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author | Chris Xiong <chirs241097@gmail.com> | 2019-02-10 11:16:07 +0800 |
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committer | Chris Xiong <chirs241097@gmail.com> | 2019-02-10 11:16:07 +0800 |
commit | 9d3c8c0e6e1a7ba43bf3dc19350d1dca68b657a3 (patch) | |
tree | 339de0698c13e1763d3361d70fb1266621025c91 /blog/post/2018-02-05.html | |
download | web-9d3c8c0e6e1a7ba43bf3dc19350d1dca68b657a3.tar.xz |
Initial commit.
Diffstat (limited to 'blog/post/2018-02-05.html')
-rw-r--r-- | blog/post/2018-02-05.html | 265 |
1 files changed, 265 insertions, 0 deletions
diff --git a/blog/post/2018-02-05.html b/blog/post/2018-02-05.html new file mode 100644 index 0000000..1476c38 --- /dev/null +++ b/blog/post/2018-02-05.html @@ -0,0 +1,265 @@ +<html><head> +<meta charset="utf-8"> +<meta name="viewport" content="width=device-width,initial-scale=1"> +<meta name="theme-color" content="#000000"> +<title>Chrisoft::Blog</title> +<script type="text/javascript" src="/panel.js"></script> +<script type="text/javascript" src="/blog/footnoter.js"></script> +<script type="text/javascript" src="/blog/aes-js.js"></script> +<script type="text/javascript" src="/blog/scrypt.js"></script> +<script type="text/javascript" src="/blog/sha256.js"></script> +<script type="text/javascript" src="/blog/decryptor.js"></script> +<link rel="stylesheet" type="text/css" href="/common.css"> +<link rel="stylesheet" type="text/css" href="/panel.css"> +<link rel="stylesheet" type="text/css" href="/theme0a.css" id="theme0a"> +<link rel="stylesheet" type="text/css" href="/theme0b.css" id="theme0b"> +<link rel="stylesheet" type="text/css" href="/theme1a.css" id="theme1a"> +<link rel="stylesheet" type="text/css" href="/theme1b.css" id="theme1b"> +<link rel="stylesheet" type="text/css" href="/theme2a.css" id="theme2a"> +<link rel="stylesheet" type="text/css" href="/theme2b.css" id="theme2b"> +<link rel="stylesheet" type="text/css" href="/theme3a.css" id="theme3a"> +<link rel="stylesheet" type="text/css" href="/theme3b.css" id="theme3b"> +<link rel="stylesheet" type="text/css" href="/blog/blogext.css"> +<script> +function ol() +{ + window.onresize=function() + { + if(window.innerWidth<768) + setupevents(); + else unsetevents(); + } + window.onresize(); + _decryptonload(); +} +function loadTheme(){ + var thm=document.cookie.replace(new RegExp("(?:(?:^|.*;\\s*)thm\\s*\\=\\s*([^;]*).*$)|^.*$"),"$1"); + if(thm.length<2||'0123z'.indexOf(thm[0])==-1||'abz'.indexOf(thm[1])==-1)thm='zz'; + var ent=""; + var d=new Date(); + if(thm[0]=='z') + { + var m=d.getMonth()+1; + if(m>=3&&m<6)thm='0'+thm[1]; + else if(m>=6&&m<9)thm='1'+thm[1]; + else if(m>=9&&m<12)thm='2'+thm[1]; + else thm='3'+thm[1]; + } + if(thm[1]=='z') + {if(d.getHours()>=18||d.getHours()<6)thm=thm[0]+'b';else thm=thm[0]+'a';} + ent=`theme${thm}`; + var R=new RegExp('theme[0-4][ab]'); + for(var i=0;i<document.styleSheets.length;++i) + { + if(R.exec(document.styleSheets[i].ownerNode.id)!==null&&document.styleSheets[i].ownerNode.id!=ent) + document.styleSheets[i].disabled=true; + else document.styleSheets[i].disabled=false; + } + var thmcolor=""; + switch(thm[0]) + { + case '0':thmcolor=thm[1]=='a'?'#f59dda':'#2f0933';break; + case '1':thmcolor=thm[1]=='a'?'#9df59d':'#090933';break; + case '2':thmcolor=thm[1]=='a'?'#edb47b':'#1f1205';break; + case '3':thmcolor=thm[1]=='a'?'#a0cdfa':'#051933';break; + } + document.querySelector("meta[name=theme-color]").setAttribute('content',thmcolor); +} +loadTheme(); +</script> +</head> +<body onload="ol()" style="overflow-x:hidden;"> + <div id="panel" class="TText"> + <ul id="panellist"> + <li><a href="/"><h1>Chrisoft</h1></a></li> + <li><a href="/blog"><h2>Blog</h2></a></li> + <li><a href="#"><h3 id="title">Does gaming make me merrier & more relaxed or the opposite?</h3></a></li> + <li><span>Tags</span> + <ul id="tagslist"> + <li><a href="/blog/list/garbage/">garbage</a></li></ul> + </li> + <li id="tocouter"> + <span>Table of Contents</span> + <ul id="tocroot"> + <li><a class="toctarg" href="#tocanch0"> +Disclaimer: What this article is and what it is not +</a></li><li><a class="toctarg" href="#tocanch1">"Playing saps the will"</a></li><li><a class="toctarg" href="#tocanch2">Clumsy me</a></li><li><a class="toctarg" href="#tocanch3">Finally...