diff options
Diffstat (limited to 'hgehelp')
-rw-r--r-- | hgehelp/hgeanim.cpp | 165 | ||||
-rw-r--r-- | hgehelp/hgecolor.cpp | 89 | ||||
-rw-r--r-- | hgehelp/hgedistort.cpp | 242 | ||||
-rw-r--r-- | hgehelp/hgefont.cpp | 337 | ||||
-rw-r--r-- | hgehelp/hgegui.cpp | 397 | ||||
-rw-r--r-- | hgehelp/hgeguictrls.cpp | 362 | ||||
-rw-r--r-- | hgehelp/hgeparticle.cpp | 311 | ||||
-rw-r--r-- | hgehelp/hgepmanager.cpp | 96 | ||||
-rw-r--r-- | hgehelp/hgerect.cpp | 45 | ||||
-rw-r--r-- | hgehelp/hgeresource.cpp | 254 | ||||
-rw-r--r-- | hgehelp/hgesprite.cpp | 302 | ||||
-rw-r--r-- | hgehelp/hgestrings.cpp | 168 | ||||
-rw-r--r-- | hgehelp/hgevector.cpp | 69 | ||||
-rw-r--r-- | hgehelp/parser.cpp | 209 | ||||
-rw-r--r-- | hgehelp/parser.h | 77 | ||||
-rw-r--r-- | hgehelp/resources.cpp | 958 | ||||
-rw-r--r-- | hgehelp/resources.h | 165 |
17 files changed, 0 insertions, 4246 deletions
diff --git a/hgehelp/hgeanim.cpp b/hgehelp/hgeanim.cpp deleted file mode 100644 index 0e370db..0000000 --- a/hgehelp/hgeanim.cpp +++ /dev/null @@ -1,165 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeAnimation helper class implementation -*/ - - -#include "hgeanim.h" - - -hgeAnimation::hgeAnimation(HTEXTURE tex, int nframes, float FPS, float x, float y, float w, float h) - : hgeSprite(tex, x, y, w, h) -{ - orig_width = hge->Texture_GetWidth(tex, true); - - fSinceLastFrame=-1.0f; - fSpeed=1.0f/FPS; - bPlaying=false; - nFrames=nframes; - - Mode=HGEANIM_FWD | HGEANIM_LOOP; - nDelta=1; - SetFrame(0); -} - -hgeAnimation::hgeAnimation(const hgeAnimation & anim) -: hgeSprite(anim) -{ - // Copy hgeAnimation parameters: - this->orig_width = anim.orig_width; - this->bPlaying = anim.bPlaying; - this->fSpeed = anim.fSpeed; - this->fSinceLastFrame = anim.fSinceLastFrame; - this->Mode = anim.Mode; - this->nDelta = anim.nDelta; - this->nFrames = anim.nFrames; - this->nCurFrame = anim.nCurFrame; -} - -void hgeAnimation::SetMode(int mode) -{ - Mode=mode; - - if(mode & HGEANIM_REV) - { - nDelta = -1; - SetFrame(nFrames-1); - } - else - { - nDelta = 1; - SetFrame(0); - } -} - - -void hgeAnimation::Play() -{ - bPlaying=true; - fSinceLastFrame=-1.0f; - if(Mode & HGEANIM_REV) - { - nDelta = -1; - SetFrame(nFrames-1); - } - else - { - nDelta = 1; - SetFrame(0); - } -} - - -void hgeAnimation::Update(float fDeltaTime) -{ - if(!bPlaying) return; - - if(fSinceLastFrame == -1.0f) - fSinceLastFrame=0.0f; - else - fSinceLastFrame += fDeltaTime; - - while(fSinceLastFrame >= fSpeed) - { - fSinceLastFrame -= fSpeed; - - if(nCurFrame + nDelta == nFrames) - { - switch(Mode) - { - case HGEANIM_FWD: - case HGEANIM_REV | HGEANIM_PINGPONG: - bPlaying = false; - break; - - case HGEANIM_FWD | HGEANIM_PINGPONG: - case HGEANIM_FWD | HGEANIM_PINGPONG | HGEANIM_LOOP: - case HGEANIM_REV | HGEANIM_PINGPONG | HGEANIM_LOOP: - nDelta = -nDelta; - break; - } - } - else if(nCurFrame + nDelta < 0) - { - switch(Mode) - { - case HGEANIM_REV: - case HGEANIM_FWD | HGEANIM_PINGPONG: - bPlaying = false; - break; - - case HGEANIM_REV | HGEANIM_PINGPONG: - case HGEANIM_REV | HGEANIM_PINGPONG | HGEANIM_LOOP: - case HGEANIM_FWD | HGEANIM_PINGPONG | HGEANIM_LOOP: - nDelta = -nDelta; - break; - } - } - - if(bPlaying) SetFrame(nCurFrame+nDelta); - } -} - -void hgeAnimation::SetFrame(int n) -{ - float tx1, ty1, tx2, ty2; - bool bX, bY, bHS; - int ncols = int(orig_width) / int(width); - - - n = n % nFrames; - if(n < 0) n = nFrames + n; - nCurFrame = n; - - // calculate texture coords for frame n - ty1 = ty; - tx1 = tx + n*width; - - if(tx1 > orig_width-width) - { - n -= int(orig_width-tx) / int(width); - tx1 = width * (n%ncols); - ty1 += height * (1 + n/ncols); - } - - tx2 = tx1 + width; - ty2 = ty1 + height; - - tx1 /= tex_width; - ty1 /= tex_height; - tx2 /= tex_width; - ty2 /= tex_height; - - quad.v[0].tx=tx1; quad.v[0].ty=ty1; - quad.v[1].tx=tx2; quad.v[1].ty=ty1; - quad.v[2].tx=tx2; quad.v[2].ty=ty2; - quad.v[3].tx=tx1; quad.v[3].ty=ty2; - - bX=bXFlip; bY=bYFlip; bHS=bHSFlip; - bXFlip=false; bYFlip=false; - SetFlip(bX,bY,bHS); -} - diff --git a/hgehelp/hgecolor.cpp b/hgehelp/hgecolor.cpp deleted file mode 100644 index 561a9cc..0000000 --- a/hgehelp/hgecolor.cpp +++ /dev/null @@ -1,89 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeColor*** helper classes implementation -*/ - - -#include "hgecolor.h" -#include <math.h> - -#ifndef min -#define min(x,y) ((x) < (y) ? (x) : (y)) -#endif - -#ifndef max -#define max(x,y) ((x) > (y) ? (x) : (y)) -#endif - -void hgeColorHSV::SetHWColor(DWORD col) -{ - float r, g, b; - float minv, maxv, delta; - float del_R, del_G, del_B; - - a = (col>>24) / 255.0f; - r = ((col>>16) & 0xFF) / 255.0f; - g = ((col>>8) & 0xFF) / 255.0f; - b = (col & 0xFF) / 255.0f; - - minv = min(min(r, g), b); - maxv = max(max(r, g), b); - delta = maxv - minv; - - v = maxv; - - if (delta == 0) - { - h = 0; - s = 0; - } - else - { - s = delta / maxv; - del_R = (((maxv - r) / 6) + (delta / 2)) / delta; - del_G = (((maxv - g) / 6) + (delta / 2)) / delta; - del_B = (((maxv - b) / 6) + (delta / 2)) / delta; - - if (r == maxv) {h = del_B - del_G;} - else if (g == maxv) {h = (1.0f / 3.0f) + del_R - del_B;} - else if (b == maxv) {h = (2.0f / 3.0f) + del_G - del_R;} - - if (h < 0) h += 1; - if (h > 1) h -= 1; - } -} - -DWORD hgeColorHSV::GetHWColor() const -{ - float r, g, b; - float xh, i, p1, p2, p3; - - if (s == 0) - { - r = v; - g = v; - b = v; - } - else - { - xh = h * 6; - if(xh == 6) xh=0; - i = floorf(xh); - p1 = v * (1 - s); - p2 = v * (1 - s * (xh - i)); - p3 = v * (1 - s * (1 - (xh - i))); - - if (i == 0) {r = v; g = p3; b = p1;} - else if (i == 1) {r = p2; g = v; b = p1;} - else if (i == 2) {r = p1; g = v; b = p3;} - else if (i == 3) {r = p1; g = p2; b = v; } - else if (i == 4) {r = p3; g = p1; b = v; } - else {r = v; g = p1; b = p2;} - } - - return (DWORD(a*255.0f)<<24) + (DWORD(r*255.0f)<<16) + (DWORD(g*255.0f)<<8) + DWORD(b*255.0f); -} - diff --git a/hgehelp/hgedistort.cpp b/hgehelp/hgedistort.cpp deleted file mode 100644 index c7dc821..0000000 --- a/hgehelp/hgedistort.cpp +++ /dev/null @@ -1,242 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeDistortionMesh helper class implementation -*/ - -#include "hgedistort.h" - - -HGE *hgeDistortionMesh::hge=0; - - -hgeDistortionMesh::hgeDistortionMesh(int cols, int rows) -{ - int i; - - hge=hgeCreate(HGE_VERSION); - - nRows=rows; - nCols=cols; - cellw=cellh=0; - quad.tex=0; - quad.blend=BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_ZWRITE; - disp_array=new hgeVertex[rows*cols]; - - for(i=0;i<rows*cols;i++) - { - disp_array[i].x=0.0f; - disp_array[i].y=0.0f; - disp_array[i].tx=0.0f; - disp_array[i].ty=0.0f; - - disp_array[i].z=0.5f; - disp_array[i].col=0xFFFFFFFF; - } -} - -hgeDistortionMesh::hgeDistortionMesh(const hgeDistortionMesh &dm) -{ - hge=hgeCreate(HGE_VERSION); - - nRows=dm.nRows; - nCols=dm.nCols; - cellw=dm.cellw; - cellh=dm.cellh; - tx=dm.tx; - ty=dm.ty; - width=dm.width; - height=dm.height; - quad=dm.quad; - - disp_array=new hgeVertex[nRows*nCols]; - memcpy(disp_array, dm.disp_array, sizeof(hgeVertex)*nRows*nCols); -} - -hgeDistortionMesh::~hgeDistortionMesh() -{ - delete[] disp_array; - hge->Release(); -} - -hgeDistortionMesh& hgeDistortionMesh::operator= (const hgeDistortionMesh &dm) -{ - if(this!=&dm) - { - nRows=dm.nRows; - nCols=dm.nCols; - cellw=dm.cellw; - cellh=dm.cellh; - tx=dm.tx; - ty=dm.ty; - width=dm.width; - height=dm.height; - quad=dm.quad; - - delete[] disp_array; - disp_array=new hgeVertex[nRows*nCols]; - memcpy(disp_array, dm.disp_array, sizeof(hgeVertex)*nRows*nCols); - } - - return *this; - -} - -void hgeDistortionMesh::SetTexture(HTEXTURE tex) -{ - quad.tex=tex; -} - -void hgeDistortionMesh::SetTextureRect(float x, float y, float w, float h) -{ - int i,j; - float tw,th; - - tx=x; ty=y; width=w; height=h; - - if (quad.tex) - { - tw=(float)hge->Texture_GetWidth(quad.tex); - th=(float)hge->Texture_GetHeight(quad.tex); - } - else - { - tw = w; - th = h; - } - - cellw=w/(nCols-1); - cellh=h/(nRows-1); - - for(j=0; j<nRows; j++) - for(i=0; i<nCols; i++) - { - disp_array[j*nCols+i].tx=(x+i*cellw)/tw; - disp_array[j*nCols+i].ty=(y+j*cellh)/th; - - disp_array[j*nCols+i].x=i*cellw; - disp_array[j*nCols+i].y=j*cellh; - } -} - -void hgeDistortionMesh::SetBlendMode(int blend) -{ - quad.blend=blend; -} - -void hgeDistortionMesh::Clear(DWORD col, float z) -{ - int i,j; - - for(j=0; j<nRows; j++) - for(i=0; i<nCols; i++) - { - disp_array[j*nCols+i].x=i*cellw; - disp_array[j*nCols+i].y=j*cellh; - disp_array[j*nCols+i].col=col; - disp_array[j*nCols+i].z=z; - } -} - -void hgeDistortionMesh::Render(float x, float y) -{ - int i,j,idx; - - for(j=0; j<nRows-1; j++) - for(i=0; i<nCols-1; i++) - { - idx=j*nCols+i; - - quad.v[0].tx=disp_array[idx].tx; - quad.v[0].ty=disp_array[idx].ty; - quad.v[0].x=x+disp_array[idx].x; - quad.v[0].y=y+disp_array[idx].y; - quad.v[0].z=disp_array[idx].z; - quad.v[0].col=disp_array[idx].col; - - quad.v[1].tx=disp_array[idx+1].tx; - quad.v[1].ty=disp_array[idx+1].ty; - quad.v[1].x=x+disp_array[idx+1].x; - quad.v[1].y=y+disp_array[idx+1].y; - quad.v[1].z=disp_array[idx+1].z; - quad.v[1].col=disp_array[idx+1].col; - - quad.v[2].tx=disp_array[idx+nCols+1].tx; - quad.v[2].ty=disp_array[idx+nCols+1].ty; - quad.v[2].x=x+disp_array[idx+nCols+1].x; - quad.v[2].y=y+disp_array[idx+nCols+1].y; - quad.v[2].z=disp_array[idx+nCols+1].z; - quad.v[2].col=disp_array[idx+nCols+1].col; - - quad.v[3].tx=disp_array[idx+nCols].tx; - quad.v[3].ty=disp_array[idx+nCols].ty; - quad.v[3].x=x+disp_array[idx+nCols].x; - quad.v[3].y=y+disp_array[idx+nCols].y; - quad.v[3].z=disp_array[idx+nCols].z; - quad.v[3].col=disp_array[idx+nCols].col; - - hge->Gfx_RenderQuad(&quad); - } -} - -void hgeDistortionMesh::SetZ(int col, int row, float z) -{ - if(row<nRows && col<nCols) disp_array[row*nCols+col].z=z; -} - -void hgeDistortionMesh::SetColor(int col, int row, DWORD color) -{ - if(row<nRows && col<nCols) disp_array[row*nCols+col].col=color; -} - -void hgeDistortionMesh::SetDisplacement(int col, int row, float dx, float dy, int ref) -{ - if(row<nRows && col<nCols) - { - switch(ref) - { - case HGEDISP_NODE: dx+=col*cellw; dy+=row*cellh; break; - case HGEDISP_CENTER: dx+=cellw*(nCols-1)/2;dy+=cellh*(nRows-1)/2; break; - case HGEDISP_TOPLEFT: break; - } - - disp_array[row*nCols+col].x=dx; - disp_array[row*nCols+col].y=dy; - } -} - -float hgeDistortionMesh::GetZ(int col, int row) const -{ - if(row<nRows && col<nCols) return disp_array[row*nCols+col].z; - else return 0.0f; -} - -DWORD hgeDistortionMesh::GetColor(int col, int row) const -{ - if(row<nRows && col<nCols) return disp_array[row*nCols+col].col; - else return 0; -} - -void hgeDistortionMesh::GetDisplacement(int col, int row, float *dx, float *dy, int ref) const -{ - if(row<nRows && col<nCols) - { - switch(ref) - { - case HGEDISP_NODE: *dx=disp_array[row*nCols+col].x-col*cellw; - *dy=disp_array[row*nCols+col].y-row*cellh; - break; - - case HGEDISP_CENTER: *dx=disp_array[row*nCols+col].x-cellw*(nCols-1)/2; - *dy=disp_array[row*nCols+col].x-cellh*(nRows-1)/2; - break; - - case HGEDISP_TOPLEFT: *dx=disp_array[row*nCols+col].x; - *dy=disp_array[row*nCols+col].y; - break; - } - } -} - diff --git a/hgehelp/hgefont.cpp b/hgehelp/hgefont.cpp deleted file mode 100644 index eb06393..0000000 --- a/hgehelp/hgefont.cpp +++ /dev/null @@ -1,337 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeFont helper class implementation -*/ - - -#include "hgefont.h" -#include <stdlib.h> -#include <stdio.h> - -const char FNTHEADERTAG[] = "[HGEFONT]"; -const char FNTBITMAPTAG[] = "Bitmap"; -const char FNTCHARTAG[] = "Char"; - - -HGE *hgeFont::hge=0; -char hgeFont::buffer[1024]; - - -hgeFont::hgeFont(const char *szFont, bool bMipmap) -{ - void *data; - DWORD size; - char *desc, *pdesc; - char linebuf[256]; - char buf[MAX_PATH], *pbuf; - char chr; - int i, x, y, w, h, a, c; - - // Setup variables - - hge=hgeCreate(HGE_VERSION); - - fHeight=0.0f; - fScale=1.0f; - fProportion=1.0f; - fRot=0.0f; - fTracking=0.0f; - fSpacing=1.0f; - hTexture=0; - - fZ=0.5f; - nBlend=BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_NOZWRITE; - dwCol=0xFFFFFFFF; - - ZeroMemory( &letters, sizeof(letters) ); - ZeroMemory( &pre, sizeof(pre) ); - ZeroMemory( &post, sizeof(post) ); - - // Load font description - - data=hge->Resource_Load(szFont, &size); - if(!data) return; - - desc = new char[size+1]; - memcpy(desc,data,size); - desc[size]=0; - hge->Resource_Free(data); - - pdesc=_get_line(desc,linebuf); - if(strcmp(linebuf, FNTHEADERTAG)) - { - hge->System_Log("Font %s has incorrect format.", szFont); - delete[] desc; - return; - } - - // Parse font description - - while((pdesc = _get_line(pdesc,linebuf))) - { - if(!strncmp(linebuf, FNTBITMAPTAG, sizeof(FNTBITMAPTAG)-1 )) - { - strcpy(buf,szFont); - pbuf=strrchr(buf,'\\'); - if(!pbuf) pbuf=strrchr(buf,'/'); - if(!pbuf) pbuf=buf; - else pbuf++; - if(!sscanf(linebuf, "Bitmap = %s", pbuf)) continue; - - hTexture=hge->Texture_Load(buf, 0, bMipmap); - if(!hTexture) - { - delete[] desc; - return; - } - } - - else if(!strncmp(linebuf, FNTCHARTAG, sizeof(FNTCHARTAG)-1 )) - { - pbuf=strchr(linebuf,'='); - if(!pbuf) continue; - pbuf++; - while(*pbuf==' ') pbuf++; - if(*pbuf=='\"') - { - pbuf++; - i=(unsigned char)*pbuf++; - pbuf++; // skip " - } - else - { - i=0; - while((*pbuf>='0' && *pbuf<='9') || (*pbuf>='A' && *pbuf<='F') || (*pbuf>='a' && *pbuf<='f')) - { - chr=*pbuf; - if(chr >= 'a') chr-='a'-':'; - if(chr >= 'A') chr-='A'-':'; - chr-='0'; - if(chr>0xF) chr=0xF; - i=(i << 4) | chr; - pbuf++; - } - if(i<0 || i>255) continue; - } - sscanf(pbuf, " , %d , %d , %d , %d , %d , %d", &x, &y, &w, &h, &a, &c); - - letters[i] = new hgeSprite(hTexture, (float)x, (float)y, (float)w, (float)h); - pre[i]=(float)a; - post[i]=(float)c; - if(h>fHeight) fHeight=(float)h; - } - } - - delete[] desc; -} - - -hgeFont::~hgeFont() -{ - for(int i=0; i<256; i++) - if(letters[i]) delete letters[i]; - if(hTexture) hge->Texture_Free(hTexture); - hge->Release(); -} - -void hgeFont::Render(float x, float y, int align, const char *string) -{ - int i; - float fx=x; - - align &= HGETEXT_HORZMASK; - if(align==HGETEXT_RIGHT) fx-=GetStringWidth(string, false); - if(align==HGETEXT_CENTER) fx-=int(GetStringWidth(string, false)/2.0f); - - while(*string) - { - if(*string=='\n') - { - y += int(fHeight*fScale*fSpacing); - fx = x; - if(align == HGETEXT_RIGHT) fx -= GetStringWidth(string+1, false); - if(align == HGETEXT_CENTER) fx -= int(GetStringWidth(string+1, false)/2.0f); - } - else - { - i=(unsigned char)*string; - if(!letters[i]) i='?'; - if(letters[i]) - { - fx += pre[i]*fScale*fProportion; - letters[i]->RenderEx(fx, y, fRot, fScale*fProportion, fScale); - fx += (letters[i]->GetWidth()+post[i]+fTracking)*fScale*fProportion; - } - } - string++; - } -} - -void hgeFont::printf(float x, float y, int align, const char *format, ...) -{ - va_list vl; - - va_start(vl, format); - vsnprintf(buffer, sizeof(buffer)-1, format, vl); - va_end(vl); - - buffer[sizeof(buffer)-1] = '\0'; - - Render(x,y,align,buffer); -} - -void hgeFont::printfb(float x, float y, float w, float h, int align, const char *format, ...) -{ - char chr, *pbuf, *prevword, *linestart; - int i,lines=0; - float tx, ty, hh, ww; - va_list vl; - - va_start(vl, format); - vsnprintf(buffer, sizeof(buffer)-1, format, vl); - va_end(vl); - - buffer[sizeof(buffer)-1] = '\0'; - - linestart=buffer; - pbuf=buffer; - prevword=0; - - for(;;) - { - i=0; - while(pbuf[i] && pbuf[i]!=' ' && pbuf[i]!='\n') i++; - - chr=pbuf[i]; - pbuf[i]=0; - ww=GetStringWidth(linestart); - pbuf[i]=chr; - - if(ww > w) - { - if(pbuf==linestart) - { - pbuf[i]='\n'; - linestart=&pbuf[i+1]; - } - else - { - *prevword='\n'; - linestart=prevword+1; - } - - lines++; - } - - if(pbuf[i]=='\n') - { - prevword=&pbuf[i]; - linestart=&pbuf[i+1]; - pbuf=&pbuf[i+1]; - lines++; - continue; - } - - if(!pbuf[i]) {lines++;break;} - - prevword=&pbuf[i]; - pbuf=&pbuf[i+1]; - } - - tx=x; - ty=y; - hh=fHeight*fSpacing*fScale*lines; - - switch(align & HGETEXT_HORZMASK) - { - case HGETEXT_LEFT: break; - case HGETEXT_RIGHT: tx+=w; break; - case HGETEXT_CENTER: tx+=int(w/2); break; - } - - switch(align & HGETEXT_VERTMASK) - { - case HGETEXT_TOP: break; - case HGETEXT_BOTTOM: ty+=h-hh; break; - case HGETEXT_MIDDLE: ty+=int((h-hh)/2); break; - } - - Render(tx,ty,align,buffer); -} - -float hgeFont::GetStringWidth(const char *string, bool bMultiline) const -{ - int i; - float linew, w = 0; - - while(*string) - { - linew = 0; - - while(*string && *string != '\n') - { - i=(unsigned char)*string; - if(!letters[i]) i='?'; - if(letters[i]) - linew += letters[i]->GetWidth() + pre[i] + post[i] + fTracking; - - string++; - } - - if(!bMultiline) return linew*fScale*fProportion; - - if(linew > w) w = linew; - - while (*string == '\n' || *string == '\r') string++; - } - - return w*fScale*fProportion; -} - -void hgeFont::SetColor(DWORD col) -{ - dwCol = col; - - for(int i=0; i<256; i++) - if(letters[i]) - letters[i]->SetColor(col); -} - -void hgeFont::SetZ(float z) -{ - fZ = z; - - for(int i=0; i<256; i++) - if(letters[i]) - letters[i]->SetZ(z); -} - -void hgeFont::SetBlendMode(int blend) -{ - nBlend = blend; - - for(int i=0; i<256; i++) - if(letters[i]) - letters[i]->SetBlendMode(blend); -} - -char *hgeFont::_get_line(char *file, char *line) -{ - int i=0; - - if(!file[i]) return 0; - - while(file[i] && file[i]!='\n' && file[i]!='\r') - { - line[i]=file[i]; - i++; - } - line[i]=0; - - while(file[i] && (file[i]=='\n' || file[i]=='\r')) i++; - - return file + i; -} diff --git a/hgehelp/hgegui.cpp b/hgehelp/hgegui.cpp deleted file mode 100644 index 2faf24c..0000000 --- a/hgehelp/hgegui.cpp +++ /dev/null @@ -1,397 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeGUI helper class implementation -*/ - - -#include "hgegui.h" - - -HGE *hgeGUI::hge=0; -HGE *hgeGUIObject::hge=0; - - -hgeGUI::hgeGUI() -{ - hge=hgeCreate(HGE_VERSION); - - ctrls=0; - ctrlLock=0; - ctrlFocus=0; - ctrlOver=0; - navmode=HGEGUI_NONAVKEYS; - bLPressed=bLReleased=false; - bRPressed=bRReleased=false; - nWheel=0; - mx=my=0.0f; - nEnterLeave=0; - sprCursor=0; -} - -hgeGUI::~hgeGUI() -{ - hgeGUIObject *ctrl=ctrls, *nextctrl; - - while(ctrl) - { - nextctrl=ctrl->next; - delete ctrl; - ctrl=nextctrl; - } - - hge->Release(); -} - -void hgeGUI::AddCtrl(hgeGUIObject *ctrl) -{ - hgeGUIObject *last=ctrls; - - ctrl->gui=this; - - if(!ctrls) - { - ctrls=ctrl; - ctrl->prev=0; - ctrl->next=0; - } - else - { - while(last->next) last=last->next; - last->next=ctrl; - ctrl->prev=last; - ctrl->next=0; - } -} - -void hgeGUI::DelCtrl(int id) -{ - hgeGUIObject *ctrl=ctrls; - - while(ctrl) - { - if(ctrl->id == id) - { - if(ctrl->prev) ctrl->prev->next = ctrl->next; - else ctrls = ctrl->next; - if(ctrl->next) ctrl->next->prev = ctrl->prev; - delete ctrl; - return; - } - ctrl=ctrl->next; - } -} - -hgeGUIObject* hgeGUI::GetCtrl(int id) const -{ - hgeGUIObject *ctrl=ctrls; - - while(ctrl) - { - if(ctrl->id == id) return ctrl; - ctrl=ctrl->next; - } - - return NULL; -} - -void hgeGUI::MoveCtrl(int id, float x, float y) -{ - hgeGUIObject *ctrl=GetCtrl(id); - ctrl->rect.x2=x + (ctrl->rect.x2 - ctrl->rect.x1); - ctrl->rect.y2=y + (ctrl->rect.y2 - ctrl->rect.y1); - ctrl->rect.x1=x; - ctrl->rect.y1=y; -} - -void hgeGUI::ShowCtrl(int id, bool bVisible) -{ - GetCtrl(id)->bVisible=bVisible; -} - -void hgeGUI::EnableCtrl(int id, bool bEnabled) -{ - GetCtrl(id)->bEnabled=bEnabled; -} - -void hgeGUI::SetNavMode(int mode) -{ - navmode=mode; -} - -void hgeGUI::SetCursor(hgeSprite *spr) -{ - sprCursor=spr; -} - - -void hgeGUI::SetColor(DWORD color) -{ - hgeGUIObject *ctrl=ctrls; - - while(ctrl) - { - ctrl->SetColor(color); - ctrl=ctrl->next; - } -} - - -void hgeGUI::Reset() -{ - hgeGUIObject *ctrl=ctrls; - - while(ctrl) - { - ctrl->Reset(); - ctrl=ctrl->next; - } - - ctrlLock=0; - ctrlOver=0; - ctrlFocus=0; -} - - -void hgeGUI::Move(float dx, float dy) -{ - hgeGUIObject *ctrl=ctrls; - - while(ctrl) - { - ctrl->rect.x1 += dx; - ctrl->rect.y1 += dy; - ctrl->rect.x2 += dx; - ctrl->rect.y2 += dy; - - ctrl=ctrl->next; - } -} - - -void hgeGUI::SetFocus(int id) -{ - hgeGUIObject *ctrlNewFocus=GetCtrl(id); - - if(ctrlNewFocus==ctrlFocus) return; - if(!ctrlNewFocus) - { - if(ctrlFocus) ctrlFocus->Focus(false); - ctrlFocus=0; - } - else if(!ctrlNewFocus->bStatic && ctrlNewFocus->bVisible && ctrlNewFocus->bEnabled) - { - if(ctrlFocus) ctrlFocus->Focus(false); - if(ctrlNewFocus) ctrlNewFocus->Focus(true); - ctrlFocus=ctrlNewFocus; - } -} - -int hgeGUI::GetFocus() const -{ - if(ctrlFocus) return ctrlFocus->id; - else return 0; -} - -void hgeGUI::Enter() -{ - hgeGUIObject *ctrl=ctrls; - - while(ctrl) - { - ctrl->Enter(); - ctrl=ctrl->next; - } - - nEnterLeave=2; -} - -void hgeGUI::Leave() -{ - hgeGUIObject *ctrl=ctrls; - - while(ctrl) - { - ctrl->Leave(); - ctrl=ctrl->next; - } - - ctrlFocus=0; - ctrlOver=0; - ctrlLock=0; - nEnterLeave=1; -} - -void hgeGUI::Render() -{ - hgeGUIObject *ctrl=ctrls; - - while(ctrl) - { - if(ctrl->bVisible) ctrl->Render(); - ctrl=ctrl->next; - } - - if(hge->Input_IsMouseOver() && sprCursor) sprCursor->Render(mx,my); -} - -int hgeGUI::Update(float dt) -{ - bool bDone; - int key; - hgeGUIObject *ctrl; - -// Update the mouse variables - - hge->Input_GetMousePos(&mx, &my); - bLPressed = hge->Input_KeyDown(HGEK_LBUTTON); - bLReleased = hge->Input_KeyUp(HGEK_LBUTTON); - bRPressed = hge->Input_KeyDown(HGEK_RBUTTON); - bRReleased = hge->Input_KeyUp(HGEK_RBUTTON); - nWheel=hge->Input_GetMouseWheel(); - -// Update all controls - - ctrl=ctrls; - while(ctrl) - { - ctrl->Update(dt); - ctrl=ctrl->next; - } - -// Handle Enter/Leave - - if(nEnterLeave) - { - ctrl=ctrls; bDone=true; - while(ctrl) - { - if(!ctrl->IsDone()) { bDone=false; break; } - ctrl=ctrl->next; - } - if(!bDone) return 0; - else - { - if(nEnterLeave==1) return -1; - else nEnterLeave=0; - } - } - -// Handle keys - - key=hge->Input_GetKey(); - if(((navmode & HGEGUI_LEFTRIGHT) && key==HGEK_LEFT) || - ((navmode & HGEGUI_UPDOWN) && key==HGEK_UP)) - { - ctrl=ctrlFocus; - if(!ctrl) - { - ctrl=ctrls; - if(!ctrl) return 0; - } - do { - ctrl=ctrl->prev; - if(!ctrl && ((navmode & HGEGUI_CYCLED) || !ctrlFocus)) - { - ctrl=ctrls; - while(ctrl->next) ctrl=ctrl->next; - } - if(!ctrl || ctrl==ctrlFocus) break; - } while(ctrl->bStatic==true || ctrl->bVisible==false || ctrl->bEnabled==false); - - if(ctrl && ctrl!