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authorGravatar Chris Xiong <chirs241097@gmail.com> 2015-10-26 22:52:36 +0800
committerGravatar Chris Xiong <chirs241097@gmail.com> 2015-10-26 22:52:36 +0800
commit3bd383baf6a17e734329e1fc677c7e86283db772 (patch)
tree69a9148087577f797624ceb9c71323a2563d6bb4 /archive/hgehelp/resources.h
parent543e4f570be9b279ba558ca61cc02cda251af384 (diff)
downloadbullet-lab-remix-3bd383baf6a17e734329e1fc677c7e86283db772.tar.xz
Added support for relative line numbers.
Added instructions for, brk and cont. (They are still untested...) Parser code cleanup. Removed garbage output to stderr. Reorganize the repository structure. Updated BLR2 code move it into archive. Added BLR1 files.
Diffstat (limited to 'archive/hgehelp/resources.h')
-rw-r--r--archive/hgehelp/resources.h165
1 files changed, 165 insertions, 0 deletions
diff --git a/archive/hgehelp/resources.h b/archive/hgehelp/resources.h
new file mode 100644
index 0000000..8be8384
--- /dev/null
+++ b/archive/hgehelp/resources.h
@@ -0,0 +1,165 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeResourceManager resources header
+*/
+
+#ifndef HGERESOURCES_H
+#define HGERESOURCES_H
+
+
+#include "hgeresource.h"
+#include "parser.h"
+
+
+#define RES_SCRIPT 0
+
+#define RES_RESOURCE 1
+#define RES_TEXTURE 2
+#define RES_EFFECT 3
+#define RES_MUSIC 4
+#define RES_STREAM 5
+#define RES_TARGET 6
+#define RES_SPRITE 7
+#define RES_ANIMATION 8
+#define RES_FONT 9
+#define RES_PARTICLE 10
+#define RES_DISTORT 11
+#define RES_STRTABLE 12
+
+
+void AddRes(hgeResourceManager *rm, int type, ResDesc *resource);
+ResDesc* FindRes(hgeResourceManager *rm, int type, const char *name);
+
+
+struct RScript : public ResDesc
+{
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm) {return 0;}
+ virtual void Free() {}
+};
+
+struct RResource : public ResDesc
+{
+ char filename[MAXRESCHARS];
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct RTexture : public ResDesc
+{
+ char filename[MAXRESCHARS];
+ bool mipmap;
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct REffect : public ResDesc
+{
+ char filename[MAXRESCHARS];
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct RTarget : public ResDesc
+{
+ int width;
+ int height;
+ bool zbuffer;
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct RSprite : public ResDesc
+{
+ char texname[MAXRESCHARS];
+ float tx, ty, w, h;
+ float hotx, hoty;
+ int blend;
+ DWORD color;
+ float z;
+ bool bXFlip, bYFlip;
+// float x,y;
+// float scale;
+// float rotation;
+// int collision;
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct RAnimation : public RSprite
+{
+ int frames;
+ float fps;
+ int mode;
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct RFont : public ResDesc
+{
+ char filename[MAXRESCHARS];
+ bool mipmap;
+ int blend;
+ DWORD color;
+ float z;
+ float scale;
+ float proportion;
+ float tracking;
+ float spacing;
+ float rotation;
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct RParticle : public ResDesc
+{
+ char filename[MAXRESCHARS];
+ char spritename[MAXRESCHARS];
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct RDistort : public ResDesc
+{
+ char texname[MAXRESCHARS];
+ float tx, ty, w, h;
+ int cols, rows;
+ int blend;
+ DWORD color;
+ float z;
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+
+struct RStringTable : public ResDesc
+{
+ char filename[MAXRESCHARS];
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+#endif