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authorGravatar Chris Xiong <chirs241097@gmail.com> 2015-10-26 22:52:36 +0800
committerGravatar Chris Xiong <chirs241097@gmail.com> 2015-10-26 22:52:36 +0800
commit3bd383baf6a17e734329e1fc677c7e86283db772 (patch)
tree69a9148087577f797624ceb9c71323a2563d6bb4 /archive/include/hge.h
parent543e4f570be9b279ba558ca61cc02cda251af384 (diff)
downloadbullet-lab-remix-3bd383baf6a17e734329e1fc677c7e86283db772.tar.xz
Added support for relative line numbers.
Added instructions for, brk and cont. (They are still untested...) Parser code cleanup. Removed garbage output to stderr. Reorganize the repository structure. Updated BLR2 code move it into archive. Added BLR1 files.
Diffstat (limited to 'archive/include/hge.h')
-rw-r--r--archive/include/hge.h570
1 files changed, 570 insertions, 0 deletions
diff --git a/archive/include/hge.h b/archive/include/hge.h
new file mode 100644
index 0000000..18d57b9
--- /dev/null
+++ b/archive/include/hge.h
@@ -0,0 +1,570 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** System layer API
+*/
+
+
+#ifndef HGE_H
+#define HGE_H
+
+#ifdef WIN32
+#include <windows.h>
+#include <cstddef>
+#else
+#include "unix_compat.h"
+#endif
+
+#define HGE_VERSION 0x181
+
+#ifndef EXPORT
+# ifdef HGEDLL
+# ifdef _WINDOWS
+# define EXPORT __declspec(dllexport)
+# elif (__GNUC__ >= 3)
+# define EXPORT __attribute__((visibility("default")))
+# else
+# define EXPORT
+# endif
+# else
+# define EXPORT
+# endif
+#endif
+
+#ifdef _WINDOWS
+#define CALL __stdcall
+#else
+#define CALL
+#endif
+
+#ifdef __BORLANDC__
+ #define floorf (float)floor
+ #define sqrtf (float)sqrt
+ #define acosf (float)acos
+ #define atan2f (float)atan2
+ #define cosf (float)cos
+ #define sinf (float)sin
+ #define powf (float)pow
+ #define fabsf (float)fabs
+ #define min(x,y) ((x) < (y)? (x) : (y))
+ #define max(x,y) ((x) > (y)? (x) : (y))
+#endif
+
+
+
+/*
+** Common data types
+*/
+#ifdef _WINDOWS
+#ifndef DWORD
+typedef unsigned long DWORD;
+typedef unsigned short WORD;
+typedef unsigned char BYTE;
+#endif
+#endif
+
+/*
+** Common math constants
+*/
+#ifndef M_PI
+#define M_PI 3.14159265358979323846f
+#endif
+#ifndef M_PI_2
+#define M_PI_2 1.57079632679489661923f
+#endif
+#ifndef M_PI_4
+#define M_PI_4 0.785398163397448309616f
+#endif
+#ifndef M_1_PI
+#define M_1_PI 0.318309886183790671538f
+#endif
+#ifndef M_2_PI
+#define M_2_PI 0.636619772367581343076f
+#endif
+
+
+/*
+** HGE Handle types
+*/
+typedef size_t HTEXTURE;
+typedef size_t HTARGET;
+typedef size_t HEFFECT;
+typedef size_t HMUSIC;
+typedef size_t HSTREAM;
+typedef size_t HCHANNEL;
+
+
+/*
+** Hardware color macros
+*/
+#define ARGB(a,r,g,b) ((DWORD(a)<<24) + (DWORD(r)<<16) + (DWORD(g)<<8) + DWORD(b))
+#define GETA(col) ((col)>>24)
+#define GETR(col) (((col)>>16) & 0xFF)