=ctrlFocus) - { - if(ctrlFocus) ctrlFocus->Focus(false); - if(ctrl) ctrl->Focus(true); - ctrlFocus=ctrl; - } - } - else if(((navmode & HGEGUI_LEFTRIGHT) && key==HGEK_RIGHT) || - ((navmode & HGEGUI_UPDOWN) && key==HGEK_DOWN)) - { - ctrl=ctrlFocus; - if(!ctrl) - { - ctrl=ctrls; - if(!ctrl) return 0; - while(ctrl->next) ctrl=ctrl->next; - } - do { - ctrl=ctrl->next; - if(!ctrl && ((navmode & HGEGUI_CYCLED) || !ctrlFocus)) ctrl=ctrls; - if(!ctrl || ctrl==ctrlFocus) break; - } while(ctrl->bStatic==true || ctrl->bVisible==false || ctrl->bEnabled==false); - - if(ctrl && ctrl!=ctrlFocus) - { - if(ctrlFocus) ctrlFocus->Focus(false); - if(ctrl) ctrl->Focus(true); - ctrlFocus=ctrl; - } - } - else if(ctrlFocus && key && key!=HGEK_LBUTTON && key!=HGEK_RBUTTON) - { - if(ctrlFocus->KeyClick(key, hge->Input_GetChar())) return ctrlFocus->id; - } - -// Handle mouse - - bool bLDown = hge->Input_GetKeyState(HGEK_LBUTTON); - bool bRDown = hge->Input_GetKeyState(HGEK_RBUTTON); - - if(ctrlLock) - { - ctrl=ctrlLock; - if(!bLDown && !bRDown) ctrlLock=0; - if(ProcessCtrl(ctrl)) return ctrl->id; - } - else - { - // Find last (topmost) control - - ctrl=ctrls; - if(ctrl) - while(ctrl->next) ctrl=ctrl->next; - - while(ctrl) - { - if(ctrl->rect.TestPoint(mx,my) && ctrl->bEnabled) - { - if(ctrlOver != ctrl) - { - if(ctrlOver) ctrlOver->MouseOver(false); - ctrl->MouseOver(true); - ctrlOver=ctrl; - } - - if(ProcessCtrl(ctrl)) return ctrl->id; - else return 0; - } - ctrl=ctrl->prev; - } - - if(ctrlOver) {ctrlOver->MouseOver(false); ctrlOver=0;} - - } - - return 0; -} - -bool hgeGUI::ProcessCtrl(hgeGUIObject *ctrl) -{ - bool bResult=false; - - if(bLPressed) { ctrlLock=ctrl;SetFocus(ctrl->id);bResult=bResult || ctrl->MouseLButton(true); } - if(bRPressed) { ctrlLock=ctrl;SetFocus(ctrl->id);bResult=bResult || ctrl->MouseRButton(true); } - if(bLReleased) { bResult=bResult || ctrl->MouseLButton(false); } - if(bRReleased) { bResult=bResult || ctrl->MouseRButton(false); } - if(nWheel) { bResult=bResult || ctrl->MouseWheel(nWheel); } - bResult=bResult || ctrl->MouseMove(mx-ctrl->rect.x1,my-ctrl->rect.y1); - - return bResult; -} - - - diff --git a/hgehelp/hgeguictrls.cpp b/hgehelp/hgeguictrls.cpp deleted file mode 100644 index 4319491..0000000 --- a/hgehelp/hgeguictrls.cpp +++ /dev/null @@ -1,362 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeGUI default controls implementation -*/ - - -#include "hgeguictrls.h" -#include <string.h> -#include <stdio.h> -#include <stdlib.h> - -#define min(a,b) ((a)<(b)?(a):(b)) -#define max(a,b) ((a)>(b)?(a):(b)) -/* -** hgeGUIText -*/ - -hgeGUIText::hgeGUIText(int _id, float x, float y, float w, float h, hgeFont *fnt) -{ - id=_id; - bStatic=true; - bVisible=true; - bEnabled=true; - rect.Set(x, y, x+w, y+h); - - font=fnt; - tx=x; - ty=y+(h-fnt->GetHeight())/2.0f; - - text[0]=0; -} - -void hgeGUIText::SetMode(int _align) -{ - align=_align; - if(align==HGETEXT_RIGHT) tx=rect.x2; - else if(align==HGETEXT_CENTER) tx=(rect.x1+rect.x2)/2.0f; - else tx=rect.x1; -} - -void hgeGUIText::SetText(const char *_text) -{ - strncpy(text, _text, sizeof(text)-1); - text[sizeof(text) - 1] = '\0'; -} - -void hgeGUIText::printf(const char *format, ...) -{ - va_list vl; - va_start(vl, format); - vsnprintf(text, sizeof(text)-1, format, vl); - va_end(vl); -} - -void hgeGUIText::Render() -{ - font->SetColor(color); - font->Render(tx,ty,align,text); -} - -/* -** hgeGUIButton -*/ - -hgeGUIButton::hgeGUIButton(int _id, float x, float y, float w, float h, HTEXTURE tex, float tx, float ty) -{ - id=_id; - bStatic=false; - bVisible=true; - bEnabled=true; - rect.Set(x, y, x+w, y+h); - - bPressed=false; - bTrigger=false; - - sprUp = new hgeSprite(tex, tx, ty, w, h); - sprDown = new hgeSprite(tex, tx+w, ty, w, h); -} - -hgeGUIButton::~hgeGUIButton() -{ - if(sprUp) delete sprUp; - if(sprDown) delete sprDown; -} - -void hgeGUIButton::Render() -{ - if(bPressed) sprDown->Render(rect.x1, rect.y1); - else sprUp->Render(rect.x1, rect.y1); -} - -bool hgeGUIButton::MouseLButton(bool bDown) -{ - if(bDown) - { - bOldState=bPressed; bPressed=true; - return false; - } - else - { - if(bTrigger) bPressed=!bOldState; - else bPressed=false; - return true; - } -} - -/* -** hgeGUISlider -*/ - -hgeGUISlider::hgeGUISlider(int _id, float x, float y, float w, float h, HTEXTURE tex, float tx, float ty, float sw, float sh, bool vertical) -{ - id=_id; - bStatic=false; - bVisible=true; - bEnabled=true; - bPressed=false; - bVertical=vertical; - rect.Set(x, y, x+w, y+h); - - mode=HGESLIDER_BAR; - fMin=0; fMax=100; fVal=50; - sl_w=sw; sl_h=sh; - - sprSlider=new hgeSprite(tex, tx, ty, sw, sh); -} - -hgeGUISlider::~hgeGUISlider() -{ - if(sprSlider) delete sprSlider; -} - -void hgeGUISlider::SetValue(float _fVal) -{ - if(_fVal<fMin) fVal=fMin; - else if(_fVal>fMax) fVal=fMax; - else fVal=_fVal; -} - -void hgeGUISlider::Render() -{ - float xx, yy; - float x1,y1,x2,y2; - - xx=rect.x1+(rect.x2-rect.x1)*(fVal-fMin)/(fMax-fMin); - yy=rect.y1+(rect.y2-rect.y1)*(fVal-fMin)/(fMax-fMin); - - if(bVertical) - switch(mode) - { - case HGESLIDER_BAR: x1=rect.x1; y1=rect.y1; x2=rect.x2; y2=yy; break; - case HGESLIDER_BARRELATIVE: x1=rect.x1; y1=(rect.y1+rect.y2)/2; x2=rect.x2; y2=yy; break; - case HGESLIDER_SLIDER: x1=(rect.x1+rect.x2-sl_w)/2; y1=yy-sl_h/2; x2=(rect.x1+rect.x2+sl_w)/2; y2=yy+sl_h/2; break; - } - else - switch(mode) - { - case HGESLIDER_BAR: x1=rect.x1; y1=rect.y1; x2=xx; y2=rect.y2; break; - case HGESLIDER_BARRELATIVE: x1=(rect.x1+rect.x2)/2; y1=rect.y1; x2=xx; y2=rect.y2; break; - case HGESLIDER_SLIDER: x1=xx-sl_w/2; y1=(rect.y1+rect.y2-sl_h)/2; x2=xx+sl_w/2; y2=(rect.y1+rect.y2+sl_h)/2; break; - } - - sprSlider->RenderStretch(x1, y1, x2, y2); -} - -bool hgeGUISlider::MouseLButton(bool bDown) -{ - bPressed=bDown; - return false; -} - -bool hgeGUISlider::MouseMove(float x, float y) -{ - if(bPressed) - { - if(bVertical) - { - if(y>rect.y2-rect.y1) y=rect.y2-rect.y1; - if(y<0) y=0; - fVal=fMin+(fMax-fMin)*y/(rect.y2-rect.y1); - } - else - { - if(x>rect.x2-rect.x1) x=rect.x2-rect.x1; - if(x<0) x=0; - fVal=fMin+(fMax-fMin)*x/(rect.x2-rect.x1); - } - return true; - } - - return false; -} - - -/* -** hgeGUIListbox -*/ - -hgeGUIListbox::hgeGUIListbox(int _id, float x, float y, float w, float h, hgeFont *fnt, DWORD tColor, DWORD thColor, DWORD hColor) -{ - id=_id; - bStatic=false; - bVisible=true; - bEnabled=true; - rect.Set(x, y, x+w, y+h); - font=fnt; - sprHighlight=new hgeSprite(0, 0, 0, w, fnt->GetHeight()); - sprHighlight->SetColor(hColor); - textColor=tColor; - texthilColor=thColor; - pItems=0; - nItems=0; - - nSelectedItem=0; - nTopItem=0; - mx=0; my=0; -} - -hgeGUIListbox::~hgeGUIListbox() -{ - Clear(); - if(sprHighlight) delete sprHighlight; -} - - -int hgeGUIListbox::AddItem(char *item) -{ - hgeGUIListboxItem *pItem=pItems, *pPrev=0, *pNew; - - pNew = new hgeGUIListboxItem; - memcpy(pNew->text, item, min(sizeof(pNew->text), strlen(item)+1)); - pNew->text[sizeof(pNew->text)-1]='\0'; - pNew->next=0; - - while(pItem) { pPrev=pItem; pItem=pItem->next; } - - if(pPrev) pPrev->next=pNew; - else pItems=pNew; - nItems++; - - return nItems-1; -} - -void hgeGUIListbox::DeleteItem(int n) -{ - int i; - hgeGUIListboxItem *pItem=pItems, *pPrev=0; - - if(n<0 || n>=GetNumItems()) return; - - for(i=0;i<n;i++) { pPrev=pItem; pItem=pItem->next; } - - if(pPrev) pPrev->next=pItem->next; - else pItems=pItem->next; - - delete pItem; - nItems--; -} - -char *hgeGUIListbox::GetItemText(int n) -{ - int i; - hgeGUIListboxItem *pItem=pItems; - - if(n<0 || n>=GetNumItems()) return 0; - - for(i=0;i<n;i++) pItem=pItem->next; - - return pItem->text; -} - -void hgeGUIListbox::Clear() -{ - hgeGUIListboxItem *pItem=pItems, *pNext; - - while(pItem) - { - pNext=pItem->next; - delete pItem; - pItem=pNext; - } - - pItems=0; - nItems=0; -} - -void hgeGUIListbox::Render() -{ - int i; - hgeGUIListboxItem *pItem=pItems; - - for(i=0;i<nTopItem;i++) pItem=pItem->next; - for(i=0;i<GetNumRows();i++) - { - if(i>=nItems) return; - - if(nTopItem+i == nSelectedItem) - { - sprHighlight->Render(rect.x1,rect.y1+i*font->GetHeight()); - font->SetColor(texthilColor); - } - else - font->SetColor(textColor); - - font->Render(rect.x1+3, rect.y1+i*font->GetHeight(), HGETEXT_LEFT, pItem->text); - pItem=pItem->next; - } -} - -bool hgeGUIListbox::MouseLButton(bool bDown) -{ - int nItem; - - if(bDown) - { - nItem=nTopItem+int(my)/int(font->GetHeight()); - if(nItem<nItems) - { - nSelectedItem=nItem; - return true; - } - } - return false; -} - - -bool hgeGUIListbox::MouseWheel(int nNotches) -{ - nTopItem-=nNotches; - if(nTopItem<0) nTopItem=0; - if(nTopItem>GetNumItems()-GetNumRows()) nTopItem=GetNumItems()-GetNumRows(); - - return true; -} - -bool hgeGUIListbox::KeyClick(int key, int chr) -{ - switch(key) - { - case HGEK_DOWN: - if(nSelectedItem < nItems-1) - { - nSelectedItem++; - if(nSelectedItem > nTopItem+GetNumRows()-1) nTopItem=nSelectedItem-GetNumRows()+1; - return true; - } - break; - - case HGEK_UP: - if(nSelectedItem > 0) - { - nSelectedItem--; - if(nSelectedItem < nTopItem) nTopItem=nSelectedItem; - return true; - } - break; - } - return false; -} diff --git a/hgehelp/hgeparticle.cpp b/hgehelp/hgeparticle.cpp deleted file mode 100644 index d0d054d..0000000 --- a/hgehelp/hgeparticle.cpp +++ /dev/null @@ -1,311 +0,0 @@ -// PLEASE NOTE that this is not the 1.81 version of hgeparticle.cpp ... -// the game I'm working on used an older HGE that breaks with the 1.81 -// particle system. If you want 1.81, add the "byteswap" stuff to it. --ryan. - -/* -** Haaf's Game Engine 1.61 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeParticleSystem helper class implementation -*/ - - -#include "hgeparticle.h" - -HGE *hgeParticleSystem::hge=0; - -hgeParticleSystem::hgeParticleSystem(const char *filename, hgeSprite *sprite, float fps) -{ - void *psi; - - hge=hgeCreate(HGE_VERSION); - - psi=hge->Resource_Load(filename); - if(!psi) return; - - char *ptr = (char *) psi; - memset(&info, '\0', sizeof (info)); - info.sprite = sprite; - ptr += 4; // skip these bytes. - -#ifdef WIN32 -#define BYTESWAP(a) -#endif - #define SETMEMBER(typ, x) \ - { info.x = *((const typ *) ptr); ptr += sizeof (typ); BYTESWAP(info.x); } - SETMEMBER(int, nEmission); - SETMEMBER(float, fLifetime); - SETMEMBER(float, fParticleLifeMin); - SETMEMBER(float, fParticleLifeMax); - SETMEMBER(float, fDirection); - SETMEMBER(float, fSpread); - SETMEMBER(BYTE, bRelative); - ptr += 3; // padding. - SETMEMBER(float, fSpeedMin); - SETMEMBER(float, fSpeedMax); - SETMEMBER(float, fGravityMin); - SETMEMBER(float, fGravityMax); - SETMEMBER(float, fRadialAccelMin); - SETMEMBER(float, fRadialAccelMax); - SETMEMBER(float, fTangentialAccelMin); - SETMEMBER(float, fTangentialAccelMax); - SETMEMBER(float, fSizeStart); - SETMEMBER(float, fSizeEnd); - SETMEMBER(float, fSizeVar); - SETMEMBER(float, fSpinStart); - SETMEMBER(float, fSpinEnd); - SETMEMBER(float, fSpinVar); - SETMEMBER(float, colColorStart.r); - SETMEMBER(float, colColorStart.g); - SETMEMBER(float, colColorStart.b); - SETMEMBER(float, colColorStart.a); - SETMEMBER(float, colColorEnd.r); - SETMEMBER(float, colColorEnd.g); - SETMEMBER(float, colColorEnd.b); - SETMEMBER(float, colColorEnd.a); - SETMEMBER(float, fColorVar); - SETMEMBER(float, fAlphaVar); - #undef SETMEMBER - - hge->Resource_Free(psi); - - vecLocation.x=vecPrevLocation.x=0.0f; - vecLocation.y=vecPrevLocation.y=0.0f; - fTx=fTy=0; - - fEmissionResidue=0.0f; - nParticlesAlive=0; - fAge=-2.0; - if(fps!