Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-04-02 | New assessment level... | ||
Done syncing svn revision and build number~ Use svn revision in changelog and version from now on. | |||
2014-04-02 | New level, modify laser. | ||
2014-04-01 | New level and corrections... | ||
2014-03-31 | A new level... draft. | ||
2014-03-30 | Modify level density test, fix stubbed HGE::System_Launch. | ||
2014-03-30 | Add screen shot, fix screen shot bug in hge_unix. | ||
2014-03-29 | New level "Pinball". | ||
2014-03-29 | New level, bump version. | ||
2014-03-28 | One new assessment level... | ||
2014-03-28 | Modify the new assessment level, add a new bullet attribute. | ||
2014-03-27 | New level draft and a new interface. | ||
2014-03-26 | Fix a minor bug. Ensure files are latest before a regular build. | ||
2014-03-26 | One more level, fix compile error... | ||
2014-03-25 | Two levels, one new interface for BCircle. | ||
2014-03-25 | Two assessment levels. Modify style in assessment mode. | ||
2014-03-25 | Fix bugs in score file. Preparing for assessment mode. | ||
2014-03-24 | Bring back complete scene.(partly) | ||
2014-03-22 | "typo"... | ||
2014-03-22 | Modify "Achromatopsia". Report build and version in the log file. | ||
Fix crashes in mingw-64 build. | |||
2014-03-21 | Experimental support for cross compiling with mingw-w64. | ||
Fix blinking HangUpText. Exit 1 if not terminated correctly. | |||
2014-03-21 | Modify a level. Change numeric chars to monospace. | ||
2014-03-20 | Merge hge freetype support from a local testing branch. Small bug fixes. | ||
2014-03-20 | Sync hgewin code with the unix version. | ||
2014-03-19 | Support command line options, change player settings, update wiki page. | ||
2014-03-19 | A new level, sync changelog. | ||
2014-03-18 | One new level, one minor change. Add a missing change in the changelog. | ||
2014-03-17 | Draft a new level. | ||
2014-03-17 | Partly revert r50, removing HGE::Gfx_SetTDRotate and fixing ↵ | ||
HGE::Gfx_SetTransform. 3D Rotate is blinking and not really working. However another method HGE::Gfx_SetTransform3D is planned. Switching between orthographic and perspective is also required. | |||
2014-03-15 | Extend hge with a 3D Rotation method, it's not tested yet. | ||
Fix probable compile errors due to includes. | |||
2014-03-14 | Extend the wiki page, finish the new level. | ||
2014-03-14 | Draft another new level. | ||
2014-03-12 | Modify ClearRange for level "hyper-threading". | ||
2014-03-11 | Complete and fix Supernova, add several interfaces. | ||
2014-03-11 | Additive blending bullets, supernova level first draft. | ||
2014-03-10 | One new level, several fixes. See changelog for details. | ||
2014-03-10 | Rename levels, move them from Level7 to Levelm1 | ||
2014-03-09 | One new level, small level changes. | ||
2014-03-08 | Final fix of Pre-release version. | ||
2014-03-08 | Fix a small problem in level2. | ||
2014-03-08 | Add missing include. | ||
Please note that sdks are not included in this repo. | |||
2014-03-08 | Merge code for Windows, Leaf_Anim rewrite, should fix crashes in Windows. | ||
This revision (or the next one) will be released to public. | |||
2014-03-07 | Fix compile errors in Windows and another memory leak, which won't be found ↵ | ||
under Linux. Done testing Windows version. | |||
2014-03-06 | Convert skygrad to Quad. | ||
2014-03-06 | This revision contains a fix to the bug in the Windows build caused by the ↵ | ||
difference between DirectX and OpenGL. Fixing PicBack, TDSky still not fixed. | |||
2014-03-06 | Replacing all gameplay associated rand()'s. Fix a small bug. | ||
2014-03-06 | New cgh interfage RandomEngine replacing rand(). Other small fixes. | ||
2014-03-06 | Make multiplier system function, do some clean-ups. | ||
2014-03-05 | One new level and fixes to several problems. | ||
The code for Windows will be merged soon. | |||
2014-03-04 | Dummy commit. Ensure all files are latest. I'm going to make a testing ↵ | ||
Windows build. | |||
2014-03-04 | Bring back classic mode, fix several minor bugs. | ||