+#define GETG(col) (((col)>>8) & 0xFF)
+#define GETB(col) ((col) & 0xFF)
+#define SETA(col,a) (((col) & 0x00FFFFFF) + (DWORD(a)<<24))
+#define SETR(col,r) (((col) & 0xFF00FFFF) + (DWORD(r)<<16))
+#define SETG(col,g) (((col) & 0xFFFF00FF) + (DWORD(g)<<8))
+#define SETB(col,b) (((col) & 0xFFFFFF00) + DWORD(b))
+
+
+/*
+** HGE Blending constants
+*/
+#define BLEND_COLORADD 1
+#define BLEND_COLORMUL 0
+#define BLEND_ALPHABLEND 2
+#define BLEND_ALPHAADD 0
+#define BLEND_ZWRITE 4
+#define BLEND_NOZWRITE 0
+
+#define BLEND_DEFAULT (BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_NOZWRITE)
+#define BLEND_DEFAULT_Z (BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_ZWRITE)
+
+
+/*
+** HGE System state constants
+*/
+enum hgeBoolState
+{
+ HGE_WINDOWED = 1, // bool run in window? (default: false)
+ HGE_ZBUFFER = 2, // bool use z-buffer? (default: false)
+ HGE_TEXTUREFILTER = 3, // bool texture filtering? (default: true)
+
+ HGE_USESOUND = 4, // bool use BASS for sound? (default: true)
+
+ HGE_DONTSUSPEND = 5, // bool focus lost:suspend? (default: false)
+ HGE_HIDEMOUSE = 6, // bool hide system cursor? (default: true)
+
+ HGE_SHOWSPLASH = 7, // bool hide system cursor? (default: true)
+
+ HGEBOOLSTATE_FORCE_DWORD = 0x7FFFFFFF
+};
+
+enum hgeFuncState
+{
+ HGE_FRAMEFUNC = 8, // bool*() frame function (default: NULL) (you MUST set this)
+ HGE_RENDERFUNC = 9, // bool*() render function (default: NULL)
+ HGE_FOCUSLOSTFUNC = 10, // bool*() focus lost function (default: NULL)
+ HGE_FOCUSGAINFUNC = 11, // bool*() focus gain function (default: NULL)
+ HGE_GFXRESTOREFUNC = 12, // bool*() exit function (default: NULL)
+ HGE_EXITFUNC = 13, // bool*() exit function (default: NULL)
+
+ HGEFUNCSTATE_FORCE_DWORD = 0x7FFFFFFF
+};
+
+enum hgeHwndState
+{
+ HGE_HWND = 15, // int window handle: read only
+ HGE_HWNDPARENT = 16, // int parent win handle (default: 0)
+
+ HGEHWNDSTATE_FORCE_DWORD = 0x7FFFFFFF
+};
+
+enum hgeIntState
+{
+ HGE_SCREENWIDTH = 17, // int screen width (default: 800)
+ HGE_SCREENHEIGHT = 18, // int screen height (default: 600)
+ HGE_SCREENBPP = 19, // int screen bitdepth (default: 32) (desktop bpp in windowed mode)
+
+ HGE_SAMPLERATE = 20, // int sample rate (default: 44100)
+ HGE_FXVOLUME = 21, // int global fx volume (default: 100)
+ HGE_MUSVOLUME = 22, // int global music volume (default: 100)
+ HGE_STREAMVOLUME = 23, // int global music volume (default: 100)
+
+ HGE_FPS = 24, // int fixed fps (default: HGEFPS_UNLIMITED)
+
+ HGE_POWERSTATUS = 25, // int battery life percent + status
+
+ HGE_ORIGSCREENWIDTH = 30, // int original screen width (default: 800 ... not valid until hge->System_Initiate()!)
+ HGE_ORIGSCREENHEIGHT = 31, // int original screen height (default: 600 ... not valid until hge->System_Initiate()!))