</a></li><li><a class="toctarg" href="#tocanch4">The Touhou project and Clumsy me cont'd</a></li></ul> + </li> + <li style="margin-left:-0.5em"><a id="prevp" href="2018-01-07.html">Prev post</a></li> + <li style="margin-left:-0.5em"><a id="nextp" href="2018-03-17.html">Next post</a></li> + </ul> + </div> + <div id="content"> + <h2 id="titleh" class="TText" style="font-wight:normal;">Does gaming make me merrier & more relaxed or the opposite?</h2> + <div id="datetags" class="TText" style="margin-bottom:1em;">2018-02-05<br>#garbage</div> + <hr><div id="article" class="TText"> +<article> +<h2 id="tocanch0" class="tvis"> +Disclaimer: What this article is and what it is not +</h2> +<p> + </p><ul> + <li>It's abount my current status.</li> + <li>It expresses my fear of losing interest on everything.</li> + <li>It doesn't speak bad of the game industry.</li> + <li>Nor do I try to convince you to behave like me. Although it + saves money, it's horrible. + </li> + </ul> +<p></p> +<h2 id="tocanch1" class="tvis">"Playing saps the will"</h2> +<p> +The heading is a literal translation of the Chinese idiom 「玩物丧志」. +80% of the parents in China believes in this phrase, mine included. +So I was strictly kept away from most ways of entertainment in my early +years. During this period I developed distinct interests among the age +group such as disassembling gadgets, programming and some music skills. +Also due to the same reason, I've never had or even touched any device whose +sole functionality is gaming (i.e. a gaming console, or even a Tamagotchi). +</p> +<p> +The only way to play video games I was aware of then was to go to a stupid +website within a intranet of my area. There was a deeply hidden link where a +lot of flash games are hosted. There were plenty mockups of the Super Mario +series, 「魔塔」<a id="n1" href="#note1" class="note">[1]</a> +replicas and some strategic games, which definitely contributed to the +shaping of my game preferences. +</p> +<p> +The only non-flash game played by me when I was in the elementary school was +Road Rash 2002. +</p> +<p> +The only non-flash game I played during junior high school was Ballance. +(although I also played a custom map (the tower defense one) for Warcraft +III, a little Red Alert 2 and beat hazard, these never became my dominating +game choice.) I played through the main content in the first month. But as +for the DLC (Level 13, 「速度」/"Sudu"), I didn't pass it until the last day +of Feburary this year. After going through the first 12 levels, I devoted +myself to modding and later, cloning the entire game. I even made a new +but somehow stupid game with the same engine called WHG3D. I still faced the +pressure from my parents because they didn't want me do such "improper +business". +</p> +<p> +Of course I played solitaire and minesweeper, but at this time I wasn't +aware of the actual rules of minesweeper so all I did was clicking randomly. +</p> +<h2 id="tocanch2" class="tvis">Clumsy me</h2> +<p> +After getting into senior high school, and later, the StupiD University, +I got more time of my own. I was able to play more than ever, but suddenly +I found out I was too clumsy to play... +</p> +<p> +I tried... +</p> +<ul> + <li>osu! but I was so clumsy that I couldn't play even with a +touchscreen at the lowest difficulty.</li> + <li>the Touhou project but I am so clumsy that I couldn't even make it +through the normal difficulty of most releases. More on this later.</li> + <li>Minecraft but I was constantly killed by myself using custom potions +</li> + <li>Snakebird but I was so dumb that I couldn't even make it through the +fifth level.</li> + <li>Portal and Portal 2 but I always got stuck in infinite loops.</li> + <li>Neverball but I don't even know how to jump properly.</li> +</ul> +<p> +These games are actually playable for me: +</p> +<ul> + <li>Minesweeper: finally I am not clicking randomly anymore. I tried to +be hardcore at this one but my highscores were capped at 130 seconds on +hard. Not even close to 100 seconds.