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* tweaked loot tables

  zombie -> clay ball (player kill)
  magma cube -> ancient debris (player kill)
  blaze -> netherwart (player kill)
  husk -> dead bush (player kill)
  husk -> sand (any kill) -x-> rotten flesh
  creeper -> gravel (player kill)
  zombiepig -> netherrack (player kill)
  evoker -> diamond (player kill)
  fishing -> horsearmor
  witch -> brown mushroom
  end city chest -> chorus flower

* extra wandering trader trades

3 extra trades are added to each wandering trader.

randomly pick one of these (16 uses each):
  3 emerald -> cocoa beans
  1 emerald block -> 16 cobweb
  5 emerald -> sweetberries
  5 emerald -> glowlichen
  netherrack + 3 emerald blocks -> nylium

one of these (8 uses each):
  3 emerald -> sunflower
  3 emerald -> lilac
  3 emerald -> rosebush
  3 emerald -> peony
  64 stone + 1 charcoal -> lavabucket

... and one of these (1 use each except first one):
  ~~30 emeralds -> shulker spawn egg~~
  ~~30 shulker shells -> end city ship book~~
  30 emeralds -> geodes book
  30 goldenapples -> dungeon book
  30 ender chests -> end city ship book
  30 diamonds -> buried treasure book
  30 netherrite ingots -> bastion book
  30 obsidian -> fortress book

finally, the almighty...
  30 emerald blocks -> cycle wandering trader trades

* extra crafting recipes

  Notch apple
  redsand
  ores (coal, diamond, emerald, lapis, redst, copper, quartz; gold, iron, nethergold)
  endstone
  gildedblackst
  soul soil
  calcite
  deepslate
  tuff
  coralblock

* structure books
  for items/blocks only obtainable from generated structures
  * end city ship (elytra)
  * bastion treasure room (magma cube spawner, piglin banner, pigstep)
  * netherfortress junction (blaze spawner)
  * buried treasure (heart of the sea)
  * amethyst geodes
  * dungeons (mob spawner)