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authorGravatar Chris Xiong <chirs241097@gmail.com> 2015-10-11 22:04:05 +0800
committerGravatar Chris Xiong <chirs241097@gmail.com> 2015-10-11 22:04:05 +0800
commit627d814f487ac38d4f9b9b71da9bef46f33b3dad (patch)
tree8fe9ffba654b40ede31575874793b735df0fdf2e /src/core/gamescene.cpp
parentf54345e4fc889471513cba99151a5e6a2dcef2d8 (diff)
downloadbullet-lab-remix-627d814f487ac38d4f9b9b71da9bef46f33b3dad.tar.xz
Implement the collision system and a simple effect.
Fixed a problem that keeps the screen black on start up. Replace the build script in dtputil with makefile. Sync with the newest SMELT revision.
Diffstat (limited to 'src/core/gamescene.cpp')
-rw-r--r--src/core/gamescene.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/gamescene.cpp b/src/core/gamescene.cpp
index 32fea88..99f61c3 100644
--- a/src/core/gamescene.cpp
+++ b/src/core/gamescene.cpp
@@ -60,6 +60,10 @@ bool gameScene::sceneRender()
udly+=sm->smGetDelta();
extern sceneManager *sceneMgr;float lps=sceneMgr->getLPS();
if(udly>1){udly=0;utime=sceneMgr->getTHUpdateTime();}
+ ttfont.updateString(L"Coll: %d\n",player->coll);
+ ttfont.render(0,50,0xFFFFFFFF,ALIGN_LEFT);
+ ttfont.updateString(L"SColl: %d\n",player->scoll);
+ ttfont.render(0,65,0xFFFFFFFF,ALIGN_LEFT);
ttfont.updateString(L"LPS: %.2f",lps);
ttfont.render(0,680,0xFFFFFFFF,ALIGN_LEFT);
ttfont.updateString(L"Update Time: %dns",utime);