</li> + <li>2048: once you get the trick, you can pass it infinity times.</li> + <li>Patience: although I have little patience, I play patience. If I +got stuck, I just redeal.</li> + <li>Minecraft: still I was constantly killed by myself using custom +potions.</li> + <li>sequels of BTD: these games suck and lags a lot.</li> + <li>chrome://dino: not really playable. I don't know what the fifth +digit of the score is for because I can literally see nothing after reaching +2400.</li> +</ul> +<h2 id="tocanch3" class="tvis">Finally...</h2> +<p> + All of these leads to my current situation: I still play those +"playable" games. For example I can reach round 100 in BMC with a level 35 +city on most maps with ease and I can get to 4096 in 2048 without much +effort, but I always suffer from a strong feeling of voidness +<a id="n2" href="#note2" class="note">[2]</a> + after stopping playing. I am unsure about the source of such feeling, but +it is definitely related to playing games. The feeling is so strong that I +often stuck for hours before I can actually start getting my jobs done. +</p> +<p> + Probably due to the fear of creating more voidness, I refuse to learn +playing a new game. Also I am gradually losing interest in the games I am +still playing. This could be concerning because once I lost interest in +every game I may be bored to death. All I can do now is to hope that I +would have developed other interests to entertain myself then. +</p> +<h2 id="tocanch4" class="tvis">The Touhou project and Clumsy me cont'd</h2> +<p> + I came across this when I was in junior high school. At that time I +thought this was merely girls shooting unknown substance while avoiding +other unknown substance coming in all directions. +</p> +<p> + Later I found the music of this series interesting and started actually +playing it. Before long I started adoring those cute <a id="n3" href="#note3" class="note">[3]</a> characters as well. +I changed my wallpapers on all my devices to pictures of those characters +so that I can see them everywhere. Also I my favourite playlists were +replaced by the in-game music. +</p> +<p> + But all of these can't hide the fact that I suck at this game. I can't +play through the Normal difficulty of most releases, some not even the Easy +difficulty. This is probably due to some erroneous mechanics of my control +system -- sometimes when my intent was to press a certain key, I may press +another one instead. <a id="n4" href="#note4" class="note">[4]</a>Strangely this happens only when +I am playing games, it seldom happens when I am typing. Just in case you +are wondering, I type faster than most Chinese computer users, at around +330 cpm or 66 wpm. However this doesn't help me become a decent gamer. +</p> +<p> +What makes everything even worse is that I've got heart disease, making it +impossible for me to play any games that require high tension or may +cause great excitement. These games may really harm me. +</p> +<p> +Any advice on how to fix me is highly appreciated. +</p> +</article> +</div><br><hr> + <div class="TText" id="notediv" style="font-size:80%;"><span class="TText"><a id="note1" href="#n1">[1]</a>: lit. "Magic Tower", an RPG game<br></span><span class="TText"><a id="note2" href="#n2">[2]</a>: Something like extreme boredom, but not exactly.<br></span><span class="TText"><a id="note3" href="#n3">[3]</a>: In a oriental +way -- a Japonic way to be more specific <br></span><span class="TText"><a id="note4" href="#n4">[4]</a>: Also applicable to mouse clicks. When I try +to activate a certain ability in BTD, I may find myself dying just because +I was hitting the wrong button.<br></span></div> + <div id="insanch" style="height:3em;"></div> + <div id="footer" style=""> + <div id="pagesw" class="TText" style="width:100%;height:0.5em;"></div> + <div style="text-align:center;" class="TText"> + Proudly powered by SSBS <reduced style="font-size:70%;">(the static stupid blogging system)</reduced> 2.5 + <br> + Content licensed under CC BY-SA 4.0. <span id="purgep" style="display:none;font-size:70%;">This page has passphrase(s) stored. 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