=0.0f) fUpdSpeed=1.0f/fps; - else fUpdSpeed=0.0f; - fResidue=0.0f; - - rectBoundingBox.Clear(); - bUpdateBoundingBox=false; -} - -hgeParticleSystem::hgeParticleSystem(hgeParticleSystemInfo *psi, float fps) -{ - hge=hgeCreate(HGE_VERSION); - - memcpy(&info, psi, sizeof(hgeParticleSystemInfo)); - - vecLocation.x=vecPrevLocation.x=0.0f; - vecLocation.y=vecPrevLocation.y=0.0f; - fTx=fTy=0; - - fEmissionResidue=0.0f; - nParticlesAlive=0; - fAge=-2.0; - if(fps!=0.0f) fUpdSpeed=1.0f/fps; - else fUpdSpeed=0.0f; - fResidue=0.0f; - - rectBoundingBox.Clear(); - bUpdateBoundingBox=false; -} - -hgeParticleSystem::hgeParticleSystem(const hgeParticleSystem &ps) -{ - memcpy(this, &ps, sizeof(hgeParticleSystem)); - hge=hgeCreate(HGE_VERSION); -} - -void hgeParticleSystem::Update(float fDeltaTime) -{ - if(fUpdSpeed==0.0f) _update(fDeltaTime); - else - { - fResidue+=fDeltaTime; - if(fResidue>=fUpdSpeed) - { - _update(fUpdSpeed); - while(fResidue>=fUpdSpeed) fResidue-=fUpdSpeed; - } - } -} - -void hgeParticleSystem::_update(float fDeltaTime) -{ - int i; - float ang; - hgeParticle *par; - hgeVector vecAccel, vecAccel2; - - if(fAge >= 0) - { - fAge += fDeltaTime; - if(fAge >= info.fLifetime) fAge = -2.0f; - } - - // update all alive particles - - if(bUpdateBoundingBox) rectBoundingBox.Clear(); - par=particles; - - for(i=0; i<nParticlesAlive; i++) - { - par->fAge += fDeltaTime; - if(par->fAge >= par->fTerminalAge) - { - nParticlesAlive--; - memcpy(par, &particles[nParticlesAlive], sizeof(hgeParticle)); - i--; - continue; - } - - vecAccel = par->vecLocation-vecLocation; - vecAccel.Normalize(); - vecAccel2 = vecAccel; - vecAccel *= par->fRadialAccel; - - // vecAccel2.Rotate(M_PI_2); - // the following is faster - ang = vecAccel2.x; - vecAccel2.x = -vecAccel2.y; - vecAccel2.y = ang; - - vecAccel2 *= par->fTangentialAccel; - par->vecVelocity += (vecAccel+vecAccel2)*fDeltaTime; - par->vecVelocity.y += par->fGravity*fDeltaTime; - - par->vecLocation += par->vecVelocity; - - par->fSpin += par->fSpinDelta*fDeltaTime; - par->fSize += par->fSizeDelta*fDeltaTime; - par->colColor += par->colColorDelta*fDeltaTime; - - if(bUpdateBoundingBox) rectBoundingBox.Encapsulate(par->vecLocation.x, par->vecLocation.y); - - par++; - } - - // generate new particles - - if(fAge != -2.0f) - { - float fParticlesNeeded = info.nEmission*fDeltaTime + fEmissionResidue; - int nParticlesCreated = (unsigned int)fParticlesNeeded; - fEmissionResidue=fParticlesNeeded-nParticlesCreated; - - par=&particles[nParticlesAlive]; - - for(i=0; i<nParticlesCreated; i++) - { - if(nParticlesAlive>=MAX_PARTICLES) break; - - par->fAge = 0.0f; - par->fTerminalAge = hge->Random_Float(info.fParticleLifeMin, info.fParticleLifeMax); - - par->vecLocation = vecPrevLocation+(vecLocation-vecPrevLocation)*hge->Random_Float(0.0f, 1.0f); - par->vecLocation.x += hge->Random_Float(-2.0f, 2.0f); - par->vecLocation.y += hge->Random_Float(-2.0f, 2.0f); - - ang=info.fDirection-M_PI_2+hge->Random_Float(0,info.fSpread)-info.fSpread/2.0f; - if(info.bRelative) ang += (vecPrevLocation-vecLocation).Angle()+M_PI_2; - par->vecVelocity.x = cosf(ang); - par->vecVelocity.y = sinf(ang); - par->vecVelocity *= hge->Random_Float(info.fSpeedMin, info.fSpeedMax); - - par->fGravity = hge->Random_Float(info.fGravityMin, info.fGravityMax); - par->fRadialAccel = hge->Random_Float(info.fRadialAccelMin, info.fRadialAccelMax); - par->fTangentialAccel = hge->Random_Float(info.fTangentialAccelMin, info.fTangentialAccelMax); - - par->fSize = hge->Random_Float(info.fSizeStart, info.fSizeStart+(info.fSizeEnd-info.fSizeStart)*info.fSizeVar); - par->fSizeDelta = (info.fSizeEnd-par->fSize) / par->fTerminalAge; - - par->fSpin = hge->Random_Float(info.fSpinStart, info.fSpinStart+(info.fSpinEnd-info.fSpinStart)*info.fSpinVar); - par->fSpinDelta = (info.fSpinEnd-par->fSpin) / par->fTerminalAge; - - par->colColor.r = hge->Random_Float(info.colColorStart.r, info.colColorStart.r+(info.colColorEnd.r-info.colColorStart.r)*info.fColorVar); - par->colColor.g = hge->Random_Float(info.colColorStart.g, info.colColorStart.g+(info.colColorEnd.g-info.colColorStart.g)*info.fColorVar); - par->colColor.b = hge->Random_Float(info.colColorStart.b, info.colColorStart.b+(info.colColorEnd.b-info.colColorStart.b)*info.fColorVar); - par->colColor.a = hge->Random_Float(info.colColorStart.a, info.colColorStart.a+(info.colColorEnd.a-info.colColorStart.a)*info.fAlphaVar); - - par->colColorDelta.r = (info.colColorEnd.r-par->colColor.r) / par->fTerminalAge; - par->colColorDelta.g = (info.colColorEnd.g-par->colColor.g) / par->fTerminalAge; - par->colColorDelta.b = (info.colColorEnd.b-par->colColor.b) / par->fTerminalAge; - par->colColorDelta.a = (info.colColorEnd.a-par->colColor.a) / par->fTerminalAge; - - if(bUpdateBoundingBox) rectBoundingBox.Encapsulate(par->vecLocation.x, par->vecLocation.y); - - nParticlesAlive++; - par++; - } - } - - vecPrevLocation=vecLocation; -} - -void hgeParticleSystem::MoveTo(float x, float y, bool bMoveParticles) -{ - int i; - float dx,dy; - - if(bMoveParticles) - { - dx=x-vecLocation.x; - dy=y-vecLocation.y; - - for(i=0;i<nParticlesAlive;i++) - { - particles[i].vecLocation.x += dx; - particles[i].vecLocation.y += dy; - } - - vecPrevLocation.x=vecPrevLocation.x + dx; - vecPrevLocation.y=vecPrevLocation.y + dy; - } - else - { - if(fAge==-2.0) { vecPrevLocation.x=x; vecPrevLocation.y=y; } - else { vecPrevLocation.x=vecLocation.x; vecPrevLocation.y=vecLocation.y; } - } - - vecLocation.x=x; - vecLocation.y=y; -} - -void hgeParticleSystem::FireAt(float x, float y) -{ - Stop(); - MoveTo(x,y); - Fire(); -} - -void hgeParticleSystem::Fire() -{ - if(info.fLifetime==-1.0f) fAge=-1.0f; - else fAge=0.0f; - fResidue=0.0; -} - -void hgeParticleSystem::Stop(bool bKillParticles) -{ - fAge=-2.0f; - if(bKillParticles) - { - nParticlesAlive=0; - rectBoundingBox.Clear(); - } -} - -void hgeParticleSystem::Render() -{ - int i; - DWORD col; - hgeParticle *par=particles; - - col=info.sprite->GetColor(); - - for(i=0; i<nParticlesAlive; i++) - { - info.sprite->SetColor(par->colColor.GetHWColor()); - info.sprite->RenderEx(par->vecLocation.x+fTx, par->vecLocation.y+fTy, par->fSpin*par->fAge, par->fSize); - par++; - } - - info.sprite->SetColor(col); -} - diff --git a/hgehelp/hgepmanager.cpp b/hgehelp/hgepmanager.cpp deleted file mode 100644 index 16a0b1d..0000000 --- a/hgehelp/hgepmanager.cpp +++ /dev/null @@ -1,96 +0,0 @@ -// PLEASE NOTE that this is not the 1.81 version of hgeparticle.cpp ... -// the game I'm working on used an older HGE that breaks with the 1.81 -// particle system. If you want 1.81, just overwrite this file. --ryan. - -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeParticleManager helper class implementation -*/ - - -#include "hgeparticle.h" - - -hgeParticleManager::hgeParticleManager(const float fps) -{ - nPS=0; - fFPS=fps; - tX=tY=0.0f; -} - -hgeParticleManager::~hgeParticleManager() -{ - int i; - for(i=0;i<nPS;i++) delete psList[i]; -} - -void hgeParticleManager::Update(float dt) -{ - int i; - for(i=0;i<nPS;i++) - { - psList[i]->Update(dt); - if(psList[i]->GetAge()==-2.0f && psList[i]->GetParticlesAlive()==0) - { - delete psList[i]; - psList[i]=psList[nPS-1]; - nPS--; - i--; - } - } -} - -void hgeParticleManager::Render() -{ - int i; - for(i=0;i<nPS;i++) psList[i]->Render(); -} - -hgeParticleSystem* hgeParticleManager::SpawnPS(hgeParticleSystemInfo *psi, float x, float y) -{ - if(nPS==MAX_PSYSTEMS) return 0; - psList[nPS]=new hgeParticleSystem(psi,fFPS); - psList[nPS]->FireAt(x,y); - psList[nPS]->Transpose(tX,tY); - nPS++; - return psList[nPS-1]; -} - -bool hgeParticleManager::IsPSAlive(hgeParticleSystem *ps) const -{ - int i; - for(i=0;i<nPS;i++) if(psList[i]==ps) return true; - return false; -} - -void hgeParticleManager::Transpose(float x, float y) -{ - int i; - for(i=0;i<nPS;i++) psList[i]->Transpose(x,y); - tX=x; tY=y; -} - -void hgeParticleManager::KillPS(hgeParticleSystem *ps) -{ - int i; - for(i=0;i<nPS;i++) - { - if(psList[i]==ps) - { - delete psList[i]; - psList[i]=psList[nPS-1]; - nPS--; - return; - } - } -} - -void hgeParticleManager::KillAll() -{ - int i; - for(i=0;i<nPS;i++) delete psList[i]; - nPS=0; -} diff --git a/hgehelp/hgerect.cpp b/hgehelp/hgerect.cpp deleted file mode 100644 index 303286c..0000000 --- a/hgehelp/hgerect.cpp +++ /dev/null @@ -1,45 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeRect helper class implementation -*/ - - -#include "hgerect.h" -#include <math.h> - - -void hgeRect::Encapsulate(float x, float y) -{ - if(bClean) - { - x1=x2=x; - y1=y2=y; - bClean=false; - } - else - { - if(x<x1) x1=x; - if(x>x2) x2=x; - if(y<y1) y1=y; - if(y>y2) y2=y; - } -} - -bool hgeRect::TestPoint(float x, float y) const -{ - if(x>=x1 && x<x2 && y>=y1 && y<y2) return true; - - return false; -} - -bool hgeRect::Intersect(const hgeRect *rect) const -{ - if(fabs(x1 + x2 - rect->x1 - rect->x2) < (x2 - x1 + rect->x2 - rect->x1)) - if(fabs(y1 + y2 - rect->y1 - rect->y2) < (y2 - y1 + rect->y2 - rect->y1)) - return true; - - return false; -} diff --git a/hgehelp/hgeresource.cpp b/hgehelp/hgeresource.cpp deleted file mode 100644 index e681369..0000000 --- a/hgehelp/hgeresource.cpp +++ /dev/null @@ -1,254 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeResourceManager helper class implementation -*/ - - -#include "hgeresource.h" -#include "parser.h" -#include "resources.h" - - -HGE *hgeResourceManager::hge=0; - - -hgeResourceManager::hgeResourceManager(const char *scriptname) -{ - hge=hgeCreate(HGE_VERSION); - - for(int i=0;i<RESTYPES;i++) res[i]=0; - _parse_script(scriptname); -} - -hgeResourceManager::~hgeResourceManager() -{ - _remove_all(); - hge->Release(); -} - -void hgeResourceManager::_parse_script(const char *scriptname) -{ - ResDesc *rc, *rcnext; - - if(scriptname) - { - RScript::Parse(this, NULL, scriptname, NULL); - - rc=res[RES_SCRIPT]; - while(rc) - { - rc->Free(); - rcnext=rc->next; - delete rc; - rc=rcnext; - } - res[RES_SCRIPT]=0; - } -} - -void hgeResourceManager::_remove_all() -{ - int i; - ResDesc *rc, *rcnext; - - for(i=0;i<RESTYPES;i++) - { - rc=res[i]; - while(rc) - { - rc->Free(); - rcnext=rc->next; - delete rc; - rc=rcnext; - } - res[i]=0; - } -} - -void hgeResourceManager::ChangeScript(const char *scriptname) -{ - _remove_all(); - _parse_script(scriptname); -} - -bool hgeResourceManager::Precache(int groupid) -{ - int i; - ResDesc *rc; - bool bResult=true; - - for(i=0;i<RESTYPES;i++) - { - rc=res[i]; - while(rc) - { - if(!groupid || groupid==rc->resgroup) bResult=bResult && (rc->Get(this)!