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authorGravatar Chris Xiong <chirs241097@gmail.com> 2015-10-26 22:52:36 +0800
committerGravatar Chris Xiong <chirs241097@gmail.com> 2015-10-26 22:52:36 +0800
commit3bd383baf6a17e734329e1fc677c7e86283db772 (patch)
tree69a9148087577f797624ceb9c71323a2563d6bb4 /archive/hgehelp/hgerect.cpp
parent543e4f570be9b279ba558ca61cc02cda251af384 (diff)
downloadbullet-lab-remix-3bd383baf6a17e734329e1fc677c7e86283db772.tar.xz
Added support for relative line numbers.
Added instructions for, brk and cont. (They are still untested...) Parser code cleanup. Removed garbage output to stderr. Reorganize the repository structure. Updated BLR2 code move it into archive. Added BLR1 files.
Diffstat (limited to 'archive/hgehelp/hgerect.cpp')
-rw-r--r--archive/hgehelp/hgerect.cpp45
1 files changed, 45 insertions, 0 deletions
diff --git a/archive/hgehelp/hgerect.cpp b/archive/hgehelp/hgerect.cpp
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+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeRect helper class implementation
+*/
+
+
+#include "hgerect.h"
+#include <math.h>
+
+
+void hgeRect::Encapsulate(float x, float y)
+{
+ if(bClean)
+ {
+ x1=x2=x;
+ y1=y2=y;
+ bClean=false;
+ }
+ else
+ {
+ if(x<x1) x1=x;
+ if(x>x2) x2=x;
+ if(y<y1) y1=y;
+ if(y>y2) y2=y;
+ }
+}
+
+bool hgeRect::TestPoint(float x, float y) const
+{
+ if(x>=x1 && x<x2 && y>=y1 && y<y2) return true;
+
+ return false;
+}
+
+bool hgeRect::Intersect(const hgeRect *rect) const
+{
+ if(fabs(x1 + x2 - rect->x1 - rect->x2) < (x2 - x1 + rect->x2 - rect->x1))
+ if(fabs(y1 + y2 - rect->y1 - rect->y2) < (y2 - y1 + rect->y2 - rect->y1))
+ return true;
+
+ return false;
+}