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scoreboard players set #a lim 4
function bktsb:rng
scoreboard players operation #a genvar = #a randr
#for debugging
#scoreboard players set #a genvar 0
#11 x 4 x 12, w x h x d
execute if score #a genvar matches 0 run setblock ~-5 ~ ~-13 minecraft:structure_block{name:"bktsb:nether/bastion1",mode:"LOAD",ignoreEntities:1,rotation:"NONE"} replace
execute if score #a genvar matches 0 run setblock ~-5 ~12 ~-13 minecraft:command_block{auto:1,Command:"function bktsb:structgen/helpers/gen_bastion_helper",TrackOutput:0}
execute if score #a genvar matches 0 run setblock ~-5 ~1 ~-13 redstone_block
#10 x 3 x 10
execute if score #a genvar matches 1 run setblock ~-5 ~ ~-11 minecraft:structure_block{name:"bktsb:nether/bastion2",mode:"LOAD",ignoreEntities:1,rotation:"NONE"} replace
execute if score #a genvar matches 1 run setblock ~-5 ~12 ~-11 minecraft:command_block{auto:1,Command:"function bktsb:structgen/helpers/gen_bastion_helper",TrackOutput:0}
execute if score #a genvar matches 1 run setblock ~-5 ~1 ~-11 redstone_block
#11 x 5 x 11
execute if score #a genvar matches 2 run setblock ~-5 ~ ~-12 minecraft:structure_block{name:"bktsb:nether/bastion3",mode:"LOAD",ignoreEntities:1,rotation:"NONE"} replace
execute if score #a genvar matches 2 run setblock ~-5 ~12 ~-12 minecraft:command_block{auto:1,Command:"function bktsb:structgen/helpers/gen_bastion_helper",TrackOutput:0}
execute if score #a genvar matches 2 run setblock ~-5 ~1 ~-12 redstone_block
#19 x 10 x 20
execute if score #a genvar matches 3 run setblock ~-9 ~ ~-21 minecraft:structure_block{name:"bktsb:nether/bastion4",mode:"LOAD",ignoreEntities:1,rotation:"NONE"} replace
execute if score #a genvar matches 3 run setblock ~-9 ~12 ~-21 minecraft:command_block{auto:1,Command:"function bktsb:structgen/helpers/gen_bastion_helper",TrackOutput:0}
execute if score #a genvar matches 3 run setblock ~-9 ~1 ~-21 redstone_block
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