=0); - rc=rc->next; - } - } - - return bResult; -} - -void hgeResourceManager::Purge(int groupid) -{ - int i; - ResDesc *rc; - - for(i=0;i<RESTYPES;i++) - { - rc=res[i]; - while(rc) - { - if(!groupid || groupid==rc->resgroup) rc->Free(); - rc=rc->next; - } - } -} - -void* hgeResourceManager::GetResource(const char *name, int resgroup) -{ - void *reshandle; - RResource *resource; - ResDesc *Res=FindRes(this, RES_RESOURCE, name); - - if(Res) return (void *)Res->Get(this); - else - { - reshandle=hge->Resource_Load(name); - if(reshandle) - { - resource=new RResource(); - resource->handle=(size_t)reshandle; - resource->resgroup=resgroup; - strcpy(resource->name, name); - strcpy(resource->filename, name); - AddRes(this, RES_RESOURCE, resource); - - return reshandle; - } - } - - return 0; -} - -HTEXTURE hgeResourceManager::GetTexture(const char *name, int resgroup) -{ - HTEXTURE reshandle; - RTexture *resource; - ResDesc *Res=FindRes(this, RES_TEXTURE, name); - if(Res) return (HTEXTURE)Res->Get(this); - else - { - reshandle=hge->Texture_Load(name); - if(reshandle) - { - resource=new RTexture(); - resource->handle=reshandle; - resource->resgroup=resgroup; - resource->mipmap=false; - strcpy(resource->name, name); - strcpy(resource->filename, name); - AddRes(this, RES_TEXTURE, resource); - - return reshandle; - } - } - - return 0; -} - -HEFFECT hgeResourceManager::GetEffect(const char *name, int resgroup) -{ - HEFFECT reshandle; - REffect *resource; - ResDesc *Res=FindRes(this, RES_EFFECT, name); - if(Res) return (HEFFECT)Res->Get(this); - else - { - reshandle=hge->Effect_Load(name); - if(reshandle) - { - resource=new REffect(); - resource->handle=reshandle; - resource->resgroup=resgroup; - strcpy(resource->name, name); - strcpy(resource->filename, name); - AddRes(this, RES_EFFECT, resource); - - return reshandle; - } - } - - return 0; -} - -HTARGET hgeResourceManager::GetTarget(const char *name) -{ - ResDesc *Res=FindRes(this, RES_TARGET, name); - if(Res) return (HTARGET)Res->Get(this); - else return 0; -} - -hgeSprite* hgeResourceManager::GetSprite(const char *name) -{ - ResDesc *Res=FindRes(this, RES_SPRITE, name); - if(Res) return (hgeSprite *)Res->Get(this); - else return 0; -} - -hgeAnimation* hgeResourceManager::GetAnimation(const char *name) -{ - ResDesc *Res=FindRes(this, RES_ANIMATION, name); - if(Res) return (hgeAnimation *)Res->Get(this); - else return 0; -} - -hgeFont* hgeResourceManager::GetFont(const char *name) -{ - ResDesc *Res=FindRes(this, RES_FONT, name); - if(Res) return (hgeFont *)Res->Get(this); - else return 0; -} - -hgeParticleSystem* hgeResourceManager::GetParticleSystem(const char *name) -{ - ResDesc *Res=FindRes(this, RES_PARTICLE, name); - if(Res) return (hgeParticleSystem *)Res->Get(this); - else return 0; -} - -hgeDistortionMesh* hgeResourceManager::GetDistortionMesh(const char *name) -{ - ResDesc *Res=FindRes(this, RES_DISTORT, name); - if(Res) return (hgeDistortionMesh *)Res->Get(this); - else return 0; -} - -hgeStringTable* hgeResourceManager::GetStringTable(const char *name, int resgroup) -{ - hgeStringTable *strtable; - RStringTable *resource; - ResDesc *Res=FindRes(this, RES_STRTABLE, name); - if(Res) return (hgeStringTable*)Res->Get(this); - else - { - strtable=new hgeStringTable(name); - if(strtable) - { - resource=new RStringTable(); - resource->handle=(size_t)strtable; - resource->resgroup=resgroup; - strcpy(resource->name, name); - strcpy(resource->filename, name); - AddRes(this, RES_STRTABLE, resource); - - return strtable; - } - } - - return 0; -} diff --git a/hgehelp/hgesprite.cpp b/hgehelp/hgesprite.cpp deleted file mode 100644 index 3ff926f..0000000 --- a/hgehelp/hgesprite.cpp +++ /dev/null @@ -1,302 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeSprite helper class implementation -*/ - - -#include "hgesprite.h" -#include <math.h> - - -HGE *hgeSprite::hge=0; - - -hgeSprite::hgeSprite(HTEXTURE texture, float texx, float texy, float w, float h) -{ - float texx1, texy1, texx2, texy2; - - hge=hgeCreate(HGE_VERSION); - - tx=texx; ty=texy; - width=w; height=h; - - if(texture) - { - tex_width = (float)hge->Texture_GetWidth(texture); - tex_height = (float)hge->Texture_GetHeight(texture); - } - else - { - tex_width = 1.0f; - tex_height = 1.0f; - } - - hotX=0; - hotY=0; - bXFlip=false; - bYFlip=false; - bHSFlip=false; - quad.tex=texture; - - texx1=texx/tex_width; - texy1=texy/tex_height; - texx2=(texx+w)/tex_width; - texy2=(texy+h)/tex_height; - - quad.v[0].tx = texx1; quad.v[0].ty = texy1; - quad.v[1].tx = texx2; quad.v[1].ty = texy1; - quad.v[2].tx = texx2; quad.v[2].ty = texy2; - quad.v[3].tx = texx1; quad.v[3].ty = texy2; - - quad.v[0].z = - quad.v[1].z = - quad.v[2].z = - quad.v[3].z = 0.5f; - - quad.v[0].col = - quad.v[1].col = - quad.v[2].col = - quad.v[3].col = 0xffffffff; - - quad.blend=BLEND_DEFAULT; -} - -hgeSprite::hgeSprite(const hgeSprite &spr) -{ - memcpy(this, &spr, sizeof(hgeSprite)); - hge=hgeCreate(HGE_VERSION); -} - -void hgeSprite::Render(float x, float y) -{ - float tempx1, tempy1, tempx2, tempy2; - - tempx1 = x-hotX; - tempy1 = y-hotY; - tempx2 = x+width-hotX; - tempy2 = y+height-hotY; - - quad.v[0].x = tempx1; quad.v[0].y = tempy1; - quad.v[1].x = tempx2; quad.v[1].y = tempy1; - quad.v[2].x = tempx2; quad.v[2].y = tempy2; - quad.v[3].x = tempx1; quad.v[3].y = tempy2; - - hge->Gfx_RenderQuad(&quad); -} - - -void hgeSprite::RenderEx(float x, float y, float rot, float hscale, float vscale) -{ - float tx1, ty1, tx2, ty2; - float sint, cost; - - if(vscale==0) vscale=hscale; - - tx1 = -hotX*hscale; - ty1 = -hotY*vscale; - tx2 = (width-hotX)*hscale; - ty2 = (height-hotY)*vscale; - - if (rot != 0.0f) - { - cost = cosf(rot); - sint = sinf(rot); - - quad.v[0].x = tx1*cost - ty1*sint + x; - quad.v[0].y = tx1*sint + ty1*cost + y; - - quad.v[1].x = tx2*cost - ty1*sint + x; - quad.v[1].y = tx2*sint + ty1*cost + y; - - quad.v[2].x = tx2*cost - ty2*sint + x; - quad.v[2].y = tx2*sint + ty2*cost + y; - - quad.v[3].x = tx1*cost - ty2*sint + x; - quad.v[3].y = tx1*sint + ty2*cost + y; - } - else - { - quad.v[0].x = tx1 + x; quad.v[0].y = ty1 + y; - quad.v[1].x = tx2 + x; quad.v[1].y = ty1 + y; - quad.v[2].x = tx2 + x; quad.v[2].y = ty2 + y; - quad.v[3].x = tx1 + x; quad.v[3].y = ty2 + y; - } - - hge->Gfx_RenderQuad(&quad); -} - - -void hgeSprite::RenderStretch(float x1, float y1, float x2, float y2) -{ - quad.v[0].x = x1; quad.v[0].y = y1; - quad.v[1].x = x2; quad.v[1].y = y1; - quad.v[2].x = x2; quad.v[2].y = y2; - quad.v[3].x = x1; quad.v[3].y = y2; - - hge->Gfx_RenderQuad(&quad); -} - - -void hgeSprite::Render4V(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) -{ - quad.v[0].x = x0; quad.v[0].y = y0; - quad.v[1].x = x1; quad.v[1].y = y1; - quad.v[2].x = x2; quad.v[2].y = y2; - quad.v[3].x = x3; quad.v[3].y = y3; - - hge->Gfx_RenderQuad(&quad); -} - - -hgeRect* hgeSprite::GetBoundingBoxEx(float x, float y, float rot, float hscale, float vscale, hgeRect *rect) const -{ - float tx1, ty1, tx2, ty2; - float sint, cost; - - rect->Clear(); - - tx1 = -hotX*hscale; - ty1 = -hotY*vscale; - tx2 = (width-hotX)*hscale; - ty2 = (height-hotY)*vscale; - - if (rot != 0.0f) - { - cost = cosf(rot); - sint = sinf(rot); - - rect->Encapsulate(tx1*cost - ty1*sint + x, tx1*sint + ty1*cost + y); - rect->Encapsulate(tx2*cost - ty1*sint + x, tx2*sint + ty1*cost + y); - rect->Encapsulate(tx2*cost - ty2*sint + x, tx2*sint + ty2*cost + y); - rect->Encapsulate(tx1*cost - ty2*sint + x, tx1*sint + ty2*cost + y); - } - else - { - rect->Encapsulate(tx1 + x, ty1 + y); - rect->Encapsulate(tx2 + x, ty1 + y); - rect->Encapsulate(tx2 + x, ty2 + y); - rect->Encapsulate(tx1 + x, ty2 + y); - } - - return rect; -} - -void hgeSprite::SetFlip(bool bX, bool bY, bool bHotSpot) -{ - float tx, ty; - - if(bHSFlip && bXFlip) hotX = width - hotX; - if(bHSFlip && bYFlip) hotY = height - hotY; - - bHSFlip = bHotSpot; - - if(bHSFlip && bXFlip) hotX = width - hotX; - if(bHSFlip && bYFlip) hotY = height - hotY; - - if(bX != bXFlip) - { - tx=quad.v[0].tx; quad.v[0].tx=quad.v[1].tx; quad.v[1].tx=tx; - ty=quad.v[0].ty; quad.v[0].ty=quad.v[1].ty; quad.v[1].ty=ty; - tx=quad.v[3].tx; quad.v[3].tx=quad.v[2].tx; quad.v[2].tx=tx; - ty=quad.v[3].ty; quad.v[3].ty=quad.v[2].ty; quad.v[2].ty=ty; - - bXFlip=!bXFlip; - } - - if(bY != bYFlip) - { - tx=quad.v[0].tx; quad.v[0].tx=quad.v[3].tx; quad.v[3].tx=tx; - ty=quad.v[0].ty; quad.v[0].ty=quad.v[3].ty; quad.v[3].ty=ty; - tx=quad.v[1].tx; quad.v[1].tx=quad.v[2].tx; quad.v[2].tx=tx; - ty=quad.v[1].ty; quad.v[1].ty=quad.v[2].ty; quad.v[2].ty=ty; - - bYFlip=!bYFlip; - } -} - - -void hgeSprite::SetTexture(HTEXTURE tex) -{ - float tx1,ty1,tx2,ty2; - float tw,th; - - quad.tex=tex; - - if(tex) - { - tw = (float)hge->Texture_GetWidth(tex); - th = (float)hge->Texture_GetHeight(tex); - } - else - { - tw = 1.0f; - th = 1.0f; - } - - if(tw!=tex_width || th!=tex_height) - { - tx1=quad.v[0].tx*tex_width; - ty1=quad.v[0].ty*tex_height; - tx2=quad.v[2].tx*tex_width; - ty2=quad.v[2].ty*tex_height; - - tex_width=tw; - tex_height=th; - - tx1/=tw; ty1/=th; - tx2/=tw; ty2/=th; - - quad.v[0].tx=tx1; quad.v[0].ty=ty1; - quad.v[1].tx=tx2; quad.v[1].ty=ty1; - quad.v[2].tx=tx2; quad.v[2].ty=ty2; - quad.v[3].tx=tx1; quad.v[3].ty=ty2; - } -} - - -void hgeSprite::SetTextureRect(float x, float y, float w, float h, bool adjSize) -{ - float tx1, ty1, tx2, ty2; - bool bX,bY,bHS; - - tx=x; - ty=y; - - if(adjSize) - { - width=w; - height=h; - } - - tx1=tx/tex_width; ty1=ty/tex_height; - tx2=(tx+w)/tex_width; ty2=(ty+h)/tex_height; - - quad.v[0].tx=tx1; quad.v[0].ty=ty1; - quad.v[1].tx=tx2; quad.v[1].ty=ty1; - quad.v[2].tx=tx2; quad.v[2].ty=ty2; - quad.v[3].tx=tx1; quad.v[3].ty=ty2; - - bX=bXFlip; bY=bYFlip; bHS=bHSFlip; - bXFlip=false; bYFlip=false; - SetFlip(bX,bY,bHS); -} - - -void hgeSprite::SetColor(DWORD col, int i) -{ - if(i != -1) - quad.v[i].col = col; - else - quad.v[0].col = quad.v[1].col = quad.v[2].col = quad.v[3].col = col; -} - -void hgeSprite::SetZ(float z, int i) -{ - if(i != -1) - quad.v[i].z = z; - else - quad.v[0].z = quad.v[1].z = quad.v[2].z = quad.v[3].z = z; -} diff --git a/hgehelp/hgestrings.cpp b/hgehelp/hgestrings.cpp deleted file mode 100644 index 6eda71c..0000000 --- a/hgehelp/hgestrings.cpp +++ /dev/null @@ -1,168 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeStringTable helper class implementation -*/ - - -#include "hgestrings.h" -#include <ctype.h> - -const char STRHEADERTAG[]="[HGESTRINGTABLE]"; -const char STRFORMATERROR[]="String table %s has incorrect format."; - - -HGE *hgeStringTable::hge=0; - - -hgeStringTable::hgeStringTable(const char *filename) -{ - int i; - void *data; - DWORD size; - char *desc, *pdesc; - NamedString *str; - char str_name[MAXSTRNAMELENGTH]; - char *str_value, *pvalue; - - hge=hgeCreate(HGE_VERSION); - strings=0; - - // load string table file - data=hge->Resource_Load(filename, &size); - if(!data) return; - - desc = new char[size+1]; - memcpy(desc,data,size); - desc[size]=0; - hge->Resource_Free(data); - - // check header - if(memcmp(desc, STRHEADERTAG, sizeof(STRHEADERTAG)-1)) - { - hge->System_Log(STRFORMATERROR, filename); - delete[] desc; - return; - } - - pdesc=desc+sizeof(STRHEADERTAG); - str_value=new char[8192]; - - for(;;) - { - // skip whitespaces - while(isspace(*pdesc)) pdesc++; - if(!*pdesc) break; - - // skip comments - if(*pdesc==';') - { - while(*pdesc && *pdesc != '\n') pdesc++; - pdesc++; - continue; - } - - // get string name -> str_name - i=0; - while(pdesc[i] && pdesc[i]!