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authorGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-03-06 12:57:06 +0000
committerGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-03-06 12:57:06 +0000
commit83370caa45373d6ae35f5363db42450aefc2386f (patch)
treef9b60fd7d7388e8fea0a2b6fd2c5df2addcccb3f /CHANGELOG.TXT
parentebdc44aea86a1fe7eace4dca91128675519171f6 (diff)
downloadbullet-lab-remix-83370caa45373d6ae35f5363db42450aefc2386f.tar.xz
Replacing all gameplay associated rand()'s. Fix a small bug.
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1 files changed, 2 insertions, 2 deletions
diff --git a/CHANGELOG.TXT b/CHANGELOG.TXT
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@@ -3,7 +3,6 @@ Next version:
0.7.3-0_PR
TODOs:
Problems with TDSky and PicBack in Windows.
-Use RandomEngine for random number generation.
Add MultPo's.
Test classic mode, difficulty adjustments. Merge code for Windows.
P.S.: Level 1 may be too hard now.
@@ -16,9 +15,10 @@ particularly many "return(void)(...);" in this level (which I
always love to use).
This indicates all "normal" levels are completed.
Multiplier system was fully adopted into BLR.
-Implement a RandomEngine, replacing all rand()(Still in process).
+Implement a RandomEngine, replacing all rand().
Fixed: Trypophobia stops if too many CLR's are used.
Fixed the problem in All2pnt().
+Fixed blinking target.
Make Laser::GetDist() private to avoid misusage.
Remove unused statements:
DWORD ColTrans(DWORD,DWORD,DWORD): replaced by