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-rw-r--r--archive/include/hgedistort.h66
1 files changed, 0 insertions, 66 deletions
diff --git a/archive/include/hgedistort.h b/archive/include/hgedistort.h
deleted file mode 100644
index 3c8f449..0000000
--- a/archive/include/hgedistort.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
-** Haaf's Game Engine 1.7
-** Copyright (C) 2003-2007, Relish Games
-** hge.relishgames.com
-**
-** hgeDistortionMesh helper class header
-*/
-
-
-#ifndef HGEDISTORT_H
-#define HGEDISTORT_H
-
-
-#include "hge.h"
-
-
-#define HGEDISP_NODE 0
-#define HGEDISP_TOPLEFT 1
-#define HGEDISP_CENTER 2
-
-/*
-** HGE Distortion mesh class
-*/
-class hgeDistortionMesh
-{
-public:
- hgeDistortionMesh(int cols, int rows);
- hgeDistortionMesh(const hgeDistortionMesh &dm);
- ~hgeDistortionMesh();
-
- hgeDistortionMesh& operator= (const hgeDistortionMesh &dm);
-
- void Render(float x, float y);
- void Clear(DWORD col=0xFFFFFFFF, float z=0.5f);
-
- void SetTexture(HTEXTURE tex);
- void SetTextureRect(float x, float y, float w, float h);
- void SetBlendMode(int blend);
- void SetZ(int col, int row, float z);
- void SetColor(int col, int row, DWORD color);
- void SetDisplacement(int col, int row, float dx, float dy, int ref);
-
- HTEXTURE GetTexture() const {return quad.tex;}
- void GetTextureRect(float *x, float *y, float *w, float *h) const { *x=tx; *y=ty; *w=width; *h=height; }
- int GetBlendMode() const { return quad.blend; }
- float GetZ(int col, int row) const;
- DWORD GetColor(int col, int row) const;
- void GetDisplacement(int col, int row, float *dx, float *dy, int ref) const;
-
- int GetRows() { return nRows; }
- int GetCols() { return nCols; }
-
-private:
- hgeDistortionMesh();
-
- static HGE *hge;
-
- hgeVertex *disp_array;
- int nRows, nCols;
- float cellw,cellh;
- float tx,ty,width,height;
- hgeQuad quad;
-};
-
-
-#endif