='=' && !isspace(pdesc[i]) && i<MAXSTRNAMELENGTH) - { - str_name[i]=pdesc[i]; - i++; - } - str_name[i]=0; - pdesc+=i; - - // skip string name overflow characters - while(*pdesc && *pdesc!='=' && !isspace(*pdesc)) pdesc++; - if(!*pdesc) break; - - // skip whitespaces to '=' - while(isspace(*pdesc)) pdesc++; - if(*pdesc!='=') { hge->System_Log(STRFORMATERROR, filename); break; } - pdesc++; - - // skip whitespaces to '"' - while(isspace(*pdesc)) pdesc++; - if(*pdesc!='"') { hge->System_Log(STRFORMATERROR, filename); break; } - pdesc++; - - // parse string value till the closing '"' -> str_value - // consider: \", \n, \\, LF, CR, whitespaces at line begin/end - pvalue=str_value; - - while(*pdesc && *pdesc!='"') - { - if(*pdesc=='\n' || *pdesc=='\r') - { - while(isspace(*pdesc)) pdesc++; - - pvalue--; - while(pvalue>=str_value && isspace(*pvalue)) pvalue--; - pvalue++; *pvalue=' '; pvalue++; - - continue; - } - - if(*pdesc=='\\') - { - pdesc++; - if(!*pdesc) continue; - if(*pdesc=='n') *pvalue='\n'; - else *pvalue=*pdesc; - pvalue++; - pdesc++; - continue; - } - - *pvalue=*pdesc; pvalue++; - pdesc++; - } - - *pvalue=0; - - // add the parsed string to the list - str=new NamedString; - strcpy(str->name, str_name); - str->string=new char[strlen(str_value)+1]; - strcpy(str->string, str_value); - str->next=strings; - strings=str; - - if(!*pdesc) break; - pdesc++; - } - - delete[] str_value; - delete[] desc; -} - -hgeStringTable::~hgeStringTable() -{ - NamedString *str, *strnext; - - str=strings; - while(str) - { - strnext=str->next; - delete[] str->string; - delete str; - str=strnext; - } - - hge->Release(); -} - -char *hgeStringTable::GetString(const char *name) -{ - NamedString *str=strings; - - while(str) - { - if(!strcmp(name, str->name)) return str->string; - str=str->next; - } - - return 0; -} diff --git a/hgehelp/hgevector.cpp b/hgehelp/hgevector.cpp deleted file mode 100644 index 921f7b7..0000000 --- a/hgehelp/hgevector.cpp +++ /dev/null @@ -1,69 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeVector helper class implementation -*/ - - -#include "hgevector.h" - -float InvSqrt(float x) -{ - union - { - int intPart; - float floatPart; - } convertor; - - convertor.floatPart = x; - convertor.intPart = 0x5f3759df - (convertor.intPart >> 1); - return convertor.floatPart*(1.5f - 0.4999f*x*convertor.floatPart*convertor.floatPart); -} - -/* -hgeVector *hgeVector::Normalize() -{ - float lenRcp; - - lenRcp=sqrtf(Dot(this)); - - if(lenRcp) - { - lenRcp=1.0f/lenRcp; - - x*=lenRcp; - y*=lenRcp; - } - - return this; -} -*/ - -float hgeVector::Angle(const hgeVector *v) const -{ - if(v) - { - hgeVector s=*this, t=*v; - - s.Normalize(); t.Normalize(); - return acosf(s.Dot(&t)); - } - else return atan2f(y, x); -} - -hgeVector *hgeVector::Rotate(float a) -{ - hgeVector v; - - v.x=x*cosf(a) - y*sinf(a); - v.y=x*sinf(a) + y*cosf(a); - - x=v.x; y=v.y; - - return this; -} - - - diff --git a/hgehelp/parser.cpp b/hgehelp/parser.cpp deleted file mode 100644 index 0386ef9..0000000 --- a/hgehelp/parser.cpp +++ /dev/null @@ -1,209 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** Resource script parser implementation -*/ - -#include "parser.h" - - -HGE *RScriptParser::hge=0; - - -struct keyword -{ - const char* word; - int code; -}; - -keyword keytable[]= -{ - { "=", TTEQUALS }, - { ":", TTBASED }, - { ",", TTSEPARATOR }, - { "{", TTOPENBLOCK }, - { "}", TTCLOSEBLOCK }, - { "true", TTBOOL }, - { "false", TTBOOL }, - - { "Include", TTRES_INCLUDE }, - { "Resource", TTRES_RESOURCE }, - { "Texture", TTRES_TEXTURE }, - { "Sound", TTRES_SOUND }, - { "Music", TTRES_MUSIC }, - { "Stream", TTRES_STREAM }, - { "Target", TTRES_TARGET }, - { "Sprite", TTRES_SPRITE }, - { "Animation", TTRES_ANIMATION }, - { "Font", TTRES_FONT }, - { "Particle", TTRES_PARTICLE }, - { "Distortion", TTRES_DISTORT }, - { "StringTable",TTRES_STRTABLE }, - - { "filename", TTPAR_FILENAME }, - { "resgroup", TTPAR_RESGROUP }, - { "mipmap", TTPAR_MIPMAP }, - { "amplify", TTPAR_AMPLIFY }, - { "size", TTPAR_SIZE }, - { "zbuffer", TTPAR_ZBUFFER }, - { "texture", TTPAR_TEXTURE }, - { "rect", TTPAR_RECT }, - { "hotspot", TTPAR_HOTSPOT }, - { "blendmode", TTPAR_BLENDMODE }, - { "color", TTPAR_COLOR }, - { "zorder", TTPAR_ZORDER }, - { "flip", TTPAR_FLIP }, - { "scale", TTPAR_SCALE }, - { "proportion", TTPAR_PROPORTION}, - { "rotation", TTPAR_ROTATION }, - { "frames", TTPAR_FRAMES }, - { "fps", TTPAR_FPS }, - { "mode", TTPAR_MODE }, - { "tracking", TTPAR_TRACKING }, - { "spacing", TTPAR_SPACING }, - { "sprite", TTPAR_SPRITE }, - { "mesh", TTPAR_MESH }, - - { "COLORMUL", TTCON_COLORMUL }, - { "COLORADD", TTCON_COLORADD }, - { "ALPHABLEND", TTCON_ALPHABLND }, - { "ALPHAADD", TTCON_ALPHAADD }, - { "ZWRITE", TTCON_ZWRITE }, - { "NOZWRITE", TTCON_NOZWRITE }, - { "FORWARD", TTCON_FORWARD }, - { "REVERSE", TTCON_REVERSE }, - { "PINGPONG", TTCON_PINGPONG }, - { "NOPINGPONG", TTCON_NOPINGPONG}, - { "LOOP", TTCON_LOOP }, - { "NOLOOP", TTCON_NOLOOP }, - { "CIRCLE", TTCON_CIRCLE }, - { "RECT", TTCON_RECT }, - { "ALPHA", TTCON_ALPHA }, - - { NULL, TTNONE } -}; - -RScriptParser::RScriptParser(char *name, char *scr) -{ - hge=hgeCreate(HGE_VERSION); - - scriptname=name; - script=scr; - tokenvalue[0]=0; - tokentype=TTNONE; - line=1; -} - -int RScriptParser::get_token() -{ - int i; - - // Skip whitespaces and comments - - for(;;) - { - while(*script==' ' || *script=='\t' || *script=='\n' || *script=='\r') - { - if(*script=='\n') line++; - script++; - } - if(*script==';') while(*script && *script!='\n' && *script!='\r') script++; - else break; - } - - // End of script - - if(!*script) { tokentype=TTEND; tokenvalue[0]=0; return tokentype; } - - // Number - - if((*script>='0' && *script<='9') || *script=='.' || *script=='-') - { - tokentype=TTNUMBER; - for(i=0;(*script>='0' && *script<='9') || *script=='.' || *script=='-';i++) - tokenvalue[i]=*script++; - - // Hexadecimal number starting with decimal digit - - if((*script>='A' && *script<='F') || (*script>='a' && *script<='f')) - { - tokentype=TTSTRING; - for(; (*script>='A' && *script<='F') || (*script>='a' && *script<='f') ; i++) - tokenvalue[i]=*script++; - } - - tokenvalue[i]=0; - return tokentype; - } - - // Quoted string - - if(*script=='"') - { - tokentype=TTSTRING; - script++; - for(i=0;*script && *script!='"' && *script!='\n' && *script!='\r';i++) - tokenvalue[i]=*script++; - tokenvalue[i]=0; - if(*script) script++; - return tokentype; - } - - // Keyword - - for(i=0;keytable[i].word;i++) - if(!strtkcmp(keytable[i].word, script)) - { - tokentype = keytable[i].code; - strcpy(tokenvalue,keytable[i].word); - script+=strlen(keytable[i].word); - return tokentype; - } - - // Unquoted string or hexadecimal number - - tokentype=TTSTRING; - for(i=0; - *script && *script!=' ' && *script!='\t' && *script!='\n' && *script!='\r' - && *script!=',' && *script!='=' && *script!='{' && *script!='}' && *script!=':'; - i++) - tokenvalue[i]=*script++; - tokenvalue[i]=0; - return tokentype; -} - -bool RScriptParser::strtkcmp(const char* str, const char* mem) -{ - int i,len=strlen(str); - for(i=0;i<len;i++) - { - if(!mem[i]) return true; - if(mem[i] != str[i]) return true; - } - return false; -} - -DWORD RScriptParser::tkn_hex() -{ - int i; - DWORD dw=0; - char chr; - for(i=0; tokenvalue[i]; i++) - { - chr=tokenvalue[i]; - if(chr >= 'a') chr-='a'-':'; - if(chr >= 'A') chr-='A'-':'; - chr-='0'; - if(chr>0xF) chr=0xF; - dw=(dw << 4) | chr; - } - return dw; -} - -void RScriptParser::ScriptPostError(const char *msg1, const char *msg2) -{ - hge->System_Log("%s, line %d: %s'%s'%s", - get_name(), get_line(), msg1, tokenvalue[0] ? tkn_string():"<EOF>", msg2); -} diff --git a/hgehelp/parser.h b/hgehelp/parser.h deleted file mode 100644 index c33ff11..0000000 --- a/hgehelp/parser.h +++ /dev/null @@ -1,77 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** Resource script parser header -*/ - -#ifndef HGEPARSER_H -#define HGEPARSER_H - - -#include "hge.h" -#include <string.h> -#include <stdlib.h> - - -enum -{ - TTNONE, TTEND, TTNUMBER, TTSTRING, - - TTBOOL, TTEQUALS, TTBASED, TTSEPARATOR, TTOPENBLOCK, TTCLOSEBLOCK, - - TTRES__FIRST, - TTRES_INCLUDE, TTRES_RESOURCE, TTRES_TEXTURE, TTRES_SOUND, TTRES_MUSIC, - TTRES_STREAM, TTRES_TARGET, TTRES_SPRITE, TTRES_ANIMATION, TTRES_FONT, - TTRES_PARTICLE, TTRES_DISTORT, TTRES_STRTABLE, - TTRES__LAST, - - TTPAR__FIRST, - TTPAR_FILENAME, TTPAR_RESGROUP, TTPAR_MIPMAP, TTPAR_AMPLIFY, TTPAR_SIZE, TTPAR_ZBUFFER, - TTPAR_TEXTURE, TTPAR_RECT, TTPAR_HOTSPOT, TTPAR_BLENDMODE, TTPAR_COLOR, - TTPAR_ZORDER, TTPAR_FLIP, TTPAR_SCALE, TTPAR_PROPORTION, TTPAR_ROTATION, TTPAR_FRAMES, - TTPAR_FPS, TTPAR_MODE, TTPAR_TRACKING, TTPAR_SPACING, TTPAR_SPRITE, TTPAR_MESH, - TTPAR__LAST, - - TTCON__FIRST, - TTCON_COLORMUL, TTCON_COLORADD, TTCON_ALPHABLND, TTCON_ALPHAADD, TTCON_ZWRITE, - TTCON_NOZWRITE, TTCON_FORWARD, TTCON_REVERSE, TTCON_PINGPONG, TTCON_NOPINGPONG, - TTCON_LOOP, TTCON_NOLOOP, TTCON_CIRCLE, TTCON_RECT, TTCON_ALPHA, - TTCON__LAST -}; - - -class RScriptParser -{ -public: - RScriptParser(char *name, char *scr); - ~RScriptParser() { hge->Release(); } - - int get_token(); - void put_back() { script-=strlen(tokenvalue); } - int get_line() { return line;} - char* get_name() { return scriptname;} - - char* tkn_string() { return tokenvalue; } - int tkn_int() { return atoi(tokenvalue); } - float tkn_float() { return (float)atof(tokenvalue); } - bool tkn_bool() { return (tokenvalue[0]=='t' || tokenvalue[0]=='T') ? true : false; } - DWORD tkn_hex(); - - void ScriptPostError(const char *msg1, const char *msg2); - - int tokentype; - char tokenvalue[128]; - char* script; - char* scriptname; - int line; - -private: - bool strtkcmp(const char *str, const char *mem); - - static HGE *hge; -}; - - -#endif diff --git a/hgehelp/resources.cpp b/hgehelp/resources.cpp deleted file mode 100644 index 33afcaa..0000000 --- a/hgehelp/resources.cpp +++ /dev/null @@ -1,958 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeResourceManager resources implementation -*/ - - -#include "hgeresource.h" -#include "parser.h" -#include "resources.h" - - -HGE *ResDesc::hge=0; - - -/////////////// COMMON // - -void AddRes(hgeResourceManager *rm, int type, ResDesc *resource) -{ - resource->next=rm->res[type]; - rm->res[type]=resource; -} - -ResDesc *FindRes(hgeResourceManager *rm, int type, const char *name) -{ - ResDesc *rc; - - rc=rm->res[type]; - while(rc) - { - if(!strcmp(name, rc->name)) return rc; - rc=rc->next; - } - - return 0; -} - -bool ScriptSkipToNextParameter(RScriptParser *sp, bool bIgnore) -{ - bool bToBeIgnored=bIgnore; - if(bIgnore) sp->put_back(); - - for(;;) - { - sp->get_token(); - if(sp->tokentype == TTCLOSEBLOCK) { if(bIgnore) {sp->put_back(); return true;} return false; } - if((sp->tokentype > TTRES__FIRST && sp->tokentype < TTRES__LAST) || sp->tokentype == TTEND) - { - sp->put_back(); - if(bIgnore) return true; - sp->ScriptPostError("'}' missed, "," encountered."); - return false; - } - if((sp->tokentype <= TTPAR__FIRST && sp->tokentype >= TTPAR__LAST) || bToBeIgnored) - { - bToBeIgnored=false; - sp->ScriptPostError("Unsupported resource parameter ","."); - do sp->get_token(); - while((sp->tokentype <= TTPAR__FIRST || sp->tokentype >= TTPAR__LAST) && - (sp->tokentype <= TTRES__FIRST || sp->tokentype >= TTRES__LAST) && - sp->tokentype != TTCLOSEBLOCK && sp->tokentype != TTEND); - sp->put_back(); - } - else - { - if(bIgnore) sp->put_back(); - return true; - } - } -} - -void ScriptParseFileResource(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename, ResDesc *rr, int restype) -{ - RResource *rc=(RResource *)rr, *base; - - base = (RResource *)FindRes(rm, restype, basename); - if(base) *rc=*base; else - { - rc->resgroup=0; - rc->filename[0]=0; - } - rc->handle=0; strcpy(rc->name, name); - - while(ScriptSkipToNextParameter(sp,false)) - { - switch(sp->tokentype) - { - case TTPAR_FILENAME: - sp->get_token(); sp->get_token(); - strcpy(rc->filename, sp->tkn_string()); - break; - - case TTPAR_RESGROUP: - sp->get_token(); sp->get_token(); - rc->resgroup=sp->tkn_int(); - break; - - default: - ScriptSkipToNextParameter(sp,true); - break; - } - } - - AddRes(rm, restype, rc); -} - -void ScriptParseBlendMode(RScriptParser *sp, int *blend) -{ - for(;;) - { - sp->get_token(); - if(sp->tokentype != TTEQUALS && sp->tokentype != TTSEPARATOR) { sp->put_back(); return; } - - switch(sp->get_token()) - { - case TTCON_COLORMUL: - *blend &= ~BLEND_COLORADD; - break; - - case TTCON_COLORADD: - *blend |= BLEND_COLORADD; - break; - - case TTCON_ALPHABLND: - *blend |= BLEND_ALPHABLEND; - break; - - case TTCON_ALPHAADD: - *blend &= ~BLEND_ALPHABLEND; - break; - - case TTCON_ZWRITE: - *blend |= BLEND_ZWRITE; - break; - - case TTCON_NOZWRITE: - *blend &= ~BLEND_ZWRITE; - break; - - default: - sp->ScriptPostError("Unsupported value ","."); - break; - } - } -} - -void ScriptParseSpriteAnim(RScriptParser *sp, RSprite *rc, bool anim) -{ - while(ScriptSkipToNextParameter(sp,false)) - { - switch(sp->tokentype) - { - case TTPAR_TEXTURE: - sp->get_token(); sp->get_token(); - strcpy(rc->texname,sp->tkn_string()); - break; - - case TTPAR_RECT: - sp->get_token(); sp->get_token(); - rc->tx=sp->tkn_float(); - sp->get_token(); sp->get_token(); - rc->ty=sp->tkn_float(); - sp->get_token(); sp->get_token(); - rc->w=sp->tkn_float(); - sp->get_token(); sp->get_token(); - rc->h=sp->tkn_float(); - break; - - case TTPAR_HOTSPOT: - sp->get_token(); sp->get_token(); - rc->hotx=sp->tkn_float(); - sp->get_token(); sp->get_token(); - rc->hoty=sp->tkn_float(); - break; - - case TTPAR_BLENDMODE: - ScriptParseBlendMode(sp, &rc->blend); - break; - - case TTPAR_COLOR: - sp->get_token(); sp->get_token(); - rc->color=sp->tkn_hex(); - break; - - case TTPAR_ZORDER: - sp->get_token(); sp->get_token(); - rc->z=sp->tkn_float(); - break; - - case TTPAR_FLIP: - sp->get_token(); sp->get_token(); - rc->bXFlip=sp->tkn_bool(); - sp->get_token(); sp->get_token(); - rc->bYFlip=sp->tkn_bool(); - break; - - case TTPAR_RESGROUP: - sp->get_token(); sp->get_token(); - rc->resgroup=sp->tkn_int(); - break; - - case TTPAR_FRAMES: - if(anim) - { - sp->get_token(); sp->get_token(); - ((RAnimation *)rc)->frames=sp->tkn_int(); - break; - } - - case TTPAR_FPS: - if(anim) - { - sp->get_token(); sp->get_token(); - ((RAnimation *)rc)->fps=sp->tkn_float(); - break; - } - - case TTPAR_MODE: - if(anim) - { - for(;;) - { - sp->get_token(); - if(sp->tokentype != TTEQUALS && sp->tokentype != TTSEPARATOR) { sp->put_back(); break; } - - switch(sp->get_token()) - { - case TTCON_FORWARD: - ((RAnimation *)rc)->mode &= ~HGEANIM_REV; - break; - - case TTCON_REVERSE: - ((RAnimation *)rc)->mode |= HGEANIM_REV; - break; - - case TTCON_NOPINGPONG: - ((RAnimation *)rc)->mode &= ~HGEANIM_PINGPONG; - break; - - case TTCON_PINGPONG: - ((RAnimation *)rc)->mode |= HGEANIM_PINGPONG; - break; - - case TTCON_NOLOOP: - ((RAnimation *)rc)->mode &= ~HGEANIM_LOOP; - break; - - case TTCON_LOOP: - ((RAnimation *)rc)->mode |= HGEANIM_LOOP; - break; - - default: - sp->ScriptPostError("Unsupported value ","."); - break; - } - } - break; - } - - default: - ScriptSkipToNextParameter(sp,true); - break; - } - } -} - - -/////////////// RScript // - -void RScript::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *sname, const char *sbasename) -{ - RScriptParser *np; - RScript *res_script; - void *data; - DWORD size; - char *script, name[MAXRESCHARS], basename[MAXRESCHARS]; - int restype; - - if(!FindRes(rm, RES_SCRIPT, sname)) - { - res_script = new RScript(); // hack! we need an instance of RScript to access hge - // if all ok, this object is used later to keep the script - - data=hge->Resource_Load(sname, &size); - if(!data) - { - if(sp) sp->ScriptPostError("Script "," not found."); - else hge->System_Log("Script '%s' not found.",sname); - delete res_script; - return; - } - else - { - script= new char[size+1]; - memcpy(script, data, size); - script[size]=0; - hge->Resource_Free(data); - - strcpy(res_script->name, sname); - AddRes(rm, RES_SCRIPT, res_script); - np = new RScriptParser(res_script->name, script); - - for(;;) - { - np->get_token(); - if(np->tokentype == TTEND) break; - - else if(np->tokentype == TTRES_INCLUDE) - { - np->get_token(); - RScript::Parse(rm, np, np->tkn_string(), NULL); - } - - else if(np->tokentype > TTRES__FIRST && np->tokentype < TTRES__LAST) - { - restype=np->tokentype-TTRES__FIRST-1; - name[0]=basename[0]=0; - - np->get_token(); - if(FindRes(rm, restype, np->tkn_string())) - { - np->ScriptPostError("Resource "," of the same type already has been defined."); - while((np->tokentype <= TTRES__FIRST || np->tokentype >= TTRES__LAST) && np->tokentype != TTEND) np->get_token(); - np->put_back(); - continue; - } - strcpy(name, np->tkn_string()); - - np->get_token(); - - if(np->tokentype == TTBASED) - { - np->get_token(); - if(!FindRes(rm, restype, np->tkn_string())) np->ScriptPostError("Base resource "," is not defined."); - else strcpy(basename, np->tkn_string()); - np->get_token(); - } - - if(np->tokentype == TTOPENBLOCK) - { - switch(restype) - { - case RES_RESOURCE: RResource::Parse(rm, np, name, basename); break; - case RES_TEXTURE: RTexture::Parse(rm, np, name, basename); break; - case RES_EFFECT: REffect::Parse(rm, np, name, basename); break; - case RES_TARGET: RTarget::Parse(rm, np, name, basename); break; - case RES_SPRITE: RSprite::Parse(rm, np, name, basename); break; - case RES_ANIMATION: RAnimation::Parse(rm, np, name, basename); break; - case RES_FONT: RFont::Parse(rm, np, name, basename); break; - case RES_PARTICLE: RParticle::Parse(rm, np, name, basename); break; - case RES_DISTORT: RDistort::Parse(rm, np, name, basename); break; - case RES_STRTABLE: RStringTable::Parse(rm, np, name, basename); break; - } - } - else - { - np->ScriptPostError("Illegal resource syntax, "," found; '{' expected."); - while((np->tokentype <= TTRES__FIRST || np->tokentype >= TTRES__LAST) && np->tokentype != TTEND) np->get_token(); - np->put_back(); - } - } - - else - { - np->ScriptPostError("Unrecognized resource specificator ","."); - while((np->tokentype <= TTRES__FIRST || np->tokentype >= TTRES__LAST) && np->tokentype != TTEND) np->get_token(); - np->put_back(); - } - } - - delete np; - delete[] script; - } - } - else sp->ScriptPostError("Script "," already has been parsed."); -} - -/////////////// RResource // - -void RResource::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename) -{ - ScriptParseFileResource(rm, sp, name, basename, new RResource(), RES_RESOURCE); -} - -DWORD RResource::Get(hgeResourceManager *rm) -{ - if(!handle) handle=(size_t)hge->Resource_Load(filename); - return handle; -} - -void RResource::Free() -{ - if(handle) hge->Resource_Free((void *)handle); - handle=0; -} - -/////////////// RTexture // - -void RTexture::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename) -{ - RTexture *rc, *base; - - rc=new RTexture(); - base = (RTexture *)FindRes(rm, RES_TEXTURE, basename); - if(base) *rc=*base; - else - { - rc->resgroup=0; - rc->mipmap=false; - } - rc->handle=0; strcpy(rc->name, name); - - while(ScriptSkipToNextParameter(sp,false)) - { - switch(sp->tokentype) - { - case TTPAR_FILENAME: - sp->get_token(); sp->get_token(); - strcpy(rc->filename, sp->tkn_string()); - break; - - case TTPAR_RESGROUP: - sp->get_token(); sp->get_token(); - rc->resgroup=sp->tkn_int(); - break; - - case TTPAR_MIPMAP: - sp->get_token(); sp->get_token(); - rc->mipmap=sp->tkn_bool(); - break; - - default: - ScriptSkipToNextParameter(sp,true); - break; - } - } - - AddRes(rm, RES_TEXTURE, rc); -} - -DWORD RTexture::Get(hgeResourceManager *rm) -{ - if(!handle) handle=(DWORD)hge->Texture_Load(filename, 0, mipmap); - return handle; -} - -void RTexture::Free() -{ - if(handle) hge->Texture_Free((HTEXTURE)handle); - handle=0; -} - -/////////////// REffect // - -void REffect::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename) -{ - ScriptParseFileResource(rm, sp, name, basename, new REffect(), RES_EFFECT); -} - -DWORD REffect::Get(hgeResourceManager *rm) -{ - if(!handle) handle=(DWORD)hge->Effect_Load(filename); - return handle; -} - -void REffect::Free() -{ - if(handle) hge->Effect_Free((HEFFECT)handle); - handle=0; -} - -/////////////// RTarget // - -void RTarget::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename) -{ - RTarget *rc, *base; - - rc = new RTarget(); - base = (RTarget *)FindRes(rm, RES_TARGET, basename); - if(base) *rc=*base; - else - { - rc->resgroup=0; - rc->width=256; - rc->height=256; - rc->zbuffer=false; - } - rc->handle=0; strcpy(rc->name, name); - - while(ScriptSkipToNextParameter(sp, false)) - { - switch(sp->tokentype) - { - case TTPAR_SIZE: - sp->get_token(); sp->get_token(); - rc->width=sp->tkn_int(); - sp->get_token(); - sp->get_token(); - rc->height=sp->tkn_int(); - break; - - case TTPAR_ZBUFFER: - sp->get_token(); sp->get_token(); - rc->zbuffer=sp->tkn_bool(); - break; - - case TTPAR_RESGROUP: - sp->get_token(); sp->get_token(); - rc->resgroup=sp->tkn_int(); - break; - - default: - ScriptSkipToNextParameter(sp, true); - break; - } - } - - AddRes(rm, RES_TARGET, rc); -} - -DWORD RTarget::Get(hgeResourceManager *rm) -{ - if(!handle) handle=(DWORD)hge->Target_Create(width, height, zbuffer); - return handle; -} - -void RTarget::Free() -{ - if(handle) hge->Target_Free((HTARGET)handle); - handle=0; -} - -/////////////// RSprite // - -void RSprite::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename) -{ - RSprite *rc, *base; - - rc = new RSprite(); - base = (RSprite *)FindRes(rm, RES_SPRITE, basename); - if(base) *rc=*base; - else - { - rc->resgroup=0; - rc->texname[0]=0; - rc->tx=rc->ty=0; - rc->w=rc->h=0; - rc->hotx=rc->hoty=0; - rc->blend=BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_NOZWRITE; - rc->color=0xFFFFFFFF; - rc->z=0.5f; - rc->bXFlip=false; - rc->bYFlip=false; -// rc->x=rc->y=0; -// rc->scale=1.0f; -// rc->rotation=0.0f; -// rc->collision=HGECOL_RECT; - } - - rc->handle=0; - strcpy(rc->name, name); - - ScriptParseSpriteAnim(sp, rc, false); - AddRes(rm, RES_SPRITE, rc); -} - -DWORD RSprite::Get(hgeResourceManager *rm) -{ - hgeSprite *spr; - if(!handle) - { - spr = new