+
+ HGEINTSTATE_FORCE_DWORD = 0x7FFFFFF
+};
+
+enum hgeStringState
+{
+ HGE_ICON = 26, // char* icon resource (default: NULL)
+ HGE_TITLE = 27, // char* window title (default: "HGE")
+
+ HGE_INIFILE = 28, // char* ini file (default: NULL) (meaning no file)
+ HGE_LOGFILE = 29, // char* log file (default: NULL) (meaning no file)
+
+ HGESTRINGSTATE_FORCE_DWORD = 0x7FFFFFFF
+};
+
+/*
+** Callback protoype used by HGE
+*/
+typedef bool (*hgeCallback)();
+
+
+/*
+** HGE_FPS system state special constants
+*/
+#define HGEFPS_UNLIMITED 0
+#define HGEFPS_VSYNC -1
+
+
+/*
+** HGE_POWERSTATUS system state special constants
+*/
+#define HGEPWR_AC -1
+#define HGEPWR_UNSUPPORTED -2
+
+
+/*
+** HGE Primitive type constants
+*/
+#define HGEPRIM_LINES 2
+#define HGEPRIM_TRIPLES 3
+#define HGEPRIM_QUADS 4
+
+
+/*
+** HGE Vertex structure
+*/
+struct hgeVertex
+{
+ float x, y; // screen position
+ float z; // Z-buffer depth 0..1
+ DWORD col; // color
+ float tx, ty; // texture coordinates
+};
+
+
+/*
+** HGE Triple structure
+*/
+struct hgeTriple
+{
+ hgeVertex v[3];
+ HTEXTURE tex;
+ int blend;
+};
+
+
+/*
+** HGE Quad structure
+*/
+struct hgeQuad
+{
+ hgeVertex v[4];
+ HTEXTURE tex;
+ int blend;
+};
+
+
+/*
+** HGE Input Event structure
+*/
+struct hgeInputEvent
+{
+ int type; // event type
+ int key; // key code
+ int flags; // event flags
+ int chr; // character code
+ int wheel; // wheel shift
+ float x; // mouse cursor x-coordinate
+ float y; // mouse cursor y-coordinate
+};
+
+
+/*
+** HGE Input Event type constants
+*/
+#define INPUT_KEYDOWN 1
+#define INPUT_KEYUP 2
+#define INPUT_MBUTTONDOWN 3
+#define INPUT_MBUTTONUP 4
+#define INPUT_MOUSEMOVE 5
+#define INPUT_MOUSEWHEEL 6
+
+
+/*
+** HGE Input Event flags
+*/
+#define HGEINP_SHIFT 1
+#define HGEINP_CTRL 2
+#define HGEINP_ALT 4
+#define HGEINP_CAPSLOCK 8
+#define HGEINP_SCROLLLOCK 16
+#define HGEINP_NUMLOCK 32
+#define HGEINP_REPEAT 64
+
+
+/*
+** HGE Interface class
+*/
+class HGE
+{
+public:
+ HGE() {}
+ virtual ~HGE() {};
+
+ virtual void CALL Release() = 0;
+
+ virtual bool CALL System_Initiate() = 0;
+ virtual void CALL System_Shutdown() = 0;
+ virtual bool CALL System_Start() = 0;
+ virtual const char* CALL System_GetErrorMessage() = 0;
+ virtual void CALL System_Log(const char *format, ...) = 0;
+ virtual bool CALL System_Launch(const char *url) = 0;
+ virtual void CALL System_Snapshot(const char *filename=0) = 0;
+
+private:
+ virtual void CALL System_SetStateBool (hgeBoolState state, bool value) = 0;
+ virtual void CALL System_SetStateFunc (hgeFuncState state, hgeCallback value) = 0;
+ virtual void CALL System_SetStateHwnd (hgeHwndState state, HWND value) = 0;
+ virtual void CALL System_SetStateInt (hgeIntState state, int value) = 0;
+ virtual void CALL System_SetStateString(hgeStringState state, const char *value) = 0;
+ virtual bool CALL System_GetStateBool (hgeBoolState state) = 0;
+ virtual hgeCallback CALL System_GetStateFunc (hgeFuncState state) = 0;
+ virtual HWND CALL System_GetStateHwnd (hgeHwndState state) = 0;
+ virtual int CALL System_GetStateInt (hgeIntState state) = 0;
+ virtual const char* CALL System_GetStateString(hgeStringState state) = 0;
+
+public:
+ inline void System_SetState(hgeBoolState state, bool value) { System_SetStateBool (state, value); }
+ inline void System_SetState(hgeFuncState state, hgeCallback value) { System_SetStateFunc (state, value); }
+ inline void System_SetState(hgeHwndState state, HWND value) { System_SetStateHwnd (state, value); }
+ inline void System_SetState(hgeIntState state, int value) { System_SetStateInt (state, value); }
+ inline void System_SetState(hgeStringState state, const char *value) { System_SetStateString(state, value); }
+ inline bool System_GetState(hgeBoolState state) { return System_GetStateBool (state); }
+ inline hgeCallback System_GetState(hgeFuncState state) { return System_GetStateFunc (state); }
+ inline HWND System_GetState(hgeHwndState state) { return System_GetStateHwnd (state); }
+ inline int System_GetState(hgeIntState state) { return System_GetStateInt (state); }
+ inline const char* System_GetState(hgeStringState state) { return System_GetStateString(state); }
+
+ virtual void* CALL Resource_Load(const char *filename, DWORD *size=0) = 0;
+ virtual void CALL Resource_Free(void *res) = 0;
+ virtual bool CALL Resource_AttachPack(const char *filename, const char *password=0) = 0;
+ virtual void CALL Resource_RemovePack(const char *filename) = 0;
+ virtual void CALL Resource_RemoveAllPacks() = 0;
+ virtual char* CALL Resource_MakePath(const char *filename=0) = 0;
+ virtual char* CALL Resource_EnumFiles(const char *wildcard=0) = 0;
+ virtual char* CALL Resource_EnumFolders(const char *wildcard=0) = 0;
+
+ virtual void CALL Ini_SetInt(const char *section, const char *name, int value) = 0;
+ virtual int CALL Ini_GetInt(const char *section, const char *name, int def_val) = 0;
+ virtual void CALL Ini_SetFloat(const char *section, const char *name, float value) = 0;
+ virtual float CALL Ini_GetFloat(const char *section, const char *name, float def_val) = 0;
+ virtual void CALL Ini_SetString(const char *section, const char *name, const char *value) = 0;
+ virtual char* CALL Ini_GetString(const char *section, const char *name, const char *def_val) = 0;
+
+ virtual void CALL Random_Seed(int seed=0) = 0;
+ virtual int CALL Random_Int(int min, int max) = 0;
+ virtual float CALL Random_Float(float min, float max) = 0;
+
+ virtual float CALL Timer_GetTime() = 0;
+ virtual float CALL Timer_GetDelta() = 0;
+ virtual int CALL Timer_GetFPS() = 0;
+ virtual float CALL Timer_GetFPSf() = 0;
+
+ virtual HEFFECT CALL Effect_Load(const char *filename, DWORD size=0) = 0;
+ virtual void CALL Effect_Free(HEFFECT eff) = 0;
+ virtual HCHANNEL CALL Effect_Play(HEFFECT eff) = 0;
+ virtual HCHANNEL CALL Effect_PlayEx(HEFFECT eff, float volume=1.0, float pan=0.0, float pitch=1.0f, bool loop=false) = 0;
+
+ virtual HMUSIC CALL Music_Load(const char *filename, DWORD size=0) = 0;
+ virtual void CALL Music_Free(HMUSIC mus) = 0;
+ virtual HCHANNEL CALL Music_Play(HMUSIC mus, bool loop, int volume = 100, int order = -1, int row = -1) = 0;
+ virtual void CALL Music_SetAmplification(HMUSIC music, int ampl) = 0;
+ virtual int CALL Music_GetAmplification(HMUSIC music) = 0;
+ virtual int CALL Music_GetLength(HMUSIC music) = 0;
+ virtual void CALL Music_SetPos(HMUSIC music, int order, int row) = 0;
