diff options
author | Chris Xiong <chirs241097@gmail.com> | 2018-02-03 00:55:26 +0800 |
---|---|---|
committer | Chris Xiong <chirs241097@gmail.com> | 2018-02-03 00:55:26 +0800 |
commit | 1eb88d4f5d5cb05d62be1d4a0c88c7399f7c0de0 (patch) | |
tree | 4daf8fa3f4e8fff38a61b8e2da752df8b519f232 /README.md | |
parent | 6f955e10a71e364f527ea654156ea83785e9ada8 (diff) | |
download | SMELT-1eb88d4f5d5cb05d62be1d4a0c88c7399f7c0de0.tar.xz |
Added the GL 3.2+ port.
Fixed poor performance of the truetype renderer.
(Partially) Fixed texture locking.
Minor addition and fixes to the math library.
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 11 |
1 files changed, 7 insertions, 4 deletions
@@ -9,9 +9,9 @@ A D3D version will be put into construction _soon_. ## Building Building the SDL/GLFW version of SMELT is now officially tested -on debian sid, debian jessie and Arch Linux. +on debian sid, debian jessie, Arch Linux and Gentoo Linux. -Theoretically the SDL version should work on Windows +Theoretically both versions should work on Windows with little modification :) Building dependencies on debian-based systems: @@ -22,10 +22,13 @@ Building dependencies on debian-based systems: Now there's also an port that uses GLFW instead of SDL2. Minor behavior differences exist between the two versions. -Additional building dependencies for the GLFW version on a debian-base system: +Additional building dependencies for the GLFW version on a debian-based system: >libglfw3-dev libglew-dev +Now there's a OpenGL 3.2+ port for the GLFW version which can be found +in the `glfw_m` folder. It is experimental and buggy. Use with caution. + To build a module, just run make in the corresponding folder. Please note that CxImage is also a module. @@ -60,6 +63,6 @@ comments in the file for details. * Example code. * Better documentation. * Sane way to build. -* OpenGL 3+/OpenGL ES version. +* Unify OpenGL versions. * D3D version. * Better tools? |