hgeSprite(rm->GetTexture(texname, resgroup), tx, ty, w, h); - spr->SetColor(color); - spr->SetZ(z); - spr->SetBlendMode(blend); - spr->SetHotSpot(hotx,hoty); - spr->SetFlip(bXFlip, bYFlip); -// spr->MoveTo(x,y); -// spr->SetScale(scale); -// spr->SetRotation(rotation); -// spr->SetCollisionType(collision); - - handle=(size_t)spr; - } - return handle; -} - -void RSprite::Free() -{ - if(handle) delete (hgeSprite *)handle; - handle=0; -} - -/////////////// RAnimation // - -void RAnimation::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename) -{ - RAnimation *rc, *base; - - rc = new RAnimation(); - base = (RAnimation *)FindRes(rm, RES_ANIMATION, basename); - if(base) *rc=*base; - else - { - rc->resgroup=0; - rc->texname[0]=0; - rc->tx=rc->ty=0; - rc->w=rc->h=0; - rc->hotx=rc->hoty=0; - rc->blend=BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_NOZWRITE; - rc->color=0xFFFFFFFF; - rc->z=0.5f; - rc->bXFlip=false; - rc->bYFlip=false; -// rc->x=rc->y=0; -// rc->scale=1.0f; -// rc->rotation=0.0f; -// rc->collision=HGECOL_RECT; - rc->frames=1; - rc->fps=12.0f; - rc->mode=HGEANIM_FWD | HGEANIM_LOOP; - } - - rc->handle=0; - strcpy(rc->name, name); - - ScriptParseSpriteAnim(sp, rc, true); - AddRes(rm, RES_ANIMATION, rc); -} - -DWORD RAnimation::Get(hgeResourceManager *rm) -{ - hgeAnimation *spr; - if(!handle) - { - spr = new hgeAnimation(rm->GetTexture(texname, resgroup), frames, fps, tx, ty, w, h); - spr->SetColor(color); - spr->SetZ(z); - spr->SetBlendMode(blend); - spr->SetHotSpot(hotx,hoty); - spr->SetFlip(bXFlip, bYFlip); -// spr->MoveTo(x,y); -// spr->SetScale(scale); -// spr->SetRotation(rotation); -// spr->SetCollisionType(collision); - spr->SetMode(mode); - - handle=(size_t)spr; - } - return handle; -} - -void RAnimation::Free() -{ - if(handle) delete (hgeAnimation *)handle; - handle=0; -} - -/////////////// RFont // - -void RFont::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename) -{ - RFont *rc, *base; - - rc = new RFont(); - base = (RFont *)FindRes(rm, RES_FONT, basename); - if(base) *rc=*base; - else - { - rc->resgroup=0; - rc->mipmap=false; - rc->filename[0]=0; - rc->blend=BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_NOZWRITE; - rc->color=0xFFFFFFFF; - rc->z=0.5f; - rc->scale=1.0f; - rc->proportion=1.0f; - rc->tracking=0.0f; - rc->spacing=1.0f; - rc->rotation=0.0f; - } - rc->handle=0; strcpy(rc->name, name); - - while(ScriptSkipToNextParameter(sp,false)) - { - switch(sp->tokentype) - { - case TTPAR_FILENAME: - sp->get_token(); sp->get_token(); - strcpy(rc->filename, sp->tkn_string()); - break; - - case TTPAR_BLENDMODE: - ScriptParseBlendMode(sp, &rc->blend); - break; - - case TTPAR_COLOR: - sp->get_token(); sp->get_token(); - rc->color=sp->tkn_hex(); - break; - - case TTPAR_ZORDER: - sp->get_token(); sp->get_token(); - rc->z=sp->tkn_float(); - break; - - case TTPAR_SCALE: - sp->get_token(); sp->get_token(); - rc->scale=sp->tkn_float(); - break; - - case TTPAR_PROPORTION: - sp->get_token(); sp->get_token(); - rc->proportion=sp->tkn_float(); - break; - - case TTPAR_ROTATION: - sp->get_token(); sp->get_token(); - rc->rotation=sp->tkn_float(); - break; - - case TTPAR_TRACKING: - sp->get_token(); sp->get_token(); - rc->tracking=sp->tkn_float(); - break; - - case TTPAR_SPACING: - sp->get_token(); sp->get_token(); - rc->spacing=sp->tkn_float(); - break; - - case TTPAR_RESGROUP: - sp->get_token(); sp->get_token(); - rc->resgroup=sp->tkn_int(); - break; - - case TTPAR_MIPMAP: - sp->get_token(); sp->get_token(); - rc->mipmap=sp->tkn_bool(); - break; - - default: - ScriptSkipToNextParameter(sp, true); - break; - } - } - - AddRes(rm, RES_FONT, rc); -} - -DWORD RFont::Get(hgeResourceManager *rm) -{ - hgeFont *fnt; - if(!handle) - { - fnt = new hgeFont(filename, mipmap); - fnt->SetColor(color); - fnt->SetZ(z); - fnt->SetBlendMode(blend); - fnt->SetScale(scale); - fnt->SetProportion(proportion); - fnt->SetTracking(tracking); - fnt->SetSpacing(spacing); - fnt->SetRotation(rotation); - - handle=(size_t)fnt; - } - return handle; -} - -void RFont::Free() -{ - if(handle) delete (hgeFont *)handle; - handle=0; -} - -/////////////// RParticle // - -void RParticle::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename) -{ - RParticle *rc, *base; - - rc = new RParticle(); - base = (RParticle *)FindRes(rm, RES_PARTICLE, basename); - if(base) *rc=*base; - else - { - rc->resgroup=0; - rc->filename[0]=0; - rc->spritename[0]=0; - } - rc->handle=0; strcpy(rc->name, name); - - while(ScriptSkipToNextParameter(sp, false)) - { - switch(sp->tokentype) - { - case TTPAR_FILENAME: - sp->get_token(); sp->get_token(); - strcpy(rc->filename, sp->tkn_string()); - break; - - case TTPAR_SPRITE: - sp->get_token(); sp->get_token(); - strcpy(rc->spritename, sp->tkn_string()); - break; - - case TTPAR_RESGROUP: - sp->get_token(); sp->get_token(); - rc->resgroup=sp->tkn_int(); - break; - - default: - ScriptSkipToNextParameter(sp, true); - break; - } - } - - AddRes(rm, RES_PARTICLE, rc); -} - -DWORD RParticle::Get(hgeResourceManager *rm) -{ - hgeParticleSystem *par; - if(!handle) - { - par = new hgeParticleSystem(filename, rm->GetSprite(spritename)); - - handle=(size_t)par; - } - return handle; -} - -void RParticle::Free() -{ - if(handle) delete (hgeParticleSystem *)handle; - handle=0; -} - -/////////////// RDistort // - -void RDistort::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename) -{ - RDistort *rc, *base; - - rc = new RDistort(); - base = (RDistort *)FindRes(rm, RES_DISTORT, basename); - if(base) *rc=*base; - else - { - rc->resgroup=0; - rc->texname[0]=0; - rc->tx=rc->ty=0; - rc->w=rc->h=0; - rc->cols=rc->rows=2; - rc->blend=BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_NOZWRITE; - rc->color=0xFFFFFFFF; - rc->z=0.5f; - } - rc->handle=0; strcpy(rc->name, name); - - while(ScriptSkipToNextParameter(sp, false)) - { - switch(sp->tokentype) - { - case TTPAR_TEXTURE: - sp->get_token(); sp->get_token(); - strcpy(rc->texname, sp->tkn_string()); - break; - - case TTPAR_RECT: - sp->get_token(); sp->get_token(); - rc->tx=sp->tkn_float(); - sp->get_token(); sp->get_token(); - rc->ty=sp->tkn_float(); - sp->get_token(); sp->get_token(); - rc->w=sp->tkn_float(); - sp->get_token(); sp->get_token(); - rc->h=sp->tkn_float(); - break; - - case TTPAR_MESH: - sp->get_token(); sp->get_token(); - rc->cols=sp->tkn_int(); - sp->get_token(); sp->get_token(); - rc->rows=sp->tkn_int(); - break; - - case TTPAR_BLENDMODE: - ScriptParseBlendMode(sp, &rc->blend); - break; - - case TTPAR_COLOR: - sp->get_token(); sp->get_token(); - rc->color=sp->tkn_hex(); - break; - - case TTPAR_ZORDER: - sp->get_token(); sp->get_token(); - rc->z=sp->tkn_float(); - break; - - case TTPAR_RESGROUP: - sp->get_token(); sp->get_token(); - rc->resgroup=sp->tkn_int(); - break; - - default: - ScriptSkipToNextParameter(sp, true); - break; - } - } - - AddRes(rm, RES_DISTORT, rc); -} - -DWORD RDistort::Get(hgeResourceManager *rm) -{ - hgeDistortionMesh *dis; - if(!handle) - { - dis = new hgeDistortionMesh(cols, rows); - dis->SetTexture(rm->GetTexture(texname, resgroup)); - dis->SetTextureRect(tx,ty,w,h); - dis->SetBlendMode(blend); - dis->Clear(color,z); - - handle=(size_t)dis; - } - return handle; -} - -void RDistort::Free() -{ - if(handle) delete (hgeDistortionMesh *)handle; - handle=0; -} - -/////////////// RStringTable // - -void RStringTable::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename) -{ - ScriptParseFileResource(rm, sp, name, basename, new RStringTable(), RES_STRTABLE); -} - -DWORD RStringTable::Get(hgeResourceManager *rm) -{ - if(!handle) handle = (size_t)new hgeStringTable(filename); - return handle; -} - -void RStringTable::Free() -{ - if(handle) delete (hgeStringTable *)handle; - handle=0; -} diff --git a/hgehelp/resources.h b/hgehelp/resources.h deleted file mode 100644 index 8be8384..0000000 --- a/hgehelp/resources.h +++ /dev/null @@ -1,165 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeResourceManager resources header -*/ - -#ifndef HGERESOURCES_H -#define HGERESOURCES_H - - -#include "hgeresource.h" -#include "parser.h" - - -#define RES_SCRIPT 0 - -#define RES_RESOURCE 1 -#define RES_TEXTURE 2 -#define RES_EFFECT 3 -#define RES_MUSIC 4 -#define RES_STREAM 5 -#define RES_TARGET 6 -#define RES_SPRITE 7 -#define RES_ANIMATION 8 -#define RES_FONT 9 -#define RES_PARTICLE 10 -#define RES_DISTORT 11 -#define RES_STRTABLE 12 - - -void AddRes(hgeResourceManager *rm, int type, ResDesc *resource); -ResDesc* FindRes(hgeResourceManager *rm, int type, const char *name); - - -struct RScript : public ResDesc -{ - static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename); - virtual DWORD Get(hgeResourceManager *rm) {return 0;} - virtual void Free() {} -}; - -struct RResource : public ResDesc -{ - char filename[MAXRESCHARS]; - - static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename); - virtual DWORD Get(hgeResourceManager *rm); - virtual void Free(); -}; - -struct RTexture : public ResDesc -{ - char filename[MAXRESCHARS]; - bool mipmap; - - static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename); - virtual DWORD Get(hgeResourceManager *rm); - virtual void Free(); -}; - -struct REffect : public ResDesc -{ - char filename[MAXRESCHARS]; - - static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename); - virtual DWORD Get(hgeResourceManager *rm); - virtual void Free(); -}; - -struct RTarget : public ResDesc -{ - int width; - int height; - bool zbuffer; - - static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename); - virtual DWORD Get(hgeResourceManager *rm); - virtual void Free(); -}; - -struct RSprite : public ResDesc -{ - char texname[MAXRESCHARS]; - float tx, ty, w, h; - float hotx, hoty; - int blend; - DWORD color; - float z; - bool bXFlip, bYFlip; -// float x,y; -// float scale; -// float rotation; -// int collision; - - static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename); - virtual DWORD Get(hgeResourceManager *rm); - virtual void Free(); -}; - -struct RAnimation : public RSprite -{ - int frames; - float fps; - int mode; - - static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename); - virtual DWORD Get(hgeResourceManager *rm); - virtual void Free(); -}; - -struct RFont : public ResDesc -{ - char filename[MAXRESCHARS]; - bool mipmap; - int blend; - DWORD color; - float z; - float scale; - float proportion; - float tracking; - float spacing; - float rotation; - - static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename); - virtual DWORD Get(hgeResourceManager *rm); - virtual void Free(); -}; - -struct RParticle : public ResDesc -{ - char filename[MAXRESCHARS]; - char spritename[MAXRESCHARS]; - - static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename); - virtual DWORD Get(hgeResourceManager *rm); - virtual void Free(); -}; - -struct RDistort : public ResDesc -{ - char texname[MAXRESCHARS]; - float tx, ty, w, h; - int cols, rows; - int blend; - DWORD color; - float z; - - static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename); - virtual DWORD Get(hgeResourceManager *rm); - virtual void Free(); -}; - - -struct RStringTable : public ResDesc -{ - char filename[MAXRESCHARS]; - - static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename); - virtual DWORD Get(hgeResourceManager *rm); - virtual void Free(); -}; - -#endif |