Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-12 | Now we have unified the GLFW versions (uglily). | Chris Xiong | |
Also fixed a symbol conflict for the good old msvc. | |||
2018-02-06 | Remove nonsense. | Chris Xiong | |
Documentation work in progress. | |||
2018-02-03 | Fixed texture locking for sure this time. | Chris Xiong | |
2018-02-03 | Added the GL 3.2+ port. | Chris Xiong | |
Fixed poor performance of the truetype renderer. (Partially) Fixed texture locking. Minor addition and fixes to the math library. | |||
2017-06-17 | Fixed example application. | Chris Xiong | |
Fixed compile errors in Windows. | |||
2016-10-28 | Add the GLFW port, still using OpenGL 2.1 though. | Chris Xiong | |
And a more detailed readme. | |||
2016-05-22 | Initial stubs for the Windows version. | Chris Xiong | |
The port is still incomplete and will be incomplete for a long time. | |||
2015-11-01 | Add smPath source files. | Chris Xiong | |
Sync with the latest BLR3. | |||
2015-10-11 | Add smDtpFileR::getFileCRC. | Chris Xiong | |
Modify anmutil and dtputil. Make the example compatible with Arch Linux. | |||
2015-10-07 | Add comments in the example program. | Chris Xiong | |
Update readme. Add tap.ogg. | |||
2015-10-06 | Add the SMELT files... | Chris Xiong | |
Please, do not laugh too loudly. | |||
2015-10-06 | Initial commit | Chris Xiong | |