+ virtual bool CALL Music_GetPos(HMUSIC music, int *order, int *row) = 0;
+ virtual void CALL Music_SetInstrVolume(HMUSIC music, int instr, int volume) = 0;
+ virtual int CALL Music_GetInstrVolume(HMUSIC music, int instr) = 0;
+ virtual void CALL Music_SetChannelVolume(HMUSIC music, int channel, int volume) = 0;
+ virtual int CALL Music_GetChannelVolume(HMUSIC music, int channel) = 0;
+
+ virtual HSTREAM CALL Stream_Load(const char *filename, DWORD size=0) = 0;
+ virtual void CALL Stream_Free(HSTREAM stream) = 0;
+ virtual HCHANNEL CALL Stream_Play(HSTREAM stream, bool loop, int volume = 100) = 0;
+
+ virtual void CALL Channel_SetPanning(HCHANNEL chn, float pan) = 0;
+ virtual void CALL Channel_SetVolume(HCHANNEL chn, float volume) = 0;
+ virtual void CALL Channel_SetPitch(HCHANNEL chn, float pitch) = 0;
+ virtual void CALL Channel_Pause(HCHANNEL chn) = 0;
+ virtual void CALL Channel_Resume(HCHANNEL chn) = 0;
+ virtual void CALL Channel_Stop(HCHANNEL chn) = 0;
+ virtual void CALL Channel_PauseAll() = 0;
+ virtual void CALL Channel_ResumeAll() = 0;
+ virtual void CALL Channel_StopAll() = 0;
+ virtual bool CALL Channel_IsPlaying(HCHANNEL chn) = 0;
+ virtual float CALL Channel_GetLength(HCHANNEL chn) = 0;
+ virtual float CALL Channel_GetPos(HCHANNEL chn) = 0;
+ virtual void CALL Channel_SetPos(HCHANNEL chn, float fSeconds) = 0;
+ virtual int CALL Channel_GetPos_BySample(HCHANNEL chn) = 0;
+ virtual void CALL Channel_SetPos_BySample(HCHANNEL chn, int iSample) = 0;
+ virtual void CALL Channel_SlideTo(HCHANNEL channel, float time, int volume, int pan = -101, float pitch = -1) = 0;
+ virtual bool CALL Channel_IsSliding(HCHANNEL channel) = 0;
+
+ virtual void CALL Input_GetMousePos(float *x, float *y) = 0;
+ virtual void CALL Input_SetMousePos(float x, float y) = 0;
+ virtual int CALL Input_GetMouseWheel() = 0;
+ virtual bool CALL Input_IsMouseOver() = 0;
+ virtual bool CALL Input_KeyDown(int key) = 0;
+ virtual bool CALL Input_KeyUp(int key) = 0;
+ virtual bool CALL Input_GetKeyState(int key) = 0;
+ virtual int CALL Input_GetKeyStateEx(int key) = 0;
+ virtual const char* CALL Input_GetKeyName(int key) = 0;
+ virtual int CALL Input_GetKey() = 0;
+ virtual int CALL Input_GetChar() = 0;
+ virtual bool CALL Input_GetEvent(hgeInputEvent *event) = 0;
+
+ virtual bool CALL Gfx_BeginScene(HTARGET target=0) = 0;
+ virtual void CALL Gfx_EndScene() = 0;
+ virtual void CALL Gfx_Clear(DWORD color) = 0;
+ virtual void CALL Gfx_RenderLine(float x1, float y1, float x2, float y2, DWORD color=0xFFFFFFFF, float z=0.5f) = 0;
+ virtual void CALL Gfx_RenderTriple(const hgeTriple *triple) = 0;
+ virtual void CALL Gfx_RenderQuad(const hgeQuad *quad) = 0;
+ virtual hgeVertex* CALL Gfx_StartBatch(int prim_type, HTEXTURE tex, int blend, int *max_prim) = 0;
+ virtual void CALL Gfx_FinishBatch(int nprim) = 0;
+ virtual void CALL Gfx_SetClipping(int x=0, int y=0, int w=0, int h=0) = 0;
+ virtual void CALL Gfx_SetTransform(float x=0, float y=0, float dx=0, float dy=0, float rot=0, float hscale=0, float vscale=0) = 0;
+
+ virtual HTARGET CALL Target_Create(int width, int height, bool zbuffer) = 0;
+ virtual void CALL Target_Free(HTARGET target) = 0;
+ virtual HTEXTURE CALL Target_GetTexture(HTARGET target) = 0;
