralds -> shulker spawn egg~~
~~30 shulker shells -> end city ship book~~
30 emeralds -> geodes book
30 goldenapples -> dungeon book
30 ender chests -> end city ship book
30 diamonds -> buried treasure book
30 netherrite ingots -> bastion book
30 obsidian -> fortress book
finally, the almighty...
30 emerald blocks -> cycle wandering trader trades
* extra crafting recipes
Notch apple
redsand
ores (coal, diamond, emerald, lapis, redst, copper, quartz; gold, iron, nethergold)
endstone
gildedblackst
soul soil
calcite
deepslate
tuff
coralblock
* structure books
for items/blocks only obtainable from generated structures
* end city ship (elytra)
* bastion treasure room (magma cube spawner, piglin banner, pigstep)
* netherfortress junction (blaze spawner)
* buried treasure (heart of the sea)
* amethyst geodes
* dungeons (mob spawner)
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