diff options
author | 2015-10-02 23:48:34 +0800 | |
---|---|---|
committer | 2015-10-02 23:48:34 +0800 | |
commit | b9d4b60486e224261990c0732852513e86dd94ff (patch) | |
tree | 9f9dd20a888875833af11dc7a67b849a74825b5b /src/core/corepublic.hpp | |
parent | abffe5f72dfb39da8d480ce3c4b546404684a060 (diff) | |
download | bullet-lab-remix-b9d4b60486e224261990c0732852513e86dd94ff.tar.xz |
Add BLR3 files. Modify Readme.
Currently BLR3 is VERY primitive!!
Diffstat (limited to 'src/core/corepublic.hpp')
-rw-r--r-- | src/core/corepublic.hpp | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/core/corepublic.hpp b/src/core/corepublic.hpp new file mode 100644 index 0000000..fb06073 --- /dev/null +++ b/src/core/corepublic.hpp @@ -0,0 +1,26 @@ +#ifndef COREPUBLIC_H +#define COREPUBLIC_H +#include "smelt.hpp" +#include "smttfont.hpp" +#include "bullet.hpp" +#include "player.hpp" +#include "../master/master.hpp" +class gameScene:public scenePrototype +{ +private: + bool tpmode; + static SMELT *sm; + SMTRG rtarget; + smQuad tgquad; + smTTFont ttfont; + float udly; + int utime; +public: + gameScene(); + ~gameScene(); + bool sceneUpdate()override; + bool sceneRender()override; + bool threadUpdate()override; +}; +extern gameScene* gameScn; +#endif |