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/*
** Haaf's Game Engine 1.8
** Copyright (C) 2003-2007, Relish Games
** hge.relishgames.com
**
** Core functions implementation: power status
*/
//DO NOT USE THIS, USE "acpi".

#include "hge_impl.h"

void HGE_Impl::_InitPowerStatus()
{
	nPowerStatus = HGEPWR_UNSUPPORTED;
}

void HGE_Impl::_UpdatePowerStatus()
{
	nPowerStatus = HGEPWR_UNSUPPORTED;
}

void HGE_Impl::_DonePowerStatus()
{
	nPowerStatus = HGEPWR_UNSUPPORTED;
}