diff options
author | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2014-04-06 09:50:41 +0000 |
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committer | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2014-04-06 09:50:41 +0000 |
commit | 8e1f9ec0df36e335dad7cfe4f091260b351777a2 (patch) | |
tree | 585f71dc0f14302be0787cf561a7a1414eaab5ca | |
parent | d812e93dec4bcb81c2b5226b14c54dacf4fb860d (diff) | |
download | bullet-lab-remix-8e1f9ec0df36e335dad7cfe4f091260b351777a2.tar.xz |
Start menu rewrite...
Add information about the built time.
-rwxr-xr-x | CHANGELOG.TXT | 4 | ||||
-rwxr-xr-x | VERSION.TXT | 2 | ||||
-rw-r--r-- | global.h | 42 | ||||
-rw-r--r-- | levels.h | 4 | ||||
-rw-r--r-- | main.cpp | 37 | ||||
-rw-r--r-- | menus.h | 89 |
6 files changed, 159 insertions, 19 deletions
diff --git a/CHANGELOG.TXT b/CHANGELOG.TXT index 9031a04..63fb8fc 100755 --- a/CHANGELOG.TXT +++ b/CHANGELOG.TXT @@ -8,6 +8,10 @@ Random segmentation fault in "Hyper-threading".(seen only once, can not reproduce now...) Pre-Released versions: +0.9.1-0_PR (r81) +Start menu rewrite... +Add information about the built time. + 0.9.1-0_PR (r80) Remove "high FPS mode", it won't reach 500 FPS on my computer any more. Replace it with Vsync mode. diff --git a/VERSION.TXT b/VERSION.TXT index fa00a85..15ce1ef 100755 --- a/VERSION.TXT +++ b/VERSION.TXT @@ -1 +1 @@ -0.9.1-0_PR (r80)
\ No newline at end of file +0.9.1-0_PR (r81)
\ No newline at end of file @@ -30,7 +30,7 @@ int Current_Position;//Where we are now 13: Options scene 14: Player Profile scene */ -HTEXTURE SprSheet,TexTitle,TexCredits; +HTEXTURE SprSheet,TexTitle,TexCredits,MenuTex; /* Texture Mapping: SprSheet:ss.png @@ -60,6 +60,19 @@ Ribbon Module 151,264,2,8 Multiplier"+1" 0,272,48,48 Text:blnsns.png "Multiplier bonus!" 0,235,163,21 +Menus and titles: menus.png +Menu items... +Classic Mode 0,0,256,128 +Assessment Mode 256,0,256,128 +Free Play Mode 0,128,256,128 +Titles... +Select a Mode 256,128,256,64 +Options 256,192,256,64 +Player Preference 0,256,256,64 +You Are Dead! 128,256,256,64 +It Ends Here! 0,320,256,64 +Left Arrow 256,320,26,15 +Right Arrow 256,335,26,15 */ enum TColors {green=0,blue,yellow,purple,red,white,dblue,orange,grey,circle,COLOR_COUNT}; @@ -261,7 +274,7 @@ bool Dis8ref,t8special; int frameskips=0,stepskips=0; bool IfCallLevel,IfShowTip,FadeTip,PlayerSplit; RandomEngine re; -hgeFont *TipFont; +hgeFont *TipFont,*MenuFont; char lasttip[200]; int whicnt,whrcnt,shots,clrusg; bool yelattrib,Complete; @@ -288,8 +301,31 @@ noHideConsole, fFristStartUp,fFast; int startLvl,startPrt,fFullScreen; char alterLog[64]; +#ifdef WIN32 +static const int arFilecount=17; +static const char* archive[]={ +"./Resources/b_diff.png", +"./Resources/b_inter.png", +"./Resources/b_null.png", +"./Resources/e_sflake.png", +"./Resources/e_skyitem.png", +"./Resources/blnsns.png", +"./Resources/charmap.fnt", +"./Resources/ss.png", +"./Resources/title.png", +"./Resources/credits.png", +"./Resources/b_leaves.png", +"./Resources/e_leaf.png", +"./Resources/tap.ogg", +"./Resources/Music/BLR2_TR01.ogg", +"./Resources/Music/BLR2_TR07.ogg", +"./Resources/Music/BLR2_TR09.ogg", +"./Resources/Music/CanonTechno.ogg" +}; +#endif //static const char* GLOBAL_H_FN="global.h"; -static const char* BLRVERSION="0.9.1-0_PR (r80)"; +static const char* BLRVERSION="0.9.1-0_PR (r81)"; +static const char* BuiltDate=__DATE__; void Throw(char *Filename,char *Info) { @@ -4152,12 +4152,12 @@ void Levelm2Part26() { if(re.NextInt(0,2)) { - CreateBullet2(400+re.NextDouble(-50,50),300+re.NextDouble(-50,50),re.NextDouble(4,7),re.NextDouble(-pi,pi),true); + CreateBullet2(400+re.NextDouble(-50,50),300+re.NextDouble(-50,50),re.NextDouble(4,8),re.NextDouble(-pi,pi),true); } else { vector2d pos=vector2d(400+re.NextDouble(-50,50),300+re.NextDouble(-50,50)); - double spd=re.NextDouble(4,7),dir=re.NextDouble(-pi,pi),ran=re.NextDouble(-pi,pi); + double spd=re.NextDouble(4,8),dir=re.NextDouble(-pi,pi),ran=re.NextDouble(-pi,pi); for(int i=0;i<6;++i) CreateBullet2(pos.x+10*sin(ran+i*(pi/3)),pos.y+10*cos(ran+i*(pi/3)),spd,dir,true); CreateBullet2(pos.x,pos.y,spd,dir,true); @@ -74,9 +74,9 @@ void firststartup() { if (MessageBoxA(NULL,"It seems that you are running BLR for the First time!\nLet's do some \ basic settings first!\n\nUse vsync??","First Start Up",0x00000024)==6) - fpslvl=0; + fpslvl=2; else - fpslvl=1; + fpslvl=0; if (MessageBoxA(NULL,"Enable Fullscreen?","First Start Up",0x00000024)==6) tfs=1; else @@ -91,7 +91,7 @@ basic settings first!\n\nUse vsync??","First Start Up",0x00000024)==6) #ifndef WIN32 void firststartup() { - fpslvl=1; + fpslvl=0; tfs=0; diffkey=false; plrspd=3;plrslospd=3;clrbns=clrmode=0; @@ -626,13 +626,22 @@ bool FrameFunc() float dt=hge->Timer_GetDelta(); static float t=0.0f; float tx,ty; - int id; - static int lastid=0; - if (hge->Input_GetKeyState(HGEK_ESCAPE)&&Current_Position==0) { lastid=5; gui->Leave(); } + //int id; + //static int lastid=0; + //if (hge->Input_GetKeyState(HGEK_ESCAPE)&&Current_Position==0) { lastid=5; gui->Leave(); } if (Current_Position==1&&hge->Input_GetKeyState(HGEK_ESCAPE))PauseGUI_Init(); + if (mainMenu.isActive())mainMenu.Update(); if (Current_Position==0) { - id=gui->Update(dt); + if(hge->Input_GetKeyStateEx(HGEK_ENTER)==HGEKST_HIT + ||hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT) + { + switch(mainMenu.GetSelected()) + { + case 0:Current_Position=3;StartGUI_Init();mainMenu.Leave();break; + } + } + /*id=gui->Update(dt); if(id == -1) { switch(lastid) @@ -657,7 +666,7 @@ bool FrameFunc() case 5: return true; } } - else if(id) { lastid=id; gui->Leave(); } + else if(id) { lastid=id; gui->Leave(); }*/ } if (Current_Position==3)StartGUI_FrameFnk(); if (Current_Position==5)DeathGUI_FrameFnk(); @@ -689,10 +698,11 @@ bool FrameFunc() if (Current_Position==0||Current_Position==3||Current_Position==8|| Current_Position==9||Current_Position==10||Current_Position==13||Current_Position==14) { - titlespr->Render(160,0); - if (Current_Position==0) - gui->Render(); + //titlespr->Render(160,0); + //if (Current_Position==0)gui->Render(); + //mainMenu.Render(); } + if(mainMenu.isActive())mainMenu.Render(); if (Current_Position==3) StartGUI->Render(); if (Current_Position==1||Current_Position==2||Current_Position==5||Current_Position==11||Current_Position==12) @@ -847,6 +857,7 @@ void parseArgs(int argc,char *argv[]) if(!strcmp(argv[i],"--version")) { printf("Bullet Lab Remix II %s\n",BLRVERSION); + printf("Built Date: %s",BuiltDate); exit(0); } bool valid=false; @@ -913,6 +924,7 @@ int main(int argc,char *argv[]) hge->System_Log("%s: Build: Unix build",MAIN_SRC_FN); #endif hge->System_Log("%s: Version: %s",MAIN_SRC_FN,BLRVERSION); + hge->System_Log("%s: Built Date: %s",MAIN_SRC_FN,BuiltDate); #ifdef WIN32 if (_mkdir("./Resources")!=0||_mkdir("./Resources/Music")!=0) Error("Cannot decompress resources!\nDetailed Information: An error occured while creating folder.