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2015-10-26Added support for relative line numbers.Gravatar Chris Xiong
Added instructions for, brk and cont. (They are still untested...) Parser code cleanup. Removed garbage output to stderr. Reorganize the repository structure. Updated BLR2 code move it into archive. Added BLR1 files.
2014-07-14Rev. 99! WTF?Gravatar chirs241097@gmail.com
THIS IS THE FINAL RELEASE CANDIDATE!!! Everything is frozen, that means no more new features will be added and no big changes will be made after this revision. Only bug fixes will be provided. //Again, "frozen" is a term borrowed from the Debian project and //is completely unrelated to Cirno! Tweak bullet9, shrink its removal border. Change Multpo texture, add spawning effect. Fix stubbed rankings. Update sprite sheet. Store assessment total elapsed time in the score file. Score files from older revisions shouldn't cause any errors but you may get "Time elapsed 0.00" in highscore details. If you've got any sort of OCD (Obsessive-compulsive disorder), just remove it. Document!!!
2014-07-10Dear Pre-Release Candidate version(RC-0).Gravatar chirs241097@gmail.com
CLR will collect multiplier +1's in range now. Multiplier +1's caught by player won't disappear now. Add/Move background transitions. Add volume control to options. This make the configuration file not compatible with older versions. Just delete it! Modify hge's API so that it can handle real volume and pan values. Volume value varys from 0 to 1, pan value varys from -1 to 1. Document...
2014-07-04Change configuration and score file names. Files with their names begin Gravatar chirs241097@gmail.com
with "." may be annoying in Windows though... Fix the problem that in-game music won't be resumed when back from pause. Fix the problem that Multpo's won't be removed if a new game is created. Fix the problem that the first tip is not shown correctly if the game is restarted. (Probably) fixed the problem that the sound is played out of game. Prevent Multpo's from "escaping". This happens when fps is extremely low... Adding Multpo for Level2. Update CanonTechno.
2014-04-25%lld seems to work with mingw-w64(also VS2005+)...Gravatar chirs241097@gmail.com
So let's remove all %I64d. Change point bullet behaviour. Fix a minor multiplier problem. Mark the source code as C++. Re-document levels(not done). Update wiki.
2014-03-22Modify "Achromatopsia". Report build and version in the log file.Gravatar chirs241097@gmail.com
Fix crashes in mingw-64 build.
2014-03-06Make multiplier system function, do some clean-ups.Gravatar chirs241097@gmail.com
2014-02-26Remove more comments.Gravatar chirs241097@gmail.com
2014-02-24M trunk/CHANGELOG.TXTGravatar chirs241097@gmail.com
M trunk/background.h M trunk/effects.h M trunk/global.h M trunk/hge/CxImage/ximagif.cpp M trunk/hge/CxImage/ximaint.cpp M trunk/hge/CxImage/ximapng.cpp M trunk/hge/graphics.cpp M trunk/hge/input.cpp M trunk/hge/resource.cpp M trunk/hge/sound.cpp M trunk/hge/system.cpp M trunk/hgehelp/hgefont.cpp M trunk/levels.h M trunk/libcgh.h M trunk/libcghEx.cpp M trunk/menuitem.cpp M trunk/menuitem.h M trunk/menus.h M trunk/music.h M trunk/scorec.h M trunk/scoresystem.h M trunk/towernbullet.h
2014-01-12(no commit message)Gravatar chirs241097@gmail.com