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author | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2014-03-08 02:23:30 +0000 |
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committer | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2014-03-08 02:23:30 +0000 |
commit | 465842710c7cb87e0e8fffd0b2afe3d624fe2354 (patch) | |
tree | bb6c0672ff0bc471e77a88ec9c6e916af2638a5d /CHANGELOG.TXT | |
parent | 3c7ced2cf99a2874e4d761e6859dbc285bbed5ac (diff) | |
download | bullet-lab-remix-465842710c7cb87e0e8fffd0b2afe3d624fe2354.tar.xz |
Merge code for Windows, Leaf_Anim rewrite, should fix crashes in Windows.
This revision (or the next one) will be released to public.
Diffstat (limited to 'CHANGELOG.TXT')
-rwxr-xr-x | CHANGELOG.TXT | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/CHANGELOG.TXT b/CHANGELOG.TXT index 91f01d5..4868d8f 100755 --- a/CHANGELOG.TXT +++ b/CHANGELOG.TXT @@ -1,16 +1,18 @@ =================================================================== Next version: -0.7.3-0_PR -TODOs: -Avoid object sucide, this may cause segmentation fault in Windows. -(My doubly link list is written in a bad style.) -Others TODOs: -Add MultPo's. -Test classic mode, difficulty adjustments. Merge code for Windows. -P.S.: Level 1 may be too hard now. -0.7.x-x_PR will be another public pre-release version. +0.8.x? Pre-Released versions: +0.7.3-0_PR (b73) +This is a pre-release version of 0.7.2-2_PR. +This version is released to public for level previewing. +This release contains level 1~7 (while level -1/-2 are still +"imaginary") +Changes: +Compress several png files. +Merge code for Windows. +This build will be short-lived. + 0.7.2-2_PR (b72) New level "return to void". That's a 3 in 1 class. I used particularly many "return(void)(...);" in this level (which I @@ -18,6 +20,7 @@ always love to use). This indicates all "normal" levels are completed. Multiplier system was fully adopted into BLR. Implement a RandomEngine, replacing all rand(). +Rewrite Leaf_Anim using std::list. Fixed: Trypophobia stops if too many CLR's are used. Fixed the problem in All2pnt(). Fixed blinking target. |