\n\nTry restarting the game."); @@ -1007,6 +1019,7 @@ int main(int argc,char *argv[]) TSflake=hge->Texture_Load("./Resources/e_sflake.png"); TexTitle=hge->Texture_Load("./Resources/title.png"); TexCredits=hge->Texture_Load("./Resources/credits.png"); + MenuTex=hge->Texture_Load("./Resources/menus.png"); sky.Init(); snd=hge->Effect_Load("./Resources/tap.ogg"); titlespr=new hgeSprite(TexTitle,0,0,640,320); @@ -1035,6 +1048,7 @@ int main(int argc,char *argv[]) if(!rbPanelFont.Init("/usr/share/fonts/truetype/freefont/FreeMono.ttf",18))return 1; #endif fnt=new hgeFont("./Resources/charmap.fnt"); + MenuFont=new hgeFont("./Resources/charmap.fnt"); TipFont=new hgeFont("./Resources/charmap.fnt"); MultFnt=new hgeFont("./Resources/charmap.fnt"); spr=new hgeSprite(SprSheet,216,0,24,24); @@ -1052,6 +1066,7 @@ int main(int argc,char *argv[]) towerspr[i]=new hgeSprite(SprSheet,a.x,a.y,a.w,a.h); towerspr[i]->SetHotSpot(22,22);bulletspr[i]->SetColor(0x80FFFFFF); } + mainMenu.Init_Once();mainMenu.Init(); gui=new hgeGUI(); gui->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,200,0.0f,"Start")); gui->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,"Highscores && Records")); @@ -1,10 +1,95 @@ //Chrisoft Bullet Lab Remix HGE //Menu Implementations //Copyright Chrisoft 2014 -//[Perfect Freeze]: Code for menus won't change... until ...? +//Now this is being rewritten... // --Announcement from Chirsno //static const char* MENUS_H_FN="menus.h"; - +//Here's where new code grows... +void ConfigureQuad(hgeQuad *quad,double x,double y,double w,double h) +{ + quad->tex=0;quad->blend=BLEND_ALPHABLEND; + quad->v[0].tx=0;quad->v[0].ty=0; + quad->v[1].tx=1;quad->v[1].ty=0; + quad->v[2].tx=1;quad->v[2].ty=1; + quad->v[3].tx=0;quad->v[3].ty=1; + quad->v[0].x=x;quad->v[0].y=y; + quad->v[1].x=x+w;quad->v[1].y=y; + quad->v[2].x=x+w;quad->v[2].y=y+h; + quad->v[3].x=x;quad->v[3].y=y+h; +} +static const char* MMStr[]={ +"Start", +"Highscore", +"Options", +"About", +"Exit" +}; +class MainMenu +{ +private: + bool active,onIn,onOut; + int selected; + double xoffset,yoffset,dyoffset; + hgeSprite *PL,*PR; + hgeQuad UpperGradient,LowerGradient; +public: + bool isActive(){return active;} + int GetSelected(){return selected;} + void Init_Once() + { + PR=new hgeSprite(MenuTex,256,320,26,15); + PL=new hgeSprite(MenuTex,256,335,26,15); + } + void Init() + { + xoffset=-200;onIn=true;active=true; + selected=0;dyoffset=yoffset=-selected*30; + ConfigureQuad(&UpperGradient,xoffset-140,100,320,50); + UpperGradient.v[0].col=UpperGradient.v[1].col=0xFF888820; + UpperGradient.v[2].col=UpperGradient.v[3].col=0x00888820; + ConfigureQuad(&LowerGradient,xoffset-140,300,320,100); + LowerGradient.v[0].col=LowerGradient.v[1].col=0x00888820; + LowerGradient.v[2].col=LowerGradient.v[3].col=0xFF888820; + } + void Leave(){onOut=true;} + void Update() + { + if(onIn) + { + xoffset+=hge->Timer_GetDelta()*1600; + if(xoffset>=650)xoffset=650,onIn=false; + } + if(onOut) + { + xoffset+=hge->Timer_GetDelta()*1600; + if(xoffset>=850)active=onOut=false; + } + ConfigureQuad(&UpperGradient,xoffset-140,250,320,100); + ConfigureQuad(&LowerGradient,xoffset-140,400,320,110); + if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>0)--selected; + if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<5-1)++selected; + yoffset=-selected*30; + if(fabs(dyoffset-yoffset)<0.2)dyoffset=yoffset; + if(dyoffset<yoffset)dyoffset+=hge->Timer_GetDelta()*200; + if(dyoffset>yoffset)dyoffset-=hge->Timer_GetDelta()*200; + } + void Render() + { + for(int i=0;i<5;++i) + { + double calcy=i*30+dyoffset+360; + if(calcy>249.9&&calcy<500.1) + MenuFont->printf(xoffset,calcy,HGETEXT_LEFT,MMStr[i]); + } + PR->Render(110+xoffset,370); + PL->Render(-30+xoffset,370); + hge->Gfx_RenderQuad(&UpperGradient); + hge->Gfx_RenderQuad(&LowerGradient); + titlespr->Render(160,0); + } +}mainMenu; +//================================================================================== +//Here's where old code dies... hgeGUI *StartGUI,*DeathGUI,*CompleteGUI,*HighScoreGUI; hgeGUI *HSViewGUI,*HSDetailGUI,*PauseGUI,*BkTTitleGUI; hgeGUI *OptionsGUI,*PlayerProfGUI; |