+
+ virtual HTEXTURE CALL Texture_Create(int width, int height) = 0;
+ virtual HTEXTURE CALL Texture_Load(const char *filename, DWORD size=0, bool bMipmap=false) = 0;
+ virtual void CALL Texture_Free(HTEXTURE tex) = 0;
+ virtual int CALL Texture_GetWidth(HTEXTURE tex, bool bOriginal=false) = 0;
+ virtual int CALL Texture_GetHeight(HTEXTURE tex, bool bOriginal=false) = 0;
+ virtual DWORD* CALL Texture_Lock(HTEXTURE tex, bool bReadOnly=true, int left=0, int top=0, int width=0, int height=0) = 0;
+ virtual void CALL Texture_Unlock(HTEXTURE tex) = 0;
+};
+
+extern "C" { EXPORT HGE * CALL hgeCreate(int ver); }
+
+
+/*
+** HGE Virtual-key codes
+*/
+#define HGEK_LBUTTON 0x01
+#define HGEK_RBUTTON 0x02
+#define HGEK_MBUTTON 0x04
+
+#define HGEK_ESCAPE 0x1B
+#define HGEK_BACKSPACE 0x08
+#define HGEK_TAB 0x09
+#define HGEK_ENTER 0x0D
+#define HGEK_SPACE 0x20
+
+#define HGEK_SHIFT 0x10
+#define HGEK_CTRL 0x11
+#define HGEK_ALT 0x12
+
+#define HGEK_LWIN 0x5B
+#define HGEK_RWIN 0x5C
+#define HGEK_APPS 0x5D
+
+#define HGEK_PAUSE 0x13
+#define HGEK_CAPSLOCK 0x14
+#define HGEK_NUMLOCK 0x90
+#define HGEK_SCROLLLOCK 0x91
+
+#define HGEK_PGUP 0x21
+#define HGEK_PGDN 0x22
+#define HGEK_HOME 0x24
+#define HGEK_END 0x23
+#define HGEK_INSERT 0x2D
+#define HGEK_DELETE 0x2E
+
+#define HGEK_LEFT 0x25
+#define HGEK_UP 0x26
+#define HGEK_RIGHT 0x27
+#define HGEK_DOWN 0x28
+
+#define HGEK_0 0x30
+#define HGEK_1 0x31
+#define HGEK_2 0x32
+#define HGEK_3 0x33
+#define HGEK_4 0x34
+#define HGEK_5 0x35
+#define HGEK_6 0x36
+#define HGEK_7 0x37
+#define HGEK_8 0x38
+#define HGEK_9 0x39
+
+#define HGEK_A 0x41
+#define HGEK_B 0x42
+#define HGEK_C 0x43
+#define HGEK_D 0x44
+#define HGEK_E 0x45
+#define HGEK_F 0x46
+#define HGEK_G 0x47
+#define HGEK_H 0x48
+#define HGEK_I 0x49
+#define HGEK_J 0x4A
+#define HGEK_K 0x4B
+#define HGEK_L 0x4C
+#define HGEK_M 0x4D
+#define HGEK_N 0x4E
+#define HGEK_O 0x4F
+#define HGEK_P 0x50
+#define HGEK_Q 0x51
+#define HGEK_R 0x52
+#define HGEK_S 0x53
+#define HGEK_T 0x54
+#define HGEK_U 0x55
+#define HGEK_V 0x56
+#define HGEK_W 0x57
+#define HGEK_X 0x58
+#define HGEK_Y 0x59
+#define HGEK_Z 0x5A
+
+#define HGEK_GRAVE 0xC0
+#define HGEK_MINUS 0xBD
+#define HGEK_EQUALS 0xBB
+#define HGEK_BACKSLASH 0xDC
+#define HGEK_LBRACKET 0xDB
+#define HGEK_RBRACKET 0xDD
+#define HGEK_SEMICOLON 0xBA
+#define HGEK_APOSTROPHE 0xDE
+#define HGEK_COMMA 0xBC
+#define HGEK_PERIOD 0xBE
+#define HGEK_SLASH 0xBF
+
+#define HGEK_NUMPAD0 0x60
+#define HGEK_NUMPAD1 0x61
+#define HGEK_NUMPAD2 0x62
+#define HGEK_NUMPAD3 0x63
+#define HGEK_NUMPAD4 0x64
+#define HGEK_NUMPAD5 0x65
+#define HGEK_NUMPAD6 0x66
+#define HGEK_NUMPAD7 0x67
+#define HGEK_NUMPAD8 0x68
+#define HGEK_NUMPAD9 0x69
+
+#define HGEK_MULTIPLY 0x6A
+#define HGEK_DIVIDE 0x6F
+#define HGEK_ADD 0x6B
+#define HGEK_SUBTRACT 0x6D
+#define HGEK_DECIMAL 0x6E
+
+#define HGEK_F1 0x70
+#define HGEK_F2 0x71
+#define HGEK_F3 0x72
+#define HGEK_F4 0x73
+#define HGEK_F5 0x74
+#define HGEK_F6 0x75
+#define HGEK_F7 0x76
+#define HGEK_F8 0x77
+#define HGEK_F9 0x78
+#define HGEK_F10 0x79
+#define HGEK_F11 0x7A
+#define HGEK_F12 0x7B
+
+#define HGEKST_NONE 0
+#define HGEKST_HIT 1
+#define HGEKST_KEEP 2
+#define HGEKST_RELEASE 